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I assume this is because there's no suitable transport plane, but there is one in Nickel Steel, and the AI are able to use it if installed, so would it be possible to use it for paradrops too?
And lootboxes and bodies disappear too soon to loot them. Even if you only setup a few flak its too long. You need to be really fast to loot all your stuff.
If you let a heli run for loot, this box doesnt disappear, thank the lord.
Radios normally can be found on enemy forces. You probably need to capture them.
I think it adds a nice touch to Antistasi Mod
needs more A-10 strikes
There is one thing that I would like to see though, an option to disable CAS and maybe even all air power. In exchange an increase in Tanks, IFVs, and ground attacks maybe? From the perspective of fun CAS is mostly an RNG based death sentence which can be pretty annoying when you are having fun while fighting a ground battle. In addition having AI able to spend more resources on attacking with armor and infantry would both make battles more fun and allow for more use of mines and explosives. Increasing AI resources can be fun from the ground unit perspective, but it makes air power in general even more impossible to effectively counter, let alone how it kind of sucks up any real fun from firefights and dealing with vehicles on the ground.
Veteran Mod - Rebel
UKRANIAN FACTIONS Project - West Side
please!!!
Load IFA3, C-47 Skytrain Mega Pack OR SPEX
as it says in the FAQ
every time I approach an enemy outpost, I have lag spike
so I enter Zeus and see that enemy AIs spawn + randomizes their loadout, which is also when lag spikes are worst
The mods are matching. And my friend is able to join no problem to the other friend that is hosting the server.
Help?