RimWorld

RimWorld

Tabletop Dev
16 Comments
pipai  [author] 11 Jul @ 9:46pm 
This one will probably take longer to update because I need to fix a bunch of file structures. I'm less interested in this one now (it was a brief experiment to see if I want to get more into mod development). If you really want this one updated for 1.6, ping me and I'll see if I'll get around to updating it
Tye-Wynd 24 Apr, 2024 @ 2:35pm 
1.5 compatible?
Brynja Bloodmire 21 Sep, 2023 @ 9:47pm 
That did the trick! It's no longer being flagged. Thank you for the update!
pipai  [author] 21 Sep, 2023 @ 1:04am 
I've removed the Debug objects and rebuilt the dll. @Brynja let me know if there are any more issues.
Brynja Bloodmire 18 Sep, 2023 @ 8:41pm 
I wonder if it being a debug build is why? Though that's just an educated guess based on what .dll was flagged. Whenever you are able to do a release build update, I'll reinstall it and let you know if that makes COMODO happy. I will be grabbing it off git in the meantime in hopes of pleasing the antivirus monster.
pipai  [author] 18 Sep, 2023 @ 7:46pm 
Interesting, I don't have any unusual code. The whole mod is open source, you can compile it yourself if you want.

Though it seems I forgot to do a release build and not a debug build. I'll get around to it soon-ish.
Brynja Bloodmire 12 Sep, 2023 @ 8:05pm 
Just a heads up, your BoardgameDev.dll in obj/Debug folder is being flagged by COMODO antivirus as malicious. I don't know what code in the .dll is causing it to be flagged. I'm not saying this is malware or anything like that; just wanted you to know that the .dll is being flagged by at least one antivirus before it gets flagged with someone who will go ape-shit crazy.
XxHyde840xX 5 Sep, 2023 @ 7:35am 
please post changelogs when you update! <3
pipai  [author] 5 Sep, 2023 @ 2:03am 
Thanks to @MartinShep who contributed some new textures!

@SFD Yeah that's just bad luck. Colonists will choose recreation randomly, so if you have a lot of recreation choices, they won't choose it as often.
SFD 3 Sep, 2023 @ 7:38pm 
Okay, withdrawn... I think. One of my colonists finally used it autonomously. Maybe it was just bad luck on my end.
SFD 3 Sep, 2023 @ 11:58am 
For some reason I can't seem to get it to work. I've researched "tabletop gaming" and made one, then put it on a 2x4 table and put some chairs around it. However nobody seems interested in using it. Did I miss something?
pipai  [author] 25 Aug, 2023 @ 5:49pm 
@MartinShep Thanks! If you do get around to doing it, feel free to replace the image files at https://github.com/cypai/TabletopDev/tree/master/Textures/Things/Building/Furniture and send a Pull Request.
MartinShep 24 Aug, 2023 @ 11:58am 
I'd be happy to make textures for this for free
HIM 22 Aug, 2023 @ 1:56am 
I have found a new kind of torture thanks to your mod - AI generated dice.
God damn this warcrime of an art must be banned by the government.

The mod itself is conceptually cool and creative despite being very simple, i love it.
Spookbuster 21 Aug, 2023 @ 9:59pm 
This combined with Tabletop Trove and Hospitality et al makes a convention centre run an even more attractive idea than it already was. If you decide to add miniature wargaming campaigns to this mod, differentiating between army-scale and skirmish wargames would be useful.
pipai  [author] 21 Aug, 2023 @ 9:21pm 
Super minor update to also enable the bills on Art Benches.