Library Of Ruina

Library Of Ruina

Library of Ruina Shufflized
16 Comments
N.C.V. 19 Jun @ 9:08am 
"no other changes... yet. More is coming soon!"...! Julia will be real!
Ninja Monkey  [author] 19 Jun @ 4:18am 
@NecoArc Odd, a few people (and I mean like 2 or 3 total) have had that problem before, but I wasn't able to narrow down what it was. I just uploaded a new version with a few tweaks, so see if you can enter that fight now. If you can, can you also try equipping the keypage you get from him and entering a fight to see if that works, and let me know? If you're still unable to enter Pierre's Bistro, I temporarily added the keypage as a drop from the Liu Association? book.
NecoArc 18 Jun @ 9:58am 
for some reason in the invitation of Pierre's Bistro the Mr.Knife enemy doesnt have its own skin and when i try to enter the reception it throws me out of the fight into the floor selection menu, if you know how to fix it i would greatly aprieciete
N.C.V. 2 Jan @ 8:54pm 
We yearn for Julia's EGO.
McHaletheScott 28 Nov, 2024 @ 1:30pm 
is this still being worked on?
Ghoul 3 Sep, 2024 @ 10:47am 
farming pogs
᲼᲼ 15 Aug, 2024 @ 11:17am 
awesome mod
N.C.V. 3 Jun, 2024 @ 7:41pm 
Ah, I love the new UI, looks great! Appears I've missed out on a few reception. (Or rather, I think I lost them when I tried!)
N.C.V. 24 May, 2024 @ 3:30am 
Ahh, I see, awesome, congrats on taking the class! I'm looking forwards to the Julia fight.
Ninja Monkey  [author] 23 May, 2024 @ 5:43pm 
@N.C.V. I do plan on getting back to working on this mod very soon! I was taking a coding class for the past months, which took up a lot of my coding brain, but I am done now, and I have quite a bit planned out! I also have a full list of who is going to be where, but just saying the rest of the urban plague ones: Wedge Office: in addition to Julia, there is Emma as Oscar, with Esther and amusingly Philip assisting. Love Town: the Love Townsfolk are replaced by Rabbits, and Tomerry is Martina, with an interesting difference
N.C.V. 23 May, 2024 @ 11:57am 
Do you have a list of what the remaining receptions would be? I really wanted to see Julia's Philip fight, since the mod cuts off right before all the cool music fights.
N.C.V. 8 Apr, 2024 @ 9:54am 
Do you think you'll update the mod to include further content ever? I love this mod.
A Fae Cat 2 Mar, 2024 @ 12:20pm 
I've been regoing through the game from the start, and this has made it a fair amount more entertaining seeing the alternate passives and encounters. It's added a bit of difficulty into the early game which is very good for a second go. Noticed this hasn't gotten that many comments considering how fun an idea it is so just wanted to give some appreciation.
N.C.V. 27 Feb, 2024 @ 5:04pm 
Woah, this idea sounds cool.
Ninja Monkey  [author] 7 Sep, 2023 @ 12:47pm 
Thanks for the kind comment! That's around the difficulty I was aiming for, so glad I'm hitting that mark.

The keypages are certainly stronger than vanilla, although hopefully not too much more powerful, and I've been trying to overcost them for attribution so it doesn't impact stuff too much in Urban Plague when you can start doing that (although there is already 100% BoD possible, so...).

On the page side, more options is part of it for sure, but another part is I'm aiming to have them be usable, and in that they are competing against the best vanilla pages in that cost and tier, so stuff like Cooking Prep and Taste My Flaming Bat for 1 costs, or Commandeering for 3 costs, so I might be making them a touch overtuned. Please let me know if there were any particular pages that stood out to you.

With regards to that first comment, all I'll say is that I've already fully planned out which characters go where, and you'll see who the Philip replacement is in about 11-14 fights.
Great Gamer 6 Sep, 2023 @ 8:39pm 
I really do hope that if we get to Crying Children, it really is Julia. Though at the same time I hope it isn't just several phases of hitting your head on the wall.

Anyways, as for actual commentary on the fights, they're pretty good, and are requiring me to think a lot more than the normal fights for their tier. Which is certainly appreciated, since people playing this mod are likely to be replaying the game.

The rewards seem a bit too good for the tier, but not too much so, which I'd say is a pretty good job, though chances are it may just be the fact that the first two tiers have so few options that increasing the amount seems strong.

Overall, you seem to be handling it quite well so far, I shall be following with great interest.