Victoria 3

Victoria 3

[1.9] Multi-line Production Methods Framework
51 Comments
dinohunter389 19 Jul @ 5:48pm 
Thank you, this has saved me a lot of time, cause otherwise i would have had to fiddle with the gui (again -.-)

:steamthumbsup:
ericb0207 18 Jun @ 12:37pm 
Good work man, ty for quckly supporting it!!!! may our poor vic3 keep growing
1230james  [author] 17 Jun @ 5:33pm 
Good to go now; let me know if there's anything new I missed.
1230james  [author] 15 Jun @ 3:11pm 
(Copypasting this across some of my mods)

Vic3 1.9 will release this coming Tuesday. As with previous major updates, a 1.9 update for this mod may take several weeks or months because I am a solo developer with a full-time job working 10+ hours Monday through Thursday. Progress during the work week will be rather slow, and I have over two dozen mods to check & verify whether anything needs to be changed, and then make any necessary changes.

The upcoming tweaks to certain things like decisions and scripted buttons will mean that more of my mods will be impacted this time around, so it may take quite some time.

Please be patient while I work on updating all of my mods. Thank you!
Redeye 1 May @ 1:33pm 
ok lol I wasn't sure thanks man
1230james  [author] 30 Apr @ 6:37pm 
The Community Mod Framework includes a copy of this mod inside of it. Considering that it lists CMF as a prerequisite, I would hope so lol
Redeye 30 Apr @ 5:10pm 
does this work with Tech & Res?
The_Legend 26 Feb @ 5:18am 
I will use irony mod manager
1230james  [author] 26 Feb @ 4:57am 
I think the Irony Mod Manager can do it for you? Not too sure; personally I don't use it and it's just something I've heard in passing.

Otherwise one of you would have to create a new mod and combine the files manually.
The_Legend 26 Feb @ 3:49am 
How do you do that
1230james  [author] 25 Feb @ 5:23pm 
Multiplayer not allowing more than one active mod at a time has been a known unwanted behavior with the game since launch. You will need to squash your modset down into a single mod in order to reliably play modded multiplayer.
The_Legend 25 Feb @ 2:20pm 
Industry expanded V12.3.1 that using this mod as requirement ( so it's probably your mod or this mod that cause the bug ), me and my friend only had this mod and industry expanded, we have the same checksum, but when he try to join my game the game say we doesn't have the same one...

So it's mean this mod or the other cause an issue for multiplayer
1230james  [author] 20 Feb @ 9:10am 
Being in multiplayer shouldn't make a difference. What other mods do you have?
The_Legend 20 Feb @ 7:20am 
why doesn't work in multiplayer
1230james  [author] 12 Jan @ 1:19pm 
You should probably take it up with the RoE devs then since, again, they integrated it into RoE themselves. I don't have control over what they're doing beyond that in the event they made extra changes.
DaGeneralZod 12 Jan @ 1:10pm 
ok i think its not working or maybe a lil bugged then i got production option behind the plus symbol
1230james  [author] 12 Jan @ 12:54pm 
Seems like RoE has integrated MPM directly so I don't think you will need this separately.
DaGeneralZod 12 Jan @ 12:26pm 
does this mod automatically be in realms of exethor? or do i need to add it?
1230james  [author] 16 Dec, 2024 @ 9:24pm 
If you're desperate, the files are available through the GitHub repository linked at the bottom of the description. Just download the code in a ZIP file and copy them into the right place.
Zippy 16 Dec, 2024 @ 8:29pm 
for some reason the mod is refusing to download from steam even after re-subbing. only mod I've had this issue with :(
1230james  [author] 15 Dec, 2024 @ 1:20pm 
Doesn't matter to me & it wouldn't change anything if it was
Devry Trost 15 Dec, 2024 @ 12:58pm 
Is this going to be integrated into community mod framework?
Thangbom 30 Nov, 2024 @ 11:18pm 
That's great, thank you so much for making it
max.94 30 Nov, 2024 @ 9:35pm 
OMG <3 <3 <3
1230james  [author] 30 Nov, 2024 @ 7:03pm 
This is now ready for 1.8. Sorry for the delay!
1230james  [author] 30 Nov, 2024 @ 6:43pm 
@啊哈
I've taken a look at it. I'm not sure if there's a really nice way to fix it since the state traits go right next to the timed modifiers, and they each live in a separate box.

I don't plan on touching it for the next update to MPM, mainly since I kind of don't want to 😅
theBigOther 25 Nov, 2024 @ 6:50am 
@max.94 I've released one. I can only fix it according to my preferences,coz I don't know what this mod used to be like.
max.94 25 Nov, 2024 @ 4:26am 
@theBigOther, can you upload your changes until the Main Mod is updated?
theBigOther 25 Nov, 2024 @ 3:37am 
bro i fixed the new problems in 1.8. Mostly caused by keywords changes like GetIcon、Buildingpanel、toggle、etc.Hope it can help u
max.94 23 Nov, 2024 @ 6:49am 
for me it seems to still work
啊哈 23 Nov, 2024 @ 3:09am 
In the building_details_panel, the area that displays Modifiers may cause the buttons on the right to be squeezed out of the display area if there are too many Modifiers. I hope to add an improvement to solve this problem.
1230james  [author] 16 Nov, 2024 @ 10:35pm 
(Reposting this across my bigger mods)

Just FYI I will be busy with family things for the whole of this week, so I will not be able to get a 1.8 version out (or do a 1.8 compatibility check on the existing version) for launch day or for several days following the update. Sorry for any inconveniences this might cause.
1230james  [author] 30 Oct, 2024 @ 5:52pm 
Bro I wish
Labuh 30 Oct, 2024 @ 8:00am 
Spyware/Cryptomining mod
1230james  [author] 22 Sep, 2024 @ 7:53pm 
If you're going to just say "update?" on a mod that's labeled as "works for 1.7" without explaining what's actually wrong, please kindly go fuck yourself
Chaser 22 Sep, 2024 @ 7:01pm 
update?
1230james  [author] 24 Jun, 2024 @ 2:35pm 
But if you need a 1.6.2 version, you can download it from GitHub
https://github.com/1230james/vic3-multi-line-pms-framework/tree/1c0d0c842bc3d7679413c6adece30607fe556b6b
Click the green Code button and then click Download ZIP; you can manually install the files from there.
1230james  [author] 24 Jun, 2024 @ 2:34pm 
No
KIRILL_17_10_1996 24 Jun, 2024 @ 2:23pm 
Will this mod work with version 1.6.2?
1230james  [author] 24 Mar, 2024 @ 5:09pm 
It's been updated now, thanks for your patience
Urban79 24 Mar, 2024 @ 6:30am 
Updateed?
ainspector1 13 Mar, 2024 @ 10:28am 
does this need to be updated?
max.94 30 Jan, 2024 @ 12:22am 
Thank you for this mod!
1230james  [author] 23 Dec, 2023 @ 12:54pm 
It would be up to the people who make those mods to make it work with this one.

MPM is just a framework for other mods to build on top of. It isn't really my responsibility to accommodate other mods or track compatibility. If other mods build over this one, that's on them.
SuperSerb 23 Dec, 2023 @ 11:50am 
can this work with mod that add things like balloons, switching to rifles, repeaters to semi autos etc?
1230james  [author] 17 Nov, 2023 @ 2:16pm 
Okay so I was considering making some GUI changes to PMs for another mod and decided to make the changes in this mod to keep it all in one place. In the process, I went ahead and updated this one for 1.5.

Ended up going back on the GUI changes I wanted to make, but since I had made most of the changes needed for updating it, I went ahead and wrapped up with updating it and now this mod is the first thing I have updated for 1.5 lol

MPM is now ready for 1.5.9+!
1230james  [author] 14 Nov, 2023 @ 7:23am 
Thing is that I wouldn't be surprised if most or all of them installed it because LLWA (another one of my mods) originally needed it. It no longer does, and I've not seen any other mods use it as a dependency, but I've not really made an attempt to search for them.

I dont think theres an easy way to see which mods list this one as a dependency so I'm asking here in hopes any mod makers that rely on this see and sound the alarm, else it might be a few weeks before I get to updating this.
Farmnr 14 Nov, 2023 @ 6:04am 
It's certainly worth updating. My advice is to copy the existing file, upload one that only works for 1.4 and earlier, and then update this to only work for 1.5 and later.

If you ask me if I'm in urgent need, I'm not in urgent need of this update at the moment, but I think it's unlikely that all of the 1,000 + subscribers are not in urgent need...
1230james  [author] 13 Nov, 2023 @ 11:26am 
Please lmk if there's any urgent need for this to be updated for 1.5; I no longer personally need it so it's not going to be very high priority for my 1.5 update efforts if not.
Farmnr 10 Sep, 2023 @ 2:01pm 
More pmg is very useful. And if that's not a Utilities label, what is?