Stellaris

Stellaris

Tasty Maids: Plantoid Species Trait Compatibility
53 Comments
ZeroChansu  [author] 23 Jun @ 2:18am 
Updated for 4.0.21
ZeroChansu  [author] 15 Jun @ 9:07am 
Updated for 4.0.20
ZeroChansu  [author] 18 May @ 12:14am 
Updated for 4.0.10
Ky's Lawyer 12 May @ 8:18pm 
for some reason this mod was straight up removing certain district types from me and my friends starter worlds, for example my friend (playing devouring swarm) couldnt build any district other then city districts and I couldnt build power or mineral districts, after removing this mod issue was fixed. Likely to do with 4.0 Thank you for your time, mod author :)
ZeroChansu  [author] 7 May @ 10:15pm 
@ChoiceOyster757
When new update drops, the mod will be incompatible due to overwriting vanilla game files.
I will update it on the weekend.
ChoiceOyster757 6 May @ 8:13am 
Not sure why but this mod makes everything related to biogenesis unusable, nothing related to it shows up.
Universe 4 Nov, 2024 @ 8:19am 
Thank you for the update.:steamthumbsup: The problem seems to be fixed as it no longer blocks the DLC content. Didn't have the time to check for other issue if there is any.
ZeroChansu  [author] 4 Nov, 2024 @ 5:05am 
Updated for 3.14.15.
Let me know if there any issues.
ZeroChansu  [author] 13 Oct, 2024 @ 6:07am 
Updated for 3.13.2
Should also recover some of the missing civics from DLC.
ZeroChansu  [author] 14 Sep, 2024 @ 11:51pm 
Updated for 3.13.0
ZeroChansu  [author] 14 Sep, 2024 @ 11:08pm 
@Nofe @Ambient
It no longer works because it hasn't been updated yet. Will do it soon.
Nofe 14 Sep, 2024 @ 1:20am 
Dunno why but when this mod enable and cosmic storm dlc gone. Have to disable this to use cosmic storm contents.
Ambient 13 Sep, 2024 @ 12:19pm 
No longer works with 3.13 causes every empire authority to become Generic Empire.
abateslegos 3 Apr, 2024 @ 10:19am 
it works! thanks a billion
ZeroChansu  [author] 3 Apr, 2024 @ 1:09am 
@abateslegos
Thanks for the help!
I updated the mod. Let me know if it works!
abateslegos 2 Apr, 2024 @ 8:47pm 
found it
its in 00_scripted_triggers.txt on line 4143
ZeroChansu  [author] 2 Apr, 2024 @ 8:02pm 
@abateslegos
Yes, that doesn't work right now.
There is a trigger event for it and it requires "is_flora_species = yes", but I haven't found where it checks the condition yet.
abateslegos 2 Apr, 2024 @ 7:14pm 
i noticed that gaia seeders don't bloom organic maids
ZeroChansu  [author] 14 Mar, 2024 @ 8:47pm 
Updated for 3.11.2
Lethice 15 Feb, 2024 @ 10:33am 
Aah okay, thanks for having a look at it anyhow
ZeroChansu  [author] 15 Feb, 2024 @ 8:43am 
@The
Sorry for the late reply, I took a look at the mod. Unfortunately, it will take too much time and effort to make that mod compatible due to the sheer number of traits. Unless there is a huge demand for it, I don't really have much free time to work on that.
Lethice 12 Feb, 2024 @ 6:55am 
Thanks in advance
ZeroChansu  [author] 12 Feb, 2024 @ 2:56am 
@The
I can take a look at it if you link me the mod
Lethice 12 Feb, 2024 @ 2:49am 
Think you could make this compadble with the new Nature Traits mod?
ZeroChansu  [author] 2 Jan, 2024 @ 6:25am 
@Jang Ham
Thanks for the feedback!
I have made the changes.
Jang Ham 2 Jan, 2024 @ 5:55am 
In 09_ascension_traits.txt, there is also a trait: trait_advanced_phototrophic, which is available for lithoids but not for lithoid maids
Jang Ham 2 Jan, 2024 @ 5:50am 
With this mod, Organic Maids can already have the botanic Radiotrophic trait. So is it necessary to also unlock the harvested Radiotrophic trait for them? These two traits are mutually exclusive and fungoid and plantoid cannot have the latter.
ZeroChansu  [author] 28 Nov, 2023 @ 11:52pm 
Updated the mod for 3.10.1
ZeroChansu  [author] 18 Nov, 2023 @ 5:52am 
Updated the mod for 3.10.0.
伯特莱姆 17 Nov, 2023 @ 9:56pm 
新DLC的起源用了这个之后就不显示了,求更新
ZeroChansu  [author] 20 Oct, 2023 @ 8:39am 
Quick update on bloomed trait. I found the trigger event for it and it requires "is_flora_species = yes", but I haven't found yet where it is checking it for species. So still in progress.
ZeroChansu  [author] 18 Oct, 2023 @ 8:00am 
@国民掷弹兵(幽云)
Thanks for the feedback.

1) I understand about the issue of organic maids not acquiring the bloomed trait. The trait is already enabled for maids. I only fixed the trigger condition of the trait this patch. I am not sure if that retroactively fixes in the saved game, but it should work in a new game. I just tested it by making the bloomed trait available from the game start, and I was able to choose it for maids.

2) The Idyllic Bloom civic should still be available for organic maids. I haven't changed anything about it. Make sure you don't have any other mods that overwrite vanilla civics file. This will be a mod compatibility issue.
百合园圣娅 18 Oct, 2023 @ 7:50am 
The new problem that arises now is the idea that choosing a maid species will no longer allow it to bloom in the countryside
百合园圣娅 18 Oct, 2023 @ 7:44am 
The previous issue with mod was that after the seeder was completed, the maid would not acquire the blooming trait like other plants
百合园圣娅 18 Oct, 2023 @ 7:43am 
I used a translator, so I thought there was an error in my previous description
百合园圣娅 18 Oct, 2023 @ 7:19am 
It seems that a new problem has arisen, and there is a conflict between using the maid species and the rural blooming
百合园圣娅 18 Oct, 2023 @ 6:38am 
Thank you very much. I really like your mod
ZeroChansu  [author] 17 Oct, 2023 @ 7:20pm 
@国民掷弹兵(幽云)
Hi, I just checked it, and there was a small mistake in bloomed trait when I updated the mod for 3.9.3. I have already fixed it, but I am not sure if it was the cause of the problem.
百合园圣娅 17 Oct, 2023 @ 8:41am 
Hello author, I discovered during my play that the rural blooming did not achieve the characteristic of blooming after being transformed into Gaia World in the later stage
ChouGou 22 Sep, 2023 @ 4:52am 
:steamthumbsup::steamhappy:
ZeroChansu  [author] 15 Sep, 2023 @ 10:07am 
@Alexolas Just did! Should work now with latest change now,
Alexolas 15 Sep, 2023 @ 9:12am 
on that note: did you also enable that new tiyanki seeding Origin for the maids?
ZeroChansu  [author] 15 Sep, 2023 @ 8:39am 
@Lethice Seems so. They have 7 outfits, and 2 of them are leafy.
Lethice 15 Sep, 2023 @ 8:38am 
So the plant maids still have have the correct outfits on your end then?
ZeroChansu  [author] 15 Sep, 2023 @ 8:29am 
@Lethice you will have to check on your side. The change does not affect anything besides enabling the civic for hivemind. I just tested myself, and it works fine.
Lethice 15 Sep, 2023 @ 8:06am 
And also for some reason this seems to be crashing the game when clicking on a planet with said specie ?
Lethice 15 Sep, 2023 @ 7:55am 
Um sorry but i think somehow making that change also changed the available appearances for the plant maids? no longer seem to have access to the "leaf outfit"
ZeroChansu  [author] 15 Sep, 2023 @ 6:30am 
@Lethice Thanks for the feedback. Fixed. The hivemind civics is in another file so had to edit it too.
Lethice 15 Sep, 2023 @ 6:17am 
um for some reason idyllic bloom cant be selected if you have a hivemind organic maid