RimWorld

RimWorld

Simply Wheel Barrow (Vehicle)
103 Comments
Captain_Tess  [author] 11 Mar @ 3:58pm 
@herorichard1123 Just been updated
herorichard1123 16 Feb @ 9:53am 
needs updated to 1.5
Captain_Tess  [author] 9 Nov, 2024 @ 3:28pm 
@Oknaa This is a Vehicle Framework issue, because the wheel barrow is a vehicle it cannot pass through doors, you would need to use some sort of garage door designed for vehicles to pass through.
Oknaa 9 Nov, 2024 @ 8:13am 
Hey nice mode, i keep needing to deconstruct outer walls to send wheel borrow on caravan, why cant it pass through double door ?
NuanKi 14 Aug, 2024 @ 8:01pm 
BTW, my patch only moves the vehicle from misc tab to Vehicles tab, nothing else
NuanKi 13 Aug, 2024 @ 8:54pm 
it does need to be researched
Atrix 2 Aug, 2024 @ 7:22pm 
Tried it with the 1.5 patch, the vehicle tab patch, etc etc. Can't get it to show up anywhere. It doesn't have to be researched, does it?
NuanKi 24 Jun, 2024 @ 2:44pm 
I created a small patch mod for the barrows to appear in the Vehicle Tab instead of Misc tab here
Janeway 7 May, 2024 @ 12:12pm 
This does indeed work in 1.5
Compineer 20 Apr, 2024 @ 12:07pm 
Does this work in 1.5?
Captain_Tess  [author] 4 Mar, 2024 @ 6:46am 
Misc
chompercs 3 Mar, 2024 @ 11:06am 
The barrow doesnt appear in the vehicle tab, where is it located?
CYFire 11 Feb, 2024 @ 6:27am 
To solve that "load this specific chunk you moron" issue: The mod is called "Load from Stockpile zone". With multiple zones still some hassle, but at least now you can draw a zone around your target chunks, roll around with your wheelbarrow or chariot or whatever and load it from that stockpile zone only.
Lemon caro 20 Jan, 2024 @ 7:12pm 
dos the combat wheel barrow require apples as ammunition if CE is enabled?
CYFire 20 Jan, 2024 @ 12:01pm 
@Fahrräder I do have the button. It does not help. Trying to load Slate chunks. Parking right next to a chunk. Instead it want's to load the most southern chunk on the map.

Even if i specifically set a stockpile for the 2 chunks I wanna load and no stockpile for any other chunk on the map (and not click the "show everything on map" button), I still get more chunks than it should be and it still wanna load those which are farest away. Only way is to manually drive to farest south chunk, that worked.
Simbach Vazo 14 Jan, 2024 @ 6:34pm 
@alorxico "He says he's not dead!"
alorxico 26 Nov, 2023 @ 5:12pm 
@Lithographer "I'm not dead!"
Lithographer 7 Nov, 2023 @ 10:10pm 
"bring out yer dead." DING
Fahrräder 30 Oct, 2023 @ 6:56am 
@leifc Yeah, I felt your pain. It's almost a month late, but for any newcomers: you can click a button somewhere in the corner of the caravan-loading interface that allows you to select items from the whole map, not just your storage. Then you'll have to specify the items you want to load, and it's incredibly tedious, but at least your pawns will do that with the nearest items. P.S. If you don't find the button there, it might be a mod I have -- I wouldn't know which one though, but let us know.
leifc 6 Oct, 2023 @ 8:48am 
I'm trying to use the wheelbarrow to haul wood back from the edge of the map, but when I try to have pawns load items on the ground into the wheelbarrow, I have 2 options, both of which don't seem to work.

1. When the wheelbarrow is selected, I can click the Load Cargo button, but that allows me to load items from storage into the wheelbarrow, not items from the surroundings.
2. With a nearby pawn selected, I can right-click an item on the ground and choose Load onto Pack Animal, but that pawn chooses to pick the item up and walk it back to storage manually and doesn't load up the wheelbarrow.

Am I missing something or doing something wrong? How should I get pawns to load the wheelbarrow while in the field?
Andronicus 26 Sep, 2023 @ 11:29am 
Great mod!
Jackledead 14 Sep, 2023 @ 9:25pm 
@Datboi alpha vehicles neolithic
Datboi 14 Sep, 2023 @ 3:37pm 
is there any other medieval/neolithic vehicles you guys know about other than this one (great mod btw, was just wondering because im doing an 18th century medieval rim playthrough)
Average Genestealer 7 Sep, 2023 @ 10:07am 
Now make a dragon wheelbarrow that spews flame.
Sasha Pines (no brain) 3 Sep, 2023 @ 8:43pm 
this make me feel like aoe 2 now
mountainofcheezo 31 Aug, 2023 @ 8:34pm 
@Captain_Tess - I guess its an issue with the vehicle framework, not just this.
InsanityMoose 30 Aug, 2023 @ 9:35am 
Need Combat Extended patch for the Combat Wheel Barrow XD
Hisdue 29 Aug, 2023 @ 10:53pm 
Science said it was impossible. Since alpha 17 this mod has been foretold and it is finally here! HAIL WHEEL BARROW!
Captain_Tess  [author] 28 Aug, 2023 @ 6:46pm 
@mountainofcheezo huh, no... I'll have to look into that lol
mountainofcheezo 28 Aug, 2023 @ 2:25pm 
Awesome - is the fact that pawns don’t require sleep while caravaning with this mod intended?
SirStrongman 25 Aug, 2023 @ 9:35am 
I assume the "Apples" come from Vanilla plants expanded, right?
Capn Cracken 23 Aug, 2023 @ 1:12pm 
Hi, thanks for the great mod! So I'm trying to use this in my fields to try and bulk move a lot of produce back to base at once. Is there an efficient way to load it up? Or to designate specific items to load in? I'm pretty sure its a Vehicle Framework struggle, but figured I'd ask just in case.

Currently to do so i need to make a new stockpile zone over the loose vegetables, count them up, set the vehicle to load that amount, and then pray they add them from the field and not the ones already in the house. It seems you cant queue up "load vehicle" commands either like you can for caravans or drop pods, so there's a lot of micromanaging. If any one has any suggestions, please let me know. Thanks!
Yu56 23 Aug, 2023 @ 12:26pm 
I like the reference to TABS
pgames-food 23 Aug, 2023 @ 3:28am 
hi if you still need more carrying capacity, you could try also adding mercer's backpacks mod (that lets you use cloths etc to make a backpack which you can give to each colonist, and they get about 150 extra carrying capacity) :lunar2019piginablanket:

(i also used that + pick up and haul + dinosauria mod dinos who can be tamed and have large body size when they grow, + smart medicine + the carrying capacity fix mod and it all adds up) :)
Dizzy_Dares 22 Aug, 2023 @ 5:26pm 
i dont know too much about that either. im new :P was just hoping for more hauling capacity
Captain_Tess  [author] 22 Aug, 2023 @ 9:26am 
@Dizzy_Dares its just a land vehicle for vehicle framework, it does everything a ground vehicle in vehicle framework can do
Dizzy_Dares 22 Aug, 2023 @ 8:56am 
i like the sound of this BUT how does it work? will i build one and my mining crew ue it automatically? can it be in a caravan? please i need instructions!!!
Hardwood Panelling 22 Aug, 2023 @ 5:34am 
war wagons could be fun! rimworld shooty scooty wagonfort fun
The Blind One 22 Aug, 2023 @ 2:44am 
Hey man, there's a really good 'wagon' model in the Vanilla Expanded Props and Decor module that will fit right in with your mod. Thought you'd want to know and use that to expand your neolithic/medieval transport empire. Probably should ask Oskar or whomever for permission but I doubt they'd say no.
Bondrewd 21 Aug, 2023 @ 9:25pm 
horse coaches!!! do it! so DUTCH CAN CONTINUE WITH HIS PLAN and also we can HAVE FAITH IN HIM AGAIN!
Viri 21 Aug, 2023 @ 11:07am 
can you make a caravan wagon?
FlamingDdragon 20 Aug, 2023 @ 7:18pm 
I don't understand, my colonist need to be forced to put it in the cart, then they only go get stuff from the storage???
Sir Humphrey Appleby 20 Aug, 2023 @ 5:41pm 
Great mod. Don't worry about Combat Extended. The onus is on our community to write patches. Likely it'll tie into the regular Vehicles patch when that arrives. Cheers for your textures, I feel like the wheelbarrow is a sorely underappreciated device.
Terry the mushroom 20 Aug, 2023 @ 2:26pm 
Best thing ever lol
selest19 20 Aug, 2023 @ 1:58pm 
makeing it so theres a cabbage version which uses plants to build, gives less storage but more health would be hilarious
wikilast 20 Aug, 2023 @ 1:03pm 
It should be compatible when Vehicle Framework is compatible with CE.
Captain_Tess  [author] 20 Aug, 2023 @ 12:39pm 
@ScaryEye I don't use CE I would not know where to start to make it compatible, maybe if I will, but most likely no
Sultan of Spongostan 20 Aug, 2023 @ 12:34pm 
CE compatible?
Baccalon 20 Aug, 2023 @ 7:29am 
My cabages!
ショーン(sean) 20 Aug, 2023 @ 2:26am 
BRING OUT YOUR DEAD!!!