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+ Five weapons to be crafted with new material Alien Weave
- Alien Dagger
- Alien Eradication System
- Prototype Rocket Rifle
- AT Cannon
- RK-048 AMR
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+ Savage Model 720
+ Remington Model 11
+ Auto 5 crafted in sector operations instead of combine
+ AA12 CQB crafted in sector operations instead of combine
When updating going to wait a minute intbetween the different updates.
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+ Galil SAR
+ Galil LMG
+ Galatz
+ Galil Ace 32
+ Dragunov Cпециальный Special
+ M76
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+ Medical crafting & explosive crafting revamp (Basic Crafting Economy) implemented in BCE Guns - Crafting System
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+ Knife crafting mechanics reverted back to standard
+ Redundant materials (blank knives) & tool (Knife Upgrade Kit) can be reverted back to crafting materials (use combine on them)
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+ LR22
+ AK-103
+ AK-103 Custom
+ AKMS
+ Heavy AKM
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+ BCE Guns Melee Weapons update implemented
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+ AUG A1, AUG HBAR-T, AUG SMG crafting
+ NWOCOTOM is not longer a requirement
+ Old AUG 9mm can be updated to AUG SMG with a crowbar
------------------------------
+ MSG90A1 crafting
+ G3A3 crafting (updated)
+ HK41 crafting
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+ Enhanced RPG-7
+ Enhanced Mortar
+ Enhanced MGL
+ Prototype Rocket Rifle
+ Three types of Mini Rockets
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+ G17, G18, G20, MP38, MP40/I, Messenger Gun craftable
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+ SOCOM 16, M14 EBR Custom, M21
+ Winchester M94, Winchester 1892
+ P250
+ G36K, G36, MG36
+ M4 Carbine, M4A1 SOCOM, M16A4, MK18 CQB
--------------------
+ Cheaper crafting
+ Zastava M85 SBR
+ AKS-74U Huntsman
---------------------------
+ Zastava M72
+ G82A1
+ M107
+ New Icons: AKM & Thompson M1A1
+ M110A1 now has burst fire
+ Quickfix for some throwable melee weapons that seem to be bugged since 1.3
The M110 requires a Green Diamond Fragment to be crafted. This cannot be payed for. You gotta ask Biff for help. He is very capable in that.
+ added bipod to M110
+ new scopes & other attachments for G3A3 & M110
- Bobby Ray implementation started with BCE Guns & BCE Guns crafting System
- Process of fully implementing BR prices for BCE is going to take some time.
- Pricing balance improved
- FIxed sounds of NWOCOTOM weapons
- Fixed AUG and AUG9mm scopes
- Fixed bipod/GL situation of AK47, AKM and AKMC
- new attachments
- fixed invisible scopes
- new Icon for AUG9mm
- some balance changes of weapon attachments
+ All attachments updated
+ New attachments added
+ Fixed FN FAL BR crafting menu icon bug
I want this to be a crucial early game weapon for the player to have, if they find it.
+ Major Balance Overhaul of M110, G3A3, Mk48 mod1
+ DMR class introduced (6AP)
+ G3 reintroduced -->HK G3A3 (assault)
Gun Identity
- MK48 Mod became Mk48 mod1 and requires Green Diamond
Fragment to be crafted as manufactured after 2001.
- G3 became G3A3, an assault rifle that can be switched between
DMR and Assault mode with the respective weapon component addons.
- M110 is going DMR level of play. It is set between the range of snipers
and assault rifles and builds the first weapon of this class introduced
to JA3. The dynamics should represent the DMR identity of the weapon.
- AUG9mm will keep at least some of the attributes of it's bigger brother
while goind down in calibre and up in handling.
- S2 Shotgun (tba)
feedback & suggestions welcome
The reason is, that I can hardly find an adequate price for a 4AP 7.62 weapon. And it anyway should not be. The M110 seems not as broken and will stay but get new crafting recipe from new crafting materials that will be released later on.