Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

High-Capacity Electrical Substations
34 Comments
Zyx Abacab  [author] 12 Mar @ 2:16pm 
@ s3rgioox I cannot reproduce your issue. I do not know why some users appear to have this problem, but not others.
s3rgioox 8 Mar @ 9:59am 
I have built the first substations, but they are not working. Either they are not receiving electricity, or they have the same low capacity issue as the vanilla ones.
BareJag 18 Feb @ 9:31am 
Too little electrical components are needed. Otherwise they are great.
Zyx Abacab  [author] 7 Jan @ 1:49pm 
@ Misericordiae Domini The purpose of multiple connections is to allow the total amount of incoming power handled by the substation to exceed the capacity of a single line. It was never intended to allow directly daisy-chain one substation to another.

It appears that it's not intentional that electricity can flow out of substations; given how electricity behaves in other circumstances, the ability of power to flow out of a substation is likely to be handled like a bug by the developers.

Sorry, it looks like you might have to redesign your grid...
Misericordiae Domini 3 Jan @ 12:15pm 
Буду благодарен за советы, Всем Спасибо!
Misericordiae Domini 3 Jan @ 12:14pm 
Проблема в чем, при последовательном соединение узлов из данного мода, на 2-м по счёту узле нет электричества.

Как это выглядет в игре :
Электростанция (источник) - подстанция на 36 MV (есть эл.) - подстанция на 36 MV (нет эл.)

Причём если использовать между элентростанцией дефолтные узлы то электричество есть опять же до 2 узла из вашего мода)
Zyx Abacab  [author] 27 Mar, 2024 @ 3:44pm 
@ Harm Unfortunately, it's necessary to have inputs from multiple angles due to the ridiculously huge turning radiuses, and the in-game icons do make it a little confusing. From trains to underground power lines, everything seems to need dozens of meters of space to make a 180 degree turn!

The vanilla priority high-voltage switches sort-of give an impression of directionality, though.
Harm 27 Mar, 2024 @ 9:08am 
Ah, that's why this one didn't work as I thought it would: I mistook it for a transformer.

Although, I have to say, the icons the devs have for medium- and high-voltage isn't directional, as most other things are in this game. Which I would have loved to see, even though it's kinda nonsencial in a way.
Zyx Abacab  [author] 31 Jan, 2024 @ 2:09pm 
@ Valdemar Admittedly, mixing high and low voltages is kind of unrealistic. But having the choice and flexibility is worthwhile.

Especially given that WRSR has become the game of "angle of railway crossing is too sharp" and "some other infrastructure is in the way"...
Zyx Abacab  [author] 31 Jan, 2024 @ 2:04pm 
@ Valdemar It was requested by user Methway to have a single high-voltage line in the medium-voltage substation.

This option adds flexibility for those people who like to play using only high-voltage lines.
Valdemar 31 Jan, 2024 @ 10:46am 
Large Medium-Voltage Electrical Substation has 4 low-voltage connections in addition to the high-voltage connection. What for?
Alaskan Bull Walrus 1 Nov, 2023 @ 10:02am 
Yeah. It's nice to just have one big substation and that be the end of it. It also works wonderful with some other mod buildings, including huge residential buildings.
Zyx Abacab  [author] 31 Oct, 2023 @ 11:53pm 
@ Alaskan Bull Walrus Surprisingly, turns out it's not! To be honest, I'm concerned that the devs will somehow break this functionality, but at least this works for the time being.

Having to spam dozens of weirdly oversized substations (seriously, the vanilla substation is bigger than most in-game semi-trailers) sucks.
Alaskan Bull Walrus 31 Oct, 2023 @ 9:15pm 
I thought the max of 2.45MW for medium size substations was hard coded!
Zyx Abacab  [author] 17 Oct, 2023 @ 10:06am 
@ Geno Yeah... at one point in the game's history, dealing with both high-voltage and low-voltage systems felt both fun and realistic. But when you add heating, water, and waste on top of electricity, the distinction kind of becomes a hassle.

It'd be less of a hassle if low-voltage underground wires could carry more than 1.45 MW, and if we had reasonably-sized transformers in vanilla. Like, the vanilla transformer has 6 outputs... with an 18 MW input wire, that's 3 MW per output. (And all these electrical buildings have gigantic footprints!)

But that's just my gripes. At least we've solved one part of this hassle ourselves, thanks to @ Cola98765 .

I'm glad you like the mod! :)
Geno 17 Oct, 2023 @ 6:55am 
This mod made making large cities fun again, without all the headache of having a giant cluster of substations in the middle of a large city.
Zyx Abacab  [author] 12 Sep, 2023 @ 8:58pm 
@ RusGameTactics You're most welcome!
RusGameTactics 12 Sep, 2023 @ 3:04pm 
Отличная работа товарищ!
Ждем новых интересных работ...
=)
ЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖ

Great job, comrade!
We are waiting for new interesting works...
=)
Vimes 30 Aug, 2023 @ 12:55am 
Zyx Abacab  [author] 30 Aug, 2023 @ 12:42am 
All right, two new substations have been added; these new ones look good when using aboveground wires.

I recommend using the smaller substations for underground wires, and the new larger substations for aboveground wires.
Zyx Abacab  [author] 30 Aug, 2023 @ 12:42am 
@ 奇怪le的233君 @ Tengrism I may have made the mod, but Cola98765 deserves credit for the idea!
Zyx Abacab  [author] 30 Aug, 2023 @ 12:40am 
@ Hyena You're welcome!
Hyena 29 Aug, 2023 @ 12:38pm 
Thats great, eletrical substations always was a bit annoying to put on my cities.Thanks for this mod.
Tengrism 29 Aug, 2023 @ 12:13pm 
Great idea with that :winter2019coolyul:
奇怪le的233君 29 Aug, 2023 @ 2:59am 
The vanilla building just isn't enough to supply a large city. Let's embrace the high voltage substation!
Vimes 29 Aug, 2023 @ 2:50am 
ah great stuff, look forward to any changes you are able to make regarding their size for above ground cables.
In some non residential areas above ground cabling is the first choice, adding to the industrial look :)

Thanks
Zyx Abacab  [author] 28 Aug, 2023 @ 10:02am 
@ cola98765 I've had some troubles with people acting oddly possessively about their ideas and their mods before -- ironic given the game's theme -- so I'm happy that collaboration is what we're doing here. I've made the cost of the HV substation more expensive.
Zyx Abacab  [author] 28 Aug, 2023 @ 10:02am 
@ Vimes Only looking at it now do I realize that I have unintentionally designed these for use with underground cables. Such as it is, a larger building is needed to look right for any kind of aboveground wires, medium-voltage or high-voltage. So I'm thinking about modeling an additional substation for use with the big wires, but it'll have to be a different size than what we've got now. We'll have to see if I can make a new, larger substation look coherent with the current substations. You're most welcome, by the way!
Zyx Abacab  [author] 28 Aug, 2023 @ 10:02am 
@ Methway There are 3 connections on the medium-voltage substation, and 2 connections on the high-voltage substation. I've experimented with adding a single high-voltage connection to the medium-voltage substation, and it seems to work all right. The connection overlaps with the medium-voltage connection, so only one will work at a time. Let me know if you encounter any bugs.
Zyx Abacab  [author] 28 Aug, 2023 @ 10:02am 
@ Adil3tr You're very welcome!
cola98765 28 Aug, 2023 @ 7:19am 
Thank you for picking up this idea, that's why I posted it, so someone would hopefully pick it up.

I also had worries for a sec about connection number for MV one, but 3 is enough even for underground cables.

The only change I may suggest is to actually make the HV one more expensive, cause currently they both cost the same

(also the big one having only 2.5x bigger capacity with 4x the size makes sense IMO with having bigger transformer)
Vimes 28 Aug, 2023 @ 1:15am 
Many thanks for adapting these from the "proof of concept" mod. Most appreciated.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3027025136

The medium powered one, in my opinion, could do with being twice as wide, so containing two blocks.
It absolutely does need the two 2.35MW cables connected but as it is they look too close together when connected.
Having two side by side substation blocks would make that look so much better.

The larger block of four combined, for the high voltage seems fine as that already is widened, being two substations wide and two stations deep.
Plus you can get away with only needing one cable.

Many thanks for creating and sharing :)
Methway 28 Aug, 2023 @ 12:10am 
how many connections do we have on medium version?
because the strongest line is 2.35 MW, and it needs a double
personally i'd like to have 4.5 MW version with high-voltage connection to be able to connect this with 1 cable or 1 powerline, it'll be more aesthetical
Adil3tr 27 Aug, 2023 @ 10:49pm 
Thanks!