RimWorld

RimWorld

MakaiTech - Vehicles
12 Comments
FarmerJoe  [author] 8 Mar @ 3:23pm 
not sure why that is happening, I test with the mod and it requirement alone and can build it fine,
but I try push an update just in case, recompiling the dll.
Command Wanzer "Bloodking" 7 Mar @ 9:27pm 
This vehicle also disappears on me. Whenever i finished building it, it just disappeared.
⪼ṪÎΣΞɃΞƝΔΞƦ⪻ 21 Oct, 2024 @ 9:40am 
This mod looks awesome honestly, but for some reason it doesn't work for me. I've written about the issue into the discussion.
Flockerkill 12 Apr, 2024 @ 2:32pm 
dear author do you plan to add the upgrade mechanic that was introduced into the framework with the 1.5 update?
EVIL, VILE FREAK 5 Apr, 2024 @ 10:45pm 
You should probably add XML extensions to the requirements, as MakaiTech is dependent on it.
Jorahm 7 Mar, 2024 @ 6:30pm 
This is exactly what I was looking for tonight. Doing a high-tech op playthrough with Makai, and God damn will this look awesome as I march on the empire. Many thanks.
Wheel Smith 30 Jan, 2024 @ 6:50am 
I love this but now I am doing a playthrough without MakaiTech, could you make a version that only requires vanilla resources, just make it really expensive, thanks.
Trapus 4 Nov, 2023 @ 9:58pm 
please add paints
FarmerJoe  [author] 30 Aug, 2023 @ 5:22pm 
unfortunately a lot of code like damage or PD-Laser was part of MakaiTech core mod, so even if the recipe were change. those still rely on the main mod.
Dark Ocelot 30 Aug, 2023 @ 4:44pm 
Would you consider having the recipe change based on if you have the Makaitech core mod installed or not? This tank looks awesome but i'm not currently interested in adding Makaitech itself to my mod lists.
If not, thanks for reading anyways, your work looks stellar!
Latex Santa 28 Aug, 2023 @ 12:28am 
High-tech hovertank. Interesting. Just what my future armored divisions needed.
Tcgirl8 27 Aug, 2023 @ 7:57pm 
looks amazing, love your makaitech mods