Garry's Mod

Garry's Mod

TrueCulling
72 Comments
George Floyd 18 Jun @ 10:48am 
there should be disable and enable command so we can test the how much fps mod gains
Izzybee 19 Jul, 2024 @ 7:51am 
Yeah it's a tad bit aggressive on the culling in front of you and as you turn but it's really cool.
Tomato44 29 Sep, 2023 @ 6:04am 
Other than that it is a very good addon
Tomato44 29 Sep, 2023 @ 6:03am 
One issue I have noticed is that if you are inside of a Simfphys Tank (Even in third person) the addon culls other Simfphys tanks even if you can (or should be able to) see them.
Капиппалист 23 Sep, 2023 @ 9:38pm 
This Mod is Very Aggressive and seems to Cull everything in front of you.
GaussTheWizard 6 Sep, 2023 @ 7:47pm 
Sorry if I'm late, but one flaw I've noticed: since the culling algorithm references the center of the object, the model can unload before you've finished turning away from them. Impressive optimization nonetheless; this could be very useful to those who need it.
B4LL-1NN 3 Sep, 2023 @ 7:27pm 
I've noticed this addon may not be compatible with BSMod Punch SWEP + Kick & KillMoves . When your addon is enabled, the legs used for kicking in that BSmod addon sometimes can disappear. Maybe you can look into this issue and see if you can make it compatible.
Jolly  [author] 3 Sep, 2023 @ 6:16pm 
I should have been more clear in that statement... The quality of the mod should be eventually better with a newer update some point in either the next few days or an entire week possibly a bit longer.
Jolly  [author] 3 Sep, 2023 @ 6:00pm 
@The Celestial It's due to @Joker Gaming he has concern about the mod's script, he is assisting me in rewriting this script
The Celestial 3 Sep, 2023 @ 5:13pm 
@Joker Gaming also i checked his github and looks he's doing a rewrite
The Celestial 3 Sep, 2023 @ 5:11pm 
@Joker Gaming hm do you recommend any addon for this optimization ?
Joker Gaming 2 Sep, 2023 @ 5:45pm 
This addon was submitted to us here https://github.com/swampservers/contrib/pull/405

I strongly recommend not installing this. It will make your FPS worse in the vast majority of cases. It is obvious from a cursory reading the code that this guy does not know what he is doing, which I describe in my response to that pull request. I have no reason to "trash talk" this uploader, but I feel that users should be aware that there is no actual quality control on workshop and this is not a quality addon.
gus 2 Sep, 2023 @ 2:05pm 
:steambored:
Vuthakral 2 Sep, 2023 @ 1:50pm 
Yes you do. Optimize your maps.
gus 2 Sep, 2023 @ 1:30pm 
YAY I never have to optimize my maps again!
Jolly  [author] 2 Sep, 2023 @ 10:35am 
@:3 Thanks for helping me debug!
Jolly  [author] 1 Sep, 2023 @ 7:27pm 
Fixed the issue finally
Jolly  [author] 1 Sep, 2023 @ 7:17pm 
The c_hands issue stems from the fact I was using Linux instead of Windows. So I used proton to figure out what the issue was. Will be resolved in a few moments here. Sorry for the inconvenience this may have caused people. Arc9 and CW 2.0 etc.. should work just fine now.
GermanPlasma 1 Sep, 2023 @ 5:50pm 
I tried using this for TTT2 and while I really like the idea, there are definitely a good amount of issues I encountered. Pop in is very strong and with CW2.0 (Yes I am still using it, I know) c_hands appear when dropping weapons and the weapon model lags behind in first person. I can definitely see the potential for this, I compared it in a map that I heavily modified with the Modest Map Manipulator and easily saw a 15-25% fps improvement!
Rasmordem 1 Sep, 2023 @ 3:44pm 
I use this addon to have a higher than normally allowed FOV in the game because I use an Ultrawide (21:9 aspect ratio) monitor.

With this configuration, I experience a ton of "pop in" and "pop out" near the edges of the screen.
Jolly  [author] 1 Sep, 2023 @ 1:23pm 
Arc9 should be fixed
, 1 Sep, 2023 @ 11:39am 
i think other attachments or guns for ARC9/ArcCW might have the same issue too
Jolly  [author] 1 Sep, 2023 @ 11:39am 
@:3 Great thanks!
, 1 Sep, 2023 @ 11:35am 
Jolly  [author] 1 Sep, 2023 @ 11:10am 
@bdbd thank you for your support :steamhappy:
bdbd 1 Sep, 2023 @ 10:52am 
Its way too noticeable when objects pop in and out on detailed maps. This addon has a lot of potential though, good job.
Jolly  [author] 1 Sep, 2023 @ 10:29am 
@:3 However what's the addon for Arc9?
Jolly  [author] 1 Sep, 2023 @ 10:15am 
@GaussTheWizard Thank you for the support!
Jolly  [author] 1 Sep, 2023 @ 10:12am 
Thank you for your report, will fix soon. Also just for general reference listing specific addons do help me debug the mod!
, 1 Sep, 2023 @ 10:09am 
GaussTheWizard 1 Sep, 2023 @ 9:19am 
You are a prodigy
Jolly  [author] 1 Sep, 2023 @ 8:17am 
Doesn't seem to be an Addon issue, will revisit if it does become prevalent again.
Jolly  [author] 1 Sep, 2023 @ 8:15am 
The addon shouldn't mess with Arc9 attachments, I do have Arc9 installed. Will revisit and figure out a solution if it is bugged however for further assistance please submit a bug report to our Github page
rew 1 Sep, 2023 @ 5:45am 
it messes up with everything
Buszman 1 Sep, 2023 @ 4:49am 
Seems like this messes up attachments in Arc9
meat 1 Sep, 2023 @ 12:43am 
Errm.. Kinda freaking broke my game dude :steamhappy:
Jolly  [author] 31 Aug, 2023 @ 9:50pm 
@ItsBen_ Please submit a bug report to our github page, as I cannot reproduce this issue with the latest patch using c_hands based sweps. If the current patch is reverted it will produce the bug. That being said, the latest version of this workshop addon should not have this bug.
Jolly  [author] 31 Aug, 2023 @ 9:19pm 
@ItsBen_ what mods are you using that cause the c_hands to appear in the middle of the map?
deurer 31 Aug, 2023 @ 8:56pm 
it still happens
Jolly  [author] 31 Aug, 2023 @ 5:13pm 
The issue was fixed, you were probably running an older version of the mod. Typically Garry's mod does update your mods but they will not change until you either change map or restart Garry's mod. If there is further issue I'll be gladly able to assist
deurer 31 Aug, 2023 @ 4:36pm 
Oh and c_hands still appear on the middle of the map and some weapons are buggy with this mod
deurer 31 Aug, 2023 @ 4:35pm 
For some reason a 3D model of sanic appears on the middle of the map so I guess this mod is not compatible with the Sanic Hegehog nextbot
Jolly  [author] 31 Aug, 2023 @ 10:51am 
the weird playermodel / c_hands bug is gone now, will be working on the map issue next
phoero 31 Aug, 2023 @ 10:47am 
nice :steamthumbsup:
Jolly  [author] 31 Aug, 2023 @ 10:27am 
will be working on updates to fix problems
vestra 31 Aug, 2023 @ 10:11am 
There are still a lot of bugs I encountered just like below. And sometimes, some parts of the map disappears.
, 31 Aug, 2023 @ 9:44am 
bugs i've seen with the addon:

user's playermodel and c_hands show up in the middle of the map (admin cleanup does nothing) (context menu also does nothing)

arc9 weapon's handguard and iron sights duplicated and offset to be infront of the original handguard

npc transparency flicker (going invisible and visible rapidly)
William Banks 31 Aug, 2023 @ 9:27am 
the culling is true...
Adam 󠀡 6: 31 Aug, 2023 @ 9:22am 
AWsome
KMFDM 31 Aug, 2023 @ 7:25am 
very usefull addon gj