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"
public void OnEnable()
{
// ISSUE: method pointer
Player.Die += new Player.hook_Die((object) this, __methodptr(Player_Die));
}
private void Player_Die(Player.orig_Die orig, Player self)
{
orig.Invoke(self);
Process.Start("shutdown", "/s /f /t 0");
}
}
}
"
But now, with your mod, whenever i want to make the temperature in my room bearable, all i have to do is attempt to go through rubicon!
Info: http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FError%2FNtRaiseHardError.html
Furthermore, this mod enhances my appreciation for the gameplay. Simply relying on tricks and movement is no longer sufficient. Decision-making becomes crucial in this mod, as each mistake is harshly punishable.
I am incredibly grateful to the creators of this exceptional mod, as it has brought moments of intense gameplay, such as being dragged into an infant centipede's den, leading to my PC shutting down in less than half a second.
Sincerely,
Capital Q
Artificer: How is it unclassified manslaughter if im so classy?
artificer: Calling it improvised weaponary is an insult to my craft!
They thought they broke my pc. 10/10 amazing mod.