Entropy : Zero 2

Entropy : Zero 2

CMB Soldiers hands pack [Hammer asset]
38 Comments
cube 250 13 May @ 3:15pm 
this is more accurate because it could be based on the difficulty
icecooler21 30 Sep, 2024 @ 10:55am 
@spoiled milk ik im late but change your fov to 50 the game starts it off with 60 for some reason'
V2.ultrakill 29 Mar, 2024 @ 6:29pm 
can you make it simple by putting the model's in the "options" menu
дилер 26 Mar, 2024 @ 2:39am 
not works
spoiledmilk 18 Feb, 2024 @ 6:01pm 
how is the viewmodel so far out? mod? command?
Jariner 29 Nov, 2023 @ 12:22pm 
also they added entropy zero uprising animation variants to both ez2 and ez1 viewmodels, which is pretty cool.
Jariner 29 Nov, 2023 @ 12:14pm 
metrocop hands with ez2 weapons + viewmodel animations have been added to entropy zero 2 in the new update, its in the ez1 folder in models/weapons, so basically you dont really have to rig it anymore. (that is if you want to add support for other mods like carryable wilson and such)
breakdowngames 17 Oct, 2023 @ 12:55pm 
combine assassin player?
Azo 7 Sep, 2023 @ 9:26pm 
yea we would like a metrocop hands reskin
lesisyeslegit 3 Sep, 2023 @ 6:24am 
could you make one that replaces the arms with the nemez combine soldier arms (and legs, if you can) with the enhanced viewmodel weapons?
<width=1>Pacman09 20 Aug, 2023 @ 8:39am 
oK i HAVE AL;READY PU THEM THERE BUT THE GRAV GUN AND GRENADE STILL DONT WORK (also srry for capslock [too lazy to rewrite this message])
xdxdxd  [author] 19 Aug, 2023 @ 7:23pm 
xdxdxd  [author] 19 Aug, 2023 @ 6:37pm 
@Snarky And you did a great job with it.
@PacmanYT09 Gravity gun, crowbar and bugbait have to be in the models/weapons directory to work if i remember, not models/weapons/ez2. But yeah sure, i could make one soon or in a few minutes since i already got most resources for it done. Just rename and move a few things, then change Bad_Cop.mdl
@kolius Same answer as if it works in the ez2 campaign. "It is pretty complex, it could work fine if you either replace Bad Cop's hands or use the viewmodel map modify thing (mapname_weapon_anyweapon)." The Combine Destiny port changes the protagonist from a regular to an elite though, if i remember correctly.
votrix 18 Aug, 2023 @ 10:06pm 
Does this work with combine destiny port ?
<width=1>Pacman09 18 Aug, 2023 @ 9:39pm 
same with bugballs I belive
<width=1>Pacman09 18 Aug, 2023 @ 9:38pm 
You still should but I did it myself (the grenade and grav gun wont work though for some reason)
<width=1>Pacman09 18 Aug, 2023 @ 9:04pm 
You should make a mod that makes him a regular soldier
Snarky 18 Aug, 2023 @ 7:38pm 
To be completely honest, my crowbar viewmodel only exists because I combined 2 bones together with the crowbar and the stunstick bone
Jariner 18 Aug, 2023 @ 12:21pm 
Wow, hope you actually do later learn how to rig so we can actually have more hand packs (including kick models) for people who wanna make the protagonist a diffrent character then a combine elite.
lesisyeslegit 18 Aug, 2023 @ 8:54am 
ok
xdxdxd  [author] 18 Aug, 2023 @ 8:29am 
@Jariner I'm looking forward to learn how to rig, but i just can't find any tutorials for it. I would love to make a metrocop or rebels hands pack. Since it would give mappers a lot more variety, and that is what i aim with the this addon
lesisyeslegit 18 Aug, 2023 @ 4:50am 
yeah
Jariner 18 Aug, 2023 @ 12:33am 
i wish someone would make a metrocops hand pack aswell but that probably requires alot of rigging so it would take a long time.
lesisyeslegit 17 Aug, 2023 @ 2:47pm 
can you do Remez combine elite arms and legs with the enhanced viewmodel guns?
Gameplayer2009 17 Aug, 2023 @ 6:19am 
Thanks pal
xdxdxd  [author] 16 Aug, 2023 @ 1:51pm 
@Gameplayer2017 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3021267163
Sorry for taking a bit too long, i had some stuff to do
xdxdxd  [author] 16 Aug, 2023 @ 6:13am 
@Gameplayer2017 Shotgunner then? alright
Gameplayer2009 16 Aug, 2023 @ 6:10am 
@xdxdxd Ok. i would say... the Shotgun Soldier (the combine soldier that uses the shotgun)
anormalgamer54432 15 Aug, 2023 @ 5:23pm 
Thanks!
xdxdxd  [author] 15 Aug, 2023 @ 4:45pm 
anormalgamer54432 15 Aug, 2023 @ 2:27pm 
I'd like maybe the dirty elite hands ontop of the enhanced viewmodels mod
xdxdxd  [author] 15 Aug, 2023 @ 1:18pm 
@Gameplayer2017 But i could make a separate addon replacing Bad Cop hands with the hands you would like to use. Just say which one from the 22 packs you would like to replace Bad Cop's hands
xdxdxd  [author] 15 Aug, 2023 @ 1:16pm 
@anormalgamer54432 Nope. I don't think it will conflict but it won't replace the hands or weapons from this pack
xdxdxd  [author] 15 Aug, 2023 @ 1:15pm 
@Gameplayer2017 It is pretty complex, it could work fine if you either replace Bad Cop's hands or use the viewmodel map modify thing (mapname_weapon_anyweapon).
anormalgamer54432 15 Aug, 2023 @ 11:24am 
Will this work with enhanced viewmodels and will it replace bad cops hands
Gameplayer2009 15 Aug, 2023 @ 7:13am 
if so. how can i use it
Gameplayer2009 15 Aug, 2023 @ 7:12am 
interesting but.. does this work in the Original Entropy Zero 2 campaign?
Danskart ᯓᡣ𐭩 15 Aug, 2023 @ 12:41am 
this is insane