Stellaris

Stellaris

Sosik's Ancient Worlds (OP Origin)
150 Comments
Just The Wehrst 23 Mar @ 6:25pm 
does anyone know a way to make it spawn either outside the galaxy or inside the center? so its not overlapped with the rest of the galaxy?
Orion 15 Dec, 2024 @ 5:45pm 
Hey, as far as I can tell this mod mostly works, however the planets in the system with the dyson sphere can't be colonized. hope this helps
Soviet Dogo 28 Nov, 2024 @ 3:48am 
Any ETA of the update sosik1111111
russiansilverfox 17 Nov, 2024 @ 1:33am 
Hi Sosik, if you plan to update this mod, which I am very fond of, might I suggest adding more celestial bodies into the home system? More moons around existing planets, a few more asteroids, a couple more random planets maybe? Completely random ones, they don't have to have any specific deposits. Otherwise, this mod is perfect for the type of RP playthroughs I like to do, thank you for making it.
Soviet Dogo 16 Sep, 2024 @ 1:25am 
That is good news that it is being updated, this is one of my fav mod packs... My apologies for not checking for so long life gets in the way.
ˢᵒˢ  [author] 25 Aug, 2024 @ 6:55am 
@Soviet Dogo it will be
ˢᵒˢ  [author] 11 Aug, 2024 @ 4:57am 
Dogo, honestly i don't know, i kinda was working on new special components etc. but i don't feel this same inspiration as before
Soviet Dogo 2 Aug, 2024 @ 12:45am 
Will this be updated to next version or is it abandoned?
Blessed_Martyr 7 Jul, 2024 @ 6:04pm 
Thank you bro
ˢᵒˢ  [author] 4 Jul, 2024 @ 2:36am 
before some update it was possible, mod was made for 3.9, i am working at new version
Blessed_Martyr 3 Jul, 2024 @ 7:52pm 
Why would you put the most important planets in a system with a Dyson Sphere where you can't settle them my dude? :steamfacepalm:
ˢᵒˢ  [author] 25 Jun, 2024 @ 3:00am 
as i said i am working at the new version, i probably will fix that
Dr. Universe (GER) 25 Jun, 2024 @ 12:17am 
I think I found the mod that caused the crash problem. But that wasn't the only problem I had: in one of the systems there are 3 colonizable planets, but I can't have them because of the Dyson sphere in the system, it prevents colonization.
ˢᵒˢ  [author] 21 Jun, 2024 @ 2:28pm 
@Dr. Universe, my game doesn't crash, maybe you have some incompatibility with other mods
ˢᵒˢ  [author] 8 Jun, 2024 @ 4:06pm 
i am planning to remade them all into one "fresh" mod
ˢᵒˢ  [author] 8 Jun, 2024 @ 4:03pm 
i will during summer holidays at the end of the june
Dr. Universe (GER) 8 Jun, 2024 @ 11:15am 
will be an update come? my game crash every time i try to start with this origin
Demon7swordofficial 31 Mar, 2024 @ 4:56pm 
I tested it it still works
ˢᵒˢ  [author] 12 Mar, 2024 @ 1:26am 
@LegitGamer1017, don't know, haven't tested at this version yet
LegitGamer1017 10 Mar, 2024 @ 9:40pm 
Does this still work in 3.11.*?
MegaPoggy 17 Feb, 2024 @ 10:06am 
thats how its supposed to be @soviet dogo. gotta progress the 'story' to open the gate, letting you into the rest of the galaxy. youre protected and cut off until then
Soviet Dogo 17 Feb, 2024 @ 9:15am 
So when i use the origin and explore the systems i can access other hyperlanes without jumpdrives, not sure if it my end or the mod bugging out
ˢᵒˢ  [author] 16 Feb, 2024 @ 7:41pm 
@Soviet Dogo, what do you mean?
Soviet Dogo 15 Feb, 2024 @ 6:00am 
Hello!! I think this is bugged as when i use it i spawn in the normal galaxy with the usual systems but you can access the outside galaxy
ˢᵒˢ  [author] 2 Jan, 2024 @ 3:47am 
@MegaPoggy wanna see
MegaPoggy 1 Jan, 2024 @ 5:30pm 
@sosik Thank you for this mod. It provided a great start for me. I took what was here and made a few changes to fit better. I managed to get all of your systems to spawn in the galaxy so boarders arent messed up. Theyre still isolated so your cluster is still on its own. If you want i can share this with you and you can see if you wanna update the mod. let me know. Either way, thanks.
LegitGamer1017 14 Dec, 2023 @ 1:51pm 
Hello, I like this mod. On the contrary to what other people have mentioned, I'd like the option to HAVE this system be not isolated and actually be inside the galaxy.

Can you upload an alternative version of this mod? Or is there some file I should edit to have this system not isolated spawn inside the galaxy.

Thanks!
ˢᵒˢ  [author] 9 Dec, 2023 @ 5:35pm 
when I will have more time i will think about it all 🥸
M/Sgt. X. Hocker 9 Dec, 2023 @ 5:21pm 
All in all, the basic resource worlds should 100% be gaia worlds to also reflect the lore learned in the Mysticrum system, and how these worlds are also somewhat spiritualist in nature. ANyway, just my thoughts.

Oh yeah, and can you put the cluster out of the galaxy like the L cluster? The borders look so gross in the center of the galaxy
M/Sgt. X. Hocker 9 Dec, 2023 @ 5:20pm 
A little recommendation for this mod: I think the three relic worlds, the food, energy, and mineral one, should be gaia worlds. It makes more sense for base resource worlds to be gaia worlds, and it'd make sense in this mod as this ancient civilization specially constructed each world for their descendants, right? So wouldn't they have made the base resource worlds gaia worlds to better reflect their nature as pure, basic resources? The rest fits fairly well, though I believe the refinery world is like an in between. On one end, it'd make sense for it to be a gaia world with the harvesting modifiers, but on the other, it makes sense for it to be a refinery world that's artificial.
dark_anima 30 Nov, 2023 @ 9:07am 
I think this Origin got some Issue's with Precursor-Mods since Patch 3.1. Before i hadnt any Problems witch the Spawns.
Kido Virp 26 Nov, 2023 @ 2:43am 
Can we expect this cluster out of galaxy, like L-cluster ? For better bordering :)
ˢᵒˢ  [author] 24 Nov, 2023 @ 5:08pm 
bad luck
Soviet Dogo 24 Nov, 2023 @ 11:03am 
Hello mr sosik, when i play this origin 20 years in i get an event called 'star cataclism' is this part of the mod or this bad luck for me.
ˢᵒˢ  [author] 23 Nov, 2023 @ 2:44pm 
well
Soviet Dogo 23 Nov, 2023 @ 11:33am 
It does function
Soviet Dogo 23 Nov, 2023 @ 11:20am 
Well i will try and report back!
Soviet Dogo 23 Nov, 2023 @ 11:15am 
::
steamthumbsup:
ˢᵒˢ  [author] 22 Nov, 2023 @ 9:16am 
@Soviet Dogo haven't tested that yet
Soviet Dogo 22 Nov, 2023 @ 5:01am 
Are multiple people able to use this origin in a multiplayer game?
Demon7swordofficial 17 Nov, 2023 @ 7:11pm 
@sosik111111 I understand I will wait as long as nessisary
ˢᵒˢ  [author] 17 Nov, 2023 @ 12:59pm 
@demon7swordofficial maybe, I don't have much time lately
Demon7swordofficial 16 Nov, 2023 @ 2:22pm 
I know it just came out today but will mystsism or whatever its called be a astral plane site?
ˢᵒˢ  [author] 6 Nov, 2023 @ 11:49am 
@Cyph the Terrible probably not but i am not sure
Cyph the Terrible 5 Nov, 2023 @ 3:31am 
If the Isolated Cluster were to be forcibly reconnected to the rest of the galaxy via Gigastructural Engineering's EHOF archaelogical site spawning a black hole system, would that break the event chain with the Gateway and the Defender? Also nice work with the tomb world digsite!
ˢᵒˢ  [author] 5 Nov, 2023 @ 1:24am 
@Cyph the Terrible, yes
Cyph the Terrible 5 Nov, 2023 @ 1:10am 
Hi is the tomb world in the mystic system intended to count as a Holy World for the Spiritualist Fallen empire and trigger their awakening upon either terraforming or settling on the World?
vrosolino 3 Nov, 2023 @ 5:20pm 
that is both the best and the one option with a lot of work involved, but im all for it,considering districs, you could make it so that depending on planetary designation the jobs get changed around a bit ex
: a rural district that gives 1 farmer, 1 miner and 1 Technician ,but if the world is a mining world all 3 jobs are miner etc, a city district that gives 2 building slots, a industrial district for alloys and CG and special district for burocrats and researchers,whith the aforementioned designation allowing job swaps
ˢᵒˢ  [author] 3 Nov, 2023 @ 2:56am 
@vrosolino i was thinking about creating my own world class for them
vrosolino 3 Nov, 2023 @ 2:37am 
considering all relic worlds, can´t you just make the 3 basic resources be gaia worlds instead of relic?,this would work wonders with mods like evolved,because you can specialize ecu world, and the 3 gaia for basic resources would be transformed into ecoworlds,giving it even more buffs