Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but in calamity, does the hell arena always spawn opposite the brimstone crag? or does it spawn in any side? does it break parts of the crag if it does spawn on it?
During world generation, tModLoader throws an IndexOutOfRangeException:
SnakerGenSystem.SpawnCangoler(...) - SnakerGenSystem.cs:line 30
This happens with the latest tModLoader (1.4.4.9+2025.03.3.1).
Please check array bounds in your world generation code.
Thank you!
Does the boss' giant fire ball attack.
Unless you pay me. Then I'm open anytime.
[wall of flesh,moonlord, might be to hard to do] I want it for my multiplayer minigame server!
Let me know!
and thank you!