Team Fortress 2

Team Fortress 2

The Badlands Shadow
25 Comments
ワールモン  [author] 29 Oct, 2023 @ 4:08am 
There's nothing to be fixed, it works as intended.
me (rest in peace rick sanchez) 28 Oct, 2023 @ 9:14pm 
i probably wont vote for this to be added in unless the paint regions are fixed.
The Pootis'd Berd 9 Oct, 2023 @ 7:52am 
@Extra Ram I agree, the paint region for this hat is just fine. I'm honestly tired of people losing their shit over paint 24/7.
blowup 4 Oct, 2023 @ 2:27pm 
@vo1dm I was thinking the same thing lol
Extra Ram 3 Oct, 2023 @ 9:46pm 
@Flashyface There've been so many hats in the game where a large amount of their surface area is paintable and this one's paint region is stuff that accents the hat.

Why is it that hats with paint regions're suddenly unacceptable? It's been a Valve-feature since 2010 that so many people happily embrace, so why is it now an issue that the community makes cosmetics that're compatible with that feature?
Flashyface 14 Sep, 2023 @ 11:48am 
yeah the paint region is way too big,
maybe only on the eyes or something rather then the entire top.
HA4e 10 Sep, 2023 @ 7:44pm 
Could also use it as one of the ninja turtles disguising themselves with the paint variants
vo1dm 7 Sep, 2023 @ 9:45am 
Skull Face from MGSV
Square  [author] 5 Sep, 2023 @ 6:03pm 
I’m not really sure I follow your reasoning at all any more.

I’ma leave you to it.
hipposeducer28 5 Sep, 2023 @ 5:04pm 
My complaint isn't the mask itself, it's the white part, which doesn't look like something the engineer would come up with. The idea of teleportation also might not be plausible, but it's such a huge mechanic that the game is based around while this is just a tiny part of one cosmetic. The teleportation is also achieved through a machine that the engineer invented, and it looks incredibly similar to the aesthetic of the other things he builds. Maybe if the engineer had the ability to randomly throw a cloak up in the air and vanish when it falls down, or if he could throw a bomb at his feet that makes a small smoke cloud and allows him to teleport away, which are two comic-styled things I can think of that are hooked more to magic than the idea of machinery and engineering, then maybe this would be more suitable for him, but sadly the engineer is not the riddler.
Square  [author] 5 Sep, 2023 @ 4:19pm 
Can’t say I agree.
Turning Engie into a Wild West bandit makes a lot of sense thematically.
Having his goggles peaking through however would be very visually unappealing.
This is no more illogical than the similar items you’ve listed, in fact I’d argue it’s more so fitting as the western bandit with a small eye covering mask is an archetype of the western bandit. Where as outside of “scout reading comics” there’s nothing to tie him to said theme. I think a white see-through fabric eye is more “logical” or “plausible” than the concept of teleportation, so that’s not really an argument that holds much ground.
hipposeducer28 5 Sep, 2023 @ 4:07pm 
It's a shame that there might not be a viable alternative, but this really isn't anymore viable than those other alternatives.
I'd also say a good balance of realism and cartoony within a similar idea could be the bonk boy, sidekick's side slick, or the bat backup. All three are pretty silly and cartoony while still making sense logically as to why the character wears them, which is that scout likes comic books and is dressing up in a basic outfit that represents comic book characters.
This on the other hand might make sense if the engineer had some kind of lenses built into the mask, since he's an engineer it can be attributed that he uses his own homemade makeshifty ideas. Right now though the decision to just white-out the eye slots not only would just blind him if it were a standard cloth material, but say he worked on the cloth to make it magically see-through like a deadpool or spiderman mask, the cartoony comic book style of it doesn't fit his character in my eyes.
Square  [author] 5 Sep, 2023 @ 2:46pm 
There’s not really a viable alternative,
And also it falls quite happily within Tf2’s balance between realism and purposeful cartoon logic.
hipposeducer28 5 Sep, 2023 @ 2:28pm 
The white part looks unfitting regardless.
M I L L A R 5 Sep, 2023 @ 1:43pm 
I LOVE THIS
Square  [author] 5 Sep, 2023 @ 1:49am 
@feesh it’s not directly referencing anything.
Bandit masks are a thing.
The reason it has the white eyes is because it covers engies base goggles, which cannot be removed.

As for removing the paint. Practically every hat in the game has paint options. I won’t be removing them. You can just do what everyone else does and not paint it. Furthermore the paint here isn’t remotely egregious.
hipposeducer28 4 Sep, 2023 @ 5:29pm 
I said that the mask looks unfitting
ワールモン  [author] 4 Sep, 2023 @ 4:54pm 
What are you even saying.
hipposeducer28 4 Sep, 2023 @ 4:52pm 
I didn't know the lone ranger had a cartoony comic character mask, and if he does, I think whats referencing should be changed to fit what its being added to and not the other way around.
Paint region looks fine though, I don't see anything wrong with it.
Liberty Launcher 4 Sep, 2023 @ 4:43pm 
Yeah besides that I looks great.
vape bae 4 Sep, 2023 @ 4:31pm 
No paint region at all, honestly
esponja marina 4 Sep, 2023 @ 4:17pm 
The paint looks fine and the hat is very good, as an engi main I want this in the game :imSorry:
Square  [author] 4 Sep, 2023 @ 4:03pm 
What do you propose?
vape bae 4 Sep, 2023 @ 3:00pm 
It's the lone ranger you uncultured fuck. Also OP the paint region ruins this otherwise good cosmetic
RyzerHUN 4 Sep, 2023 @ 2:13pm 
cowboy robin