Team Fortress 2

Team Fortress 2

Rib Cage - Unusual Effect
6 Comments
Getcho0 5 Jan, 2024 @ 6:50pm 
i fuckin (anatomically correct heart) science
Sosoyy 25 Oct, 2023 @ 6:29pm 
make a blue heart for blue team and its good please for the love of god stop using purple as the class variant. either make it both blue and red or make it purple for both classes
2002 Toyota Camry 19 Oct, 2023 @ 8:03pm 
I think the bones are a bit too simple and cartoonish to fit TF2’s art style. The effect is also way too big
I'm tired 30 Aug, 2023 @ 9:11pm 
Not a bad idea. Comment under me is right, and I would also say the bones and heart could look a little more "realistic" (like the old gen skull effects), and also a larger blood spurt.
.Maeoh. 29 Aug, 2023 @ 4:26pm 
I like the idea, but I think the execution could use a slight rework. When looking at the ribcage in game, seems REALLY big. I know this is most likely its final iteration, but I feel like if the "bones" were more constricting of the heart would look a lot nicer, rather than the more large abstract current iteration. :steamthumbsup:
hipposeducer28 29 Aug, 2023 @ 1:42pm 
The heart looks nice, but I think the bones are crossing a line here where they look a little too much like a hat / object rather than an effect. That's not necessarily a bad thing but it kind of is when the unusual has a strong theme like this that might not go well with a lot of hats or loadouts. I could imagine this looking really cool if it were team colored, maybe have the ribs hinge so that they open and close a little alongside the heart's pulses.