Garry's Mod

Garry's Mod

The Slums of Ryloth
21 Comments
Ven 30 Jan @ 6:28am 
Please it would be perfect if you could make an other one there is many other idea you can take from the WII game
Custard Cowboy 27 Jan @ 9:56pm 
map doesn't show with the map lists
TjskaterX 20 Jan @ 8:44pm 
wish you coulld go inside the huts * PLEASE ADD INSIDES*
Hanna <3 19 Jan @ 5:21am 
The map isn't appearing in the spawnlists for some reason!
Geek  [author] 7 Oct, 2024 @ 1:28pm 
MAP UPDATE! Finally added the surface portions! Filled with rock towers, ship debris, normal rocks, craters, and small crash sites! An added ravine has been added filled with more living spaces, more vertical space, and a small vendor shop! Enjoy :)
Geek  [author] 21 Aug, 2024 @ 2:00pm 
Not adding Navmesh, I added the nodes as I said I would.
D.R.A.Z.A.M 20 Aug, 2024 @ 5:03pm 
You ever adding the Navmesh for 1k subs?
Geek  [author] 26 Mar, 2024 @ 9:08am 
The AI Nodes cover every walkable point of the map. Including the sewers, bridges, walkways, tops of certain buildings, landing pad.
GDSK09 25 Mar, 2024 @ 10:50pm 
do the ai nodes cover the ENTIRE map, or just parts of it?
12 Jan, 2024 @ 11:59am 
next project a star wars senate building :steamhappy: ??
Geek  [author] 4 Sep, 2023 @ 8:55pm 
Everything is specifically sized for the basic Gmod Clone Trooper Player scale, or matched to the LFS/LVS LAAT prop.
Dopey 4 Sep, 2023 @ 12:16pm 
Is it just me or is the scale of this map completely off? It is incredibly small sized for standard player scale..
Geek  [author] 29 Aug, 2023 @ 2:33pm 
Implemented AI nodes (thanks for 1000 subscriptions)
Morbidly a beast 29 Aug, 2023 @ 9:47am 
You, yes you GEEK. Would you be so KIND as to tell US, the PEASANTS if you've added those nodes?!?!?!?!?!?!?!?!?!?
Geek  [author] 27 Aug, 2023 @ 9:55pm 
Updated Collisions on most buildings :)
Arthas 21 Aug, 2023 @ 4:36am 
Very nice work love it!!!
Kong 20 Aug, 2023 @ 6:14pm 
Ported?
Geek  [author] 20 Aug, 2023 @ 12:52pm 
No NavMesh, I'll implement AI nodes or navmesh once it reaches 1000 subscriptions.
Gordon, GORDAN! 19 Aug, 2023 @ 8:27pm 
I wonder if it has AI nodes and a navmesh
tobbin 19 Aug, 2023 @ 6:30am 
Pretty cool map. The collision models for the buildings are weird though
Geek  [author] 18 Aug, 2023 @ 11:25pm 
If you experience lag on the map, please let me know via Discord! I'll try to fix any lag as best as I can!