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When new update drops, the mod will be incompatible due to overwriting vanilla game files.
I will update it on the weekend.
Let me know if there any issues.
Should also recover some of the missing civics from DLC.
It no longer works because it hasn't been updated yet. Will do it soon.
Thanks for the help!
I updated the mod. Let me know if it works!
its in 00_scripted_triggers.txt on line 4143
Yes, that doesn't work right now.
There is a trigger event for it and it requires "is_flora_species = yes", but I haven't found where it checks the condition yet.
Sorry for the late reply, I took a look at the mod. Unfortunately, it will take too much time and effort to make that mod compatible due to the sheer number of traits. Unless there is a huge demand for it, I don't really have much free time to work on that.
Ere ya go
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3102648650
I can take a look at it if you link me the mod
Thanks for the feedback!
I have made the changes.
Thanks for the feedback.
1) I understand about the issue of organic maids not acquiring the bloomed trait. The trait is already enabled for maids. I only fixed the trigger condition of the trait this patch. I am not sure if that retroactively fixes in the saved game, but it should work in a new game. I just tested it by making the bloomed trait available from the game start, and I was able to choose it for maids.
2) The Idyllic Bloom civic should still be available for organic maids. I haven't changed anything about it. Make sure you don't have any other mods that overwrite vanilla civics file. This will be a mod compatibility issue.
Hi, I just checked it, and there was a small mistake in bloomed trait when I updated the mod for 3.9.3. I have already fixed it, but I am not sure if it was the cause of the problem.