Pummel Party

Pummel Party

Bowser's Big Blast
12 Comments
kevN  [author] 27 Oct, 2023 @ 10:42pm 
So the player got stuck on the bottom floor against the wall between the green and yellow switch? Or were they stuck under the switches so that you could not see this player? (inside the wall or in front of it?)

Was this the 7th/last player or one of the first six players? Bot or real player?

Did this player spawn there right away at the start? How did they get there?

As many details as possible would help figure out what's causing the issue.
Cyclops 27 Oct, 2023 @ 6:23pm 
Just played had the same situation as Ricohet, but with 7 players one of our player was stuck inside of the wall on the bottom side of where the yellow and green switches and could not move, he didn't take a single turn and automatically won
kevN  [author] 5 Sep, 2023 @ 10:07pm 
Have any more details? How exactly did they not go?
If you tried the game again, did the same thing happen?
Ricochet 5 Sep, 2023 @ 8:57pm 
i think its broken? we played with 5 people and our 5th never got a turn to go
kevN  [author] 5 Sep, 2023 @ 1:13am 
Updated this mod - please see change notes for full details.

Update should address some issues and make it more clear when the auto selection process triggers (via the new descending laser scanner).
kevN  [author] 2 Sep, 2023 @ 2:41pm 
Black player at 15:21:

Player couldn't decide in time, and the game has an automatic switch selection when a player cannot decide after ~10 seconds. The auto selection picks the nearest switch to the player, which was green, but the player also hit the yellow switch at the exact same time. When the auto selection picks a switch that was already triggered (green switch), it will kill the player. Since 2 switches were triggered, it triggered the queue to move twice. That is how green and pink were both on stage at same time.


I will work on an update to see what I can do!
kevN  [author] 2 Sep, 2023 @ 2:41pm 
Thank you for the clip, that really helps! Here's what I think happened:


Purple player at start:

When the minigame starts, it sets player speed to zero. I believe the game sometimes accepts input during the action events of the minigame triggers. Purple was probably moving as the game started/loaded, so it preserved his momentum and caused him to slide off. This is a bug I noticed in testing but only on stage, not on floor. (I test with bots which don't move when on the floor).
Mr White 2 Sep, 2023 @ 4:54am 
There is an issue with the player who spawn on the far Left , he gets titled and can no longer play the game , here watch this :
https://www.twitch.tv/videos/1914718054

Minute 14
kevN  [author] 27 Aug, 2023 @ 2:03pm 
That's bizarre... do you have any more details? How exactly did the previous winner not get selected to play?

Sounds like possibly a network or sync issue if this was an online match.
inkrot 26 Aug, 2023 @ 10:42pm 
Just played a game where the last person that came in first in the previous mini game didn't even get selected to play
kevN  [author] 25 Aug, 2023 @ 12:45pm 
True, when 4 out of 5 switches have been activated, and the last remaining switch is the rigged switch, the player on stage will be forced to eliminate themselves with the last switch.
Unfortunately, I don't have an idea for how to reset the switches when there is 1 switch left. The current reset logic relies on the rigged switch being activated.
Tïao 24 Aug, 2023 @ 9:50am 
if u are the last standing u must punch the last switch normaly he reset to dont be punish to be the last in the queud