RimWorld

RimWorld

Primitive Storage Retexture
59 Comments
vin 3 Jan @ 11:07pm 
Mod has been ported to the adaptive storage framework
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3400037215
vin 30 Nov, 2024 @ 5:28pm 
@Seti
I will be making a port of this to adaptive storage likely in the near future. The textures are too nice to give them up lol.
Seti 28 Nov, 2024 @ 9:42am 
thank you a lot!
Phaneron  [author] 28 Nov, 2024 @ 8:56am 
@Seti
Sure, feel free to use any of my textures. No need to link this mod, just mention my name somewhere and that's fine.
Seti 28 Nov, 2024 @ 7:47am 
i dont want to make it dependency as to not create clutter for people who will not use primitive storage, but also primitive storate is deep storage and nowadays people use adaptive storage, i will put a link to this mod in the description
Seti 28 Nov, 2024 @ 7:44am 
with credit ofc
Seti 28 Nov, 2024 @ 7:42am 
hi! can i use this textures in a mod for settlement maps?
Elmano 10 Nov, 2024 @ 10:27am 
could we get a retexture for the primitive tools mods aswell? pretty pleaseee
loklan 27 Oct, 2024 @ 3:01pm 
Ever thought about redoing these with adaptive storage instead? The textures are so purdy
RAD EMERALD 23 Jun, 2024 @ 12:24am 
Thank very much!! ^w^
Phaneron  [author] 22 Jun, 2024 @ 10:26am 
@RAD EMERALD
Updated. Though it seems like it was just the version number that needed to be changed.
If anyone noticed anything else, please let me know.
The Dutchman 18 Jun, 2024 @ 9:44am 
Yeah, that was more for people who cant check for themselves or even read comments. The dregs of the steam comment section
Phaneron  [author] 18 Jun, 2024 @ 9:37am 
@The Dutchman
Haven't looked, but that's good to hear. Probably means I'll just need to change the version number.
The Dutchman 18 Jun, 2024 @ 9:30am 
It already works....
Phaneron  [author] 18 Jun, 2024 @ 8:11am 
@RAD EMERALD
I'll try to update the mod this weekend.
RAD EMERALD 18 Jun, 2024 @ 4:07am 
PLS 1.5!!!!
The Dutchman 23 May, 2024 @ 1:51pm 
Just use it, its just a retexture
(≡◉‿‿◉≡) 23 May, 2024 @ 8:21am 
Hello the main mod is now updated to 1.5. Soooooo 1.5? :)
Phaneron  [author] 11 Apr, 2024 @ 1:09am 
I plan to update this mod, but at the moment there are way to many errors, not directly related to this retexture, for me to do that. Please be patient.
The Dutchman 7 Apr, 2024 @ 10:04am 
Wierd, the cloth storage tent seems to be the only thing replaced on my end. Resubbed twice, still no change. Anybody else have this happen and fixed it?
kitazia 8 Oct, 2023 @ 12:20pm 
yesss thank you! these look amazing!
GHOST 8 Sep, 2023 @ 8:39pm 
i want to kiss you. thank you
marmylz 7 Sep, 2023 @ 11:38pm 
I literally was planning to do something like this myself, as I've got tired of seeing out-of-style wood log pile. Thank you for this so much!
Ren 7 Sep, 2023 @ 5:08pm 
Phaneron you've got some serious talent with all the art/textures you've done for this and other mods, it always looks amazing :happy_yeti:
natthegreat668 7 Sep, 2023 @ 1:07pm 
Same thoughts as Teamson. And I’m sure we’re not the only ones.
Teamson 7 Sep, 2023 @ 11:09am 
Thank you so much, this is huge! Always loved the mod but disliked the graphic
Ash 7 Sep, 2023 @ 4:25am 
Thank you so much for making this :steamthumbsup:
Animalesco 7 Sep, 2023 @ 12:55am 
If I may add, can you do something with the Tool Cabinet, the mod I use to make it look medieval has textur issues and looks white.
Animalesco 7 Sep, 2023 @ 12:51am 
Love this retexture works :cozyspaceengineersc:
Phaneron  [author] 5 Sep, 2023 @ 9:38pm 
@SkylineOdeum ah, I thought there were separate packs for each mod. As I said, as long as my mod is loaded after the upscale mod, there shouldn't be any problems. If you end up using both please let me know if there are any issues.
Doomchibi 5 Sep, 2023 @ 8:36pm 
This looks so nice, thank you!
An Ol' Spicy Keychain 5 Sep, 2023 @ 3:14pm 
yippee!
SkylineOdeum 5 Sep, 2023 @ 2:10pm 
Thanks for getting back to me. Yeah only reason I'd want to use them both is Upscaled Textures Pack cover some other mods like the primitive production buildings and Rimworld of Maddness Bones as an all in one. If you got one out for the production buildings I'd switch over fully, your textures look great and mix really well with the other texture mods I have.
Phaneron  [author] 5 Sep, 2023 @ 2:03pm 
@SkylineOdeum Don't know if it would cause any actual problems, it probably will as my mod applies some patches to to texture position etc. But aside from that only one mod can be "active", they change the same textures after all. Whichever mod is last in the loadorder should be the one you see ingame. Though I'm not quite sure why you'd even want to use both at the same time.
SkylineOdeum 5 Sep, 2023 @ 1:41pm 
Does this work alongside the Upscaled Textures Pack?
Phaneron  [author] 5 Sep, 2023 @ 5:24am 
@An Ol' Spicy Keychain The tent can now be rotated.
melon🍈 5 Sep, 2023 @ 2:43am 
THANK YOU!
Saul 4 Sep, 2023 @ 10:57pm 
fucking yeah!!!!!!!
Espiovvv 4 Sep, 2023 @ 8:41pm 
Thank you!!!!
RaRaRazuri 4 Sep, 2023 @ 8:37pm 
finally primitive storage is useable
BloodW0lf 4 Sep, 2023 @ 8:09pm 
welp this is now a MUST HAVE, looks good with MO
Lik 4 Sep, 2023 @ 7:01pm 
Awesome! They look great!
An Ol' Spicy Keychain 4 Sep, 2023 @ 3:34pm 
these look amazing!!! thank you!!! i love primitive storage, but those old textures always bug me, because of the style clash.

request: its a purely visual thing, but in the original mod, the storage tent cant be rotated.
i think this is just because the mod author didnt have an east texture. do you think you could maybe make one and patch the tent to use it? having tents that dont have to always face south would do wonders for the look of some of my storage layouts
Phaneron  [author] 4 Sep, 2023 @ 12:09pm 
@Pillowkitty well that was a stupid mistake. Should be fixed now, moved drawOffset into its own PatchOperationReplace.

It's really not hard to make a version of the normal pit with mask (easy really), I just didn't think about it. Mostly because my testing modlist doesn't include any mods that ad extra wood types. It's not a priority right now, but if I might add it whenever I get time.
Pillowkitty 4 Sep, 2023 @ 11:34am 
@Phaneron No worries I was able to patch fix it on my end!

You've got your PatchOperationReplace /graphicData/drawSize also adding drawOffset on the Granary, Double and Triple Woven Baskets.

A cutout complex masking would be nice on the Storage Pit to show off different wood coloration but I know that would be a pain to redraw!

Sorry to hassle you!
Phaneron  [author] 4 Sep, 2023 @ 11:04am 
@Pillowkitty I don't get anything. Please try reinstalling the mod, most of the time this helps with stuff like this. If that doesn't help, do you have any other mods installed that influence primitive storage? Also are you sure the errors come from my mod?
Pillowkitty 4 Sep, 2023 @ 10:24am 
Cleaned up those dirty holes real nice! <3

FYI seeing a bunch of duplicate drawoffsets in my debug log.
blitz 4 Sep, 2023 @ 10:18am 
Awesome job, your art is better than vanilla
Troublesomeknight 4 Sep, 2023 @ 6:04am 
I love Velcroboy's mods, but if any mods were in sore need of a retexture it's those. It would be nice if you could do Japanese Revival or Zen Garden at some point.
Litexi 4 Sep, 2023 @ 5:53am 
Absolutely stunning as always!