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it's beautiful, but how it's animated irritates me. it's really fast in a way that makes it uncomfortable to look at. it's also very large and distracting.
i suggest
scale it down until the main clock is roughly the same size as the average mercenary's head
slow the animation down, and keep the hands moving clockwise instead of spazzing out all over the place. perhaps make the hands be the hour and minute hand, and sync them up so that a full revolution of the big hand is a minute, and a full revolution of the small hand is an hour, like a real clock?
We only have a single official website. Participation to the event was only possible through the official community workshop and we do not require the community to vote on submissions as the vote is done by a panel comprised of staff members.
but nice timeband
Actually, it's a pretty nice effect!