Starbound

Starbound

Super City Pack
48 Comments
Canary Gary 22 May @ 5:59pm 
anyone knows if this lags? i dont have a great laptop.
Jincko_SiZ_X 4 Feb @ 3:54am 
I get bunch of naked people in these cities, any clues why?
AMCorgi 20 Dec, 2024 @ 11:15pm 
They are stations that can spawn in orbit of stars.
Jean1337_ 20 Dec, 2024 @ 3:58pm 
this cities can spawn in surface planets?
🅱ule  [author] 20 Oct, 2024 @ 3:46am 
Ocean Exploration 2, it's an unused track
AMCorgi 19 Oct, 2024 @ 7:28pm 
What music plays in the cities? I really like it, but can't pin down the name.
🅱ule  [author] 7 Oct, 2024 @ 8:52am 
I was able to replicate the crash on my end. Apparently if an NPC was sleeping in a station medical scanner in the markets medical stall and the player ran off far enough the game would crash with the effect duplicate error. I was only able to replicate the crash in a tier 8 arcana system with the new arcana update. Idk if arcana is involved, it could be something else or maybe the problem was always there and it simply escaped me. It is possible that the crash could occur in other environments as well.

Anyway I released a hotfix by removing the station medical scanner. It fixed the problem on my end so I hope it will on yours too.
AgentKirin 6 Oct, 2024 @ 5:40pm 
I've been kicked back to the ship with the same error. I have no idea which other mod it could possibly be conflicting with.
🅱ule  [author] 23 Sep, 2024 @ 8:21am 
Caused by: (LuaComponentException) Duplicate callbacks named 'effect' in LuaBaseComponent

This line seems to be the cause.

[05] 0x7ff7fcb888c6 (StarLuaComponents.cpp:32) Star::LuaBaseComponent::addCallbacks
[06] 0x7ff7fc98ea7d (StarStatusController.cpp:773) Star::StatusController::initUniqueEffectScript
[07] 0x7ff7fc98e62c (StarStatusController.cpp:413) Star::StatusController::init
[08] 0x7ff7fc81337a (StarNpc.cpp:172) Star::Npc::init

The lines that come after implies that it could have something to do with npcs, but I'm not sure since I'm not very good with scripts. You might want to check if you are using duplicate or older versions of the mods in your list.
ꜰᴀʏʙʀ 23 Sep, 2024 @ 4:37am 
@🅱ule mb, just fixed it.

I deleted the Universe, but I encountered another bug.

When I ran to the leftmost area of a city, I get booted back to my ship. I can still beam down to the city, but I'll be avoiding the left area.

I'll paste another log if I encounter it again.
🅱ule  [author] 23 Sep, 2024 @ 3:40am 
The paste appears to be private
ꜰᴀʏʙʀ 22 Sep, 2024 @ 10:02am 
Apologies Bule.

Here is the full log: https://pastebin.com/0mSk1uRQ

And from my understanding, an NPC was definitely touched.
🅱ule  [author] 22 Sep, 2024 @ 4:46am 
Is that the entire log? It usually contains the reason why the crash happened not just that it did. I doubt the tier is the cause since merchant lists are only loaded when you interact with them. The most likely culprit may be the presence of an NPC added or modified by another mod but I'm not sure.
ꜰᴀʏʙʀ 21 Sep, 2024 @ 5:06pm 
For some reason, I couldn't enter a lvl 8+ city. Every time I beam through w/ my mech, I return back to my ship.

These are the logs:
[07:59:12.301] [Error] UniverseServer: World InstanceWorld:scp_spacecity:31e45248ed7b6e88acd208b73177e15d:8 has stopped due to an error
[07:59:12.301] [Info] UniverseServer: World InstanceWorld:scp_spacecity:31e45248ed7b6e88acd208b73177e15d:8 shutdown, kicking 1 players to their own ships
[07:59:12.310] [Info] Client received world stop packet, leaving: Removed
[07:59:12.402] [Info] UniverseServer: Warping player 1 to ClientShipWorld:bd776bace36a5de6599aa1504ddb5b1e
[07:59:12.493] [Info] Client received world stop packet, leaving: Removed

Is it possible that due to the star system level, Merciless 8+ is the culprit?
I was able to beam down on my first time, but when I tried going back the 2nd after accidentally leaving the first time, this happens.
kerekentesheki 17 Jul, 2024 @ 11:26am 
finally a normal mod that adds an awesome thing to the game
The Devious Duck 6 Jul, 2024 @ 5:01pm 
haven't played this game in years. this is literally the mod I always wanted
🅱ule  [author] 6 Apr, 2024 @ 5:58pm 
Hylotl, apex and avian are the only template styles I made. The other races didn't make much sense lore-wise. I had originally planned a fourth multicultural template involving all of the different race styles controlled by a neutral faction, but I ended up scrapping the idea since it would have been too much work for little gain.
Classy. 31 Mar, 2024 @ 2:26pm 
are there templates for every species or just hylotl, apex and avian? id like to see an entire city with a Floran overlay but i havent found one yet
candytree32 20 Jan, 2024 @ 11:09am 
it they no checkpoints? like putting A flag?
RyToaste 10 Dec, 2023 @ 5:06pm 
Also how does this mod affect multiplayer servers
☥¤§ÑîGHTMÃRɧ¤☥ 1 Dec, 2023 @ 10:13pm 
Lood there is alot of mods like this, Maple32 if you have a fast cpu is a good mod pack to get you started this other one called K' Rak something is good too and SDP is a good one and the search mini dungeons pack and you will see many with a christmas pack.
Enhab 21 Nov, 2023 @ 10:01pm 
Starbound's always felt really empty, so I'm kind of shocked there aren't more mods like this. Great work!
Fwren 21 Nov, 2023 @ 3:52pm 
Combat repeatable guild quests would be really really fun! like some sort of headhunting bounty hunters guild
RyToaste 20 Nov, 2023 @ 10:04am 
Do I need to create a new one for this to apply or will it apply to preexisting universes?
Aspid 17 Nov, 2023 @ 12:10pm 
Finally, mod that adds actuall full developed colonies into our wild wasteland of space!
🅱ule  [author] 10 Sep, 2023 @ 12:50pm 
@GameElement64 When you spawn dungeons I think the upper left corner of the first piece is placed where your mouse cursor is.
🅱ule  [author] 10 Sep, 2023 @ 12:36pm 
@sc967 I don't think there is a way to undo spawn commands. The only thing I can think of is going to your player folder and deleting the shipworld file. Remember to back up your files.
sc967 10 Sep, 2023 @ 10:15am 
Sorry, but can you tell me how to undo the command? I had spawn the city by using the command, when i was in the spaceship. Now, whenever i beam up or beam down, either i saw the city in the space or the city underground. I don't want to delete my world data and start over again. I had built some amazing city before using your Super City Code.....
GameElement64 9 Sep, 2023 @ 11:42pm 
I used the command to add a city in a populated planet (Citybound) that was practically empty, it spawned underground instead of the surface
Indy 9 Sep, 2023 @ 8:36pm 
It would be cool if you can get different quests from the guilds.
A-5K 9 Sep, 2023 @ 7:28pm 
is this mod compatible with FU?
ImagineWagons 7 Sep, 2023 @ 11:52pm 
True
newt546 7 Sep, 2023 @ 10:59pm 
the mods great however the market seems a bit op
ImagineWagons 7 Sep, 2023 @ 5:39pm 
Cool mod
ramhane 7 Sep, 2023 @ 2:56pm 
amazing MOD
I think it would be even more interesting if there was an expansion mod for the mod race.
There are a lot of mod races that are great, but you don't encounter them other than by creating colonies.
An expansion MOD that provides encounters... very! want…!

(this is google translate)
🅱ule  [author] 6 Sep, 2023 @ 9:15am 
@Shumatsu I added light switches to the apartments so the lights can now be turned off. I might add more to the cities in the future.
Shumatsu 5 Sep, 2023 @ 11:40am 
Beautiful and well thought out locations. I've been waiting for something like this for a long time. It would be cool if you could change the lighting in the apartments (ship lamps are nice but they can't be turned off).
Are you planning on expanding the cities? I have an idea - some kind of hoverbike highway.
Dr_Shadox 5 Sep, 2023 @ 9:45am 
Ok understandable.

Thanks you for your reply.
🅱ule  [author] 5 Sep, 2023 @ 8:36am 
@Dr_Shadox it should be safe, however the mod adds 3 items to the game (uncommon, rare, legendary raw fish) that you can get by fishing. If you have these items in your inventory without the mod the game will initially crash and turn these items into generic items. The cities also have teleporters so you can save their locations. If you have any city locations saved after uninstalling you should probably delete them.
Dr_Shadox 5 Sep, 2023 @ 8:20am 
I see you say its object like trade stations, does it mean its safe to uninstal when we want ?
🅱ule  [author] 5 Sep, 2023 @ 8:12am 
@Autobit no, they should appear in new systems after installing the mod.
Autobit 5 Sep, 2023 @ 7:56am 
Do I have to start the game all over to play with this?
Dr_Shadox 5 Sep, 2023 @ 2:50am 
Ok 🅱ule, thanks you for answering me.
🅱ule  [author] 5 Sep, 2023 @ 2:03am 
The backround is a modified earth parallax, it is included in the mod.
Aethis 4 Sep, 2023 @ 10:06pm 
its an scp lol
dingus 4 Sep, 2023 @ 8:50pm 
background is from citybound mod or something
Dr_Shadox 4 Sep, 2023 @ 6:04pm 
Does the background on screen are included in your mod ?
If no you should mention it in description because it's a bit misleading.

Anyways it seem interesting
tigerfestival1988 4 Sep, 2023 @ 3:56pm 
*SLAMS SUBSCRIBE BUTTON*:gonjoy: