Rain World

Rain World

Far Shore
162 Comments
Jaydent 21 Jul @ 8:05pm 
is it possible for saint to, leave far shore and go to other places in the sunlit expansion ?
Chintt_ 6 Jun @ 3:35pm 
I wish that Watcher could acsses this region, cuz it's sooo good
Master Malcolm 27 May @ 5:01pm 
Okay but theDispatcher has a point, why did you remove the Submerged Superstructure gate?
Mewisapokemon 21 May @ 3:32pm 
Whenever I go in a shelter, it breaks
theDispatcher 15 May @ 6:02am 
why did you remove the MS gate?
Myrmice  [author] 14 May @ 1:51pm 
@schneckenkatze Submerged Superstructure connection has indeed been removed, I'll correct the description, thanks.
Also the Moss Fields gate have been moved deeper into Caldera
schneckenkatze 14 May @ 1:45pm 
does this still connect to submerged superstructure? the desciption says it does.
wonderful region, by the way!
theDispatcher 12 May @ 6:19am 
ah, i think i found it, why was it placed there i wonder? whatever, it's there now
theDispatcher 12 May @ 6:05am 
to where was it placed?
Chintt_ 11 May @ 6:29pm 
yes it was
theDispatcher 11 May @ 6:23pm 
was the far shore to moss fields gate relocated? the pipe in cauldara that goes that way is not working
Chintt_ 11 May @ 5:05pm 
thank you, it's working now.
Myrmice  [author] 11 May @ 12:24pm 
Turned out the hibernating bug was NOT fixed sorry, hopefully this update should take care of it. If it's not, please tell me in comments (after checking your Far Shore version is v2.4.3)
Melin 11 May @ 9:19am 
I'm playing this on The Seer campaign and Sunlit Trail expansion, and the game can't load the region when I'm at max karma. so basically it can't handle to load the region wneh the echo is active for some reason
Tooth and Claw 10 May @ 6:05pm 
I reinstalled after having passaged to a shelter in far shore and now it's crashing whenever I load in the game
IamMael 10 May @ 4:07pm 
thank you
Myrmice  [author] 10 May @ 4:02pm 
the hibernating bug should be fixed now, sorry for the inconvenience
PNM9 The Fun Police 10 May @ 1:45pm 
Getting stuck on loading screens after hibernating right now. I have no clue what is causing this.
rain world ancient 10 May @ 12:05pm 
@IamMael @ntt_ i have both issues
IamMael 10 May @ 11:43am 
the map is broken and completely invisible and probably due to this, an exception code is created and in it, it says something about ''HUD.map+MapData'' then the game just stays completely softlocked at the loading screen both when hibernating and when loading into the current slugcat save
Chintt_ 10 May @ 11:27am 
My game got stuck in the loading screen when i hibernate
LovelyRhinoTanky 9 May @ 4:49pm 
Oh bad,I using hunter to search this region,and I found that if echo appeared but did not go to see it this cycle,game will freeze at the beginning of next cycle.
May♥may 9 May @ 11:56am 
oh i see... there's been some SIGNIFICANT geometry changes in this update... I wonder how much has changed!
May♥may 9 May @ 11:39am 
wait, does far shore no longer connect to submerged superstructure? I can't find the gate anywhere, even with warp mod?
Myrmice  [author] 9 May @ 3:37am 
Ported to v.1.10.3 (Watcher)!
ArchdruidBookwalter 16 Apr @ 2:08pm 
Merge Fix seems to fix the, "Object reference not set to an instance of an object" error. I was able to get this region plus Pilgrim's Ascent and Scorched District to work in the new version, but Moss Fields resulted in a crash when opening the game.
theDispatcher 28 Mar @ 1:07pm 
this mod does not seem to work at all with the new watcher update, it gave me this error:
Object reference not set to an instance of an object
and a whole lot of data (i can post if need be) when trying to apply it, can someone see if they get the same error? i have downpour enabled and it just did the watcher update, but i haven't downloaded the DLC. it would be really nice if i could get some help with this as i really like the mod
.Keinerlei// 14 Feb @ 11:45pm 
Forced shelter failures burned me and my pups alive because the lava rose lmao
pannonian 6 Feb @ 5:54am 
Nevermind it's working now
pannonian 6 Feb @ 5:52am 
I have all of the dependencies for this mod except one called "Region Kit", and I've looked everywhere but I can only find "RegionKit". Is this outdated and the mod just needs to be re-downloaded or do I have to look somewhere else for it?
terdragontra 23 Oct, 2024 @ 6:29pm 
Playing as Spearmaster, the game crashes in a room right after the Pilgrim's Ascent entrance. Wish Rain World mods werent so unstable :(
riley_ 6 Oct, 2024 @ 4:01pm 
another thing: caldera's magma doesn't make a whole lot of sense. it really bothers me that creatures don't start dying or at least passing out from heatstroke when standing near the magma, i really think they should. it would be really similar to the heat effect of m4rbleline's "fat firefly" creature (now that i think about it, it would be really cool to see fire vultures in this region).
also the magma being such a thin liquid with the stuff around it not being at least partially melted is weird. it would make more sense if the magma was functionally just a solid surface but it's fine, it can still be explained as just the magma being a bunch of rocks with low silica content and low melting point while the ancient ruins and the rest of the rocks have high melting points.
riley_ 6 Oct, 2024 @ 3:52pm 
yup, another myrmice classic. i have some complaints though about this region compared to the rest of sunlit trail:
- geometry in a lot of rooms is covered in slopes and rough terrain that makes platforming and general movement much less fluid than in the open rooms and flat ground of mainly pilgrim's ascent. i get that much of it isn't made of proper architecture and instead natural terrain, but imo it could at least be smoothed out a bit.
- visuals in the wide area of far shore feel kinda bland. i think it's just the repetitive backdrop of orange plants and light yellow fog that makes a bunch of rooms look really similar. some more variety in the background details would go a long way to improving this region imo. like a massive shipwreck from long before the time of the iterators.
- regular threat music sounds really annoying. it's way too loud and repetitive, and just doesn't have that good sound design compared to moss fields and especially scorched district.
clsseattle24 2 Sep, 2024 @ 1:14pm 
It still wont let me install the mod due to requirment issues, and tells me i should download like 50 other things. The same thing with 4 other custom regions and hanging garden's creatures
Still smiling 31 Aug, 2024 @ 9:21pm 
oh wow new rooms
Still smiling 31 Aug, 2024 @ 5:33pm 
prolly woven nest
Still smiling 31 Aug, 2024 @ 5:32pm 
which one?
GR3ML!N<3 31 Aug, 2024 @ 1:46pm 
i love how well put together everything is, but the threat them is fucking TERRIFYING
Zeta 22 Aug, 2024 @ 8:52am 
For everyone here asking, I'm pretty sure the dependency changed from a bunch of different stuff to 1 mod with all that stuff in it.
Still smiling 18 Aug, 2024 @ 8:55pm 
is it just me or did the mod completely break
ChaosCookie 18 Aug, 2024 @ 10:30am 
Hello
Played this mod the last couple of days and I've enjoyed it quite a bit. I've played other mods before it on the same save slot but this is the only mod that has caused me issues. Yesterday I got an error that I thought had broken it completely but I was able to figure it out. Apparently an item was missing after the mod had been updated. When loading the game today, however, I got an error saying my save slot can't load and that a root element is missing. Are there any people here who know how I deal with this issue? Thanks in advance :)
Arcologycrab 3 Aug, 2024 @ 5:53pm 
@waterdrinkr2000 there is actually a mod that lets Spearmaster hold the pearl inside their open wound named 'spearmaster pearl storage', if you're having difficulties with that.
waterdrinkr2000 3 Aug, 2024 @ 10:32am 
oh god
waterdrinkr2000 3 Aug, 2024 @ 9:57am 
only thing i dont like is i cant swallow pearl as spearmaster :(( thats not an issue with the mod though i still FREAKING LOVE THIS REGION it makes me feel so POWERFUL
waterdrinkr2000 3 Aug, 2024 @ 9:51am 
favorite region BY FAR!! love killing all the creatures, plus i love the addition of the surface swimmer here, it lets me experience seeing it without an incentive to play rivulet, which means i can go with SPEARMASTER!!!!
Pantheggon 30 Jul, 2024 @ 1:23am 
I have not felt amazement and fear like with this mod, both the layout and music for the Woven Nest [spoiler/] subregion are incredible, amazing work!
I also love the way you get in through pilgrim's ascent I thought I was fucked when I saw there was no way forward and I "had to die", very cool leap of faith! [spoiler/]
All of your mods are so incredibly creative and beautiful, never stop making region mods.
(I was playing as Rivulet)
BRuhster 12 Jul, 2024 @ 2:00pm 
Noche, you can also get in from garbage waste, that goes to pilgrims, then far shore
Noche 12 Jul, 2024 @ 12:03am 
*Submerged Superstructure entrance, specifically
Noche 12 Jul, 2024 @ 12:03am 
For those who can't find it (because I struggled to): the entrance is near the room Moon's cloak is in.
PenguinToast 9 Jul, 2024 @ 6:22am 
entering from subterranean the gate gets stuck on the first steam bit, can't go any further