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@PacmanYT09 Gravity gun, crowbar and bugbait have to be in the models/weapons directory to work if i remember, not models/weapons/ez2. But yeah sure, i could make one soon or in a few minutes since i already got most resources for it done. Just rename and move a few things, then change Bad_Cop.mdl
@kolius Same answer as if it works in the ez2 campaign. "It is pretty complex, it could work fine if you either replace Bad Cop's hands or use the viewmodel map modify thing (mapname_weapon_anyweapon)." The Combine Destiny port changes the protagonist from a regular to an elite though, if i remember correctly.
Sorry for taking a bit too long, i had some stuff to do
Here you go!