RimWorld

RimWorld

[Og] Automatic Power Switch
36 Comments
Kaedys 21 Jul @ 2:13pm 
Ticks per second. Rimworld by default runs at 60 ticks per second. A "tick" is a step in the simulation, where processing of things going on occurs. Not everything is processed every tick, but the TPS of the game directly defines the actual rate that time is running in the game (in fact, in fact, increasing the speed scale just increases the target TPS).

If processing is taking longer per tick than 1/60th of a second, your effective TPS drops as a result, and the effective speed of the simulation drops at the same rate (this applies even more so on higher speed settings). Turrets consume a lot of TPS because they scan for targets regularly, which is an expensive operation, since it needs to check the status and distance RE: the turret of any pawns on the map, and it needs to do that for every turret on the map.
Bat stealer 21 Jul @ 2:06pm 
what the hell is a tps
Dr Jimothy 11 Jul @ 12:20pm 
This is how I, a turret junkie who puts at least one turret in literally every room, learn that powered turrets are bad for tps.
Thankyou.
Slim' 18 Apr @ 5:46pm 
o my god this is what i been looking for years
Mac 29 Mar @ 12:28am 
Didn't know turrets affected TPS when powered. Neat.
OganessonG  [author] 29 Mar @ 12:28am 
This mod can help you disconnect buildings that affect tps such as turrets when not used, so that they will not affect your tps anymore.
Mac 28 Mar @ 10:45pm 
Can this mod actually affect TPS in any way?
csfireworks 2 Aug, 2024 @ 10:47am 
好评~
Durandal980AD 2 May, 2024 @ 5:15pm 
on a side note, after a complete reinstall and putting OG switch right at the bottom of the mods list, it works, weird.
Durandal980AD 1 May, 2024 @ 10:43pm 
@ OganessonG yes have had the microelectronics done still nothing, ill uninstall everything and redo, see what happens.
OganessonG  [author] 1 May, 2024 @ 8:28pm 
@Durandal980AD
It works fine for me today. Do you have Microelectronics research finished? The gizmo will only show up when finishing that research.
Durandal980AD 1 May, 2024 @ 2:29pm 
Mod, Og auto p s, stopped working , did an only mod in list, the switch did not show in power. it was working yesterday, today not so much, there were no errors, and no mod updates from other mods that, I have in my list.
超赛神 18 Apr, 2024 @ 4:37am 
感谢
OganessonG  [author] 13 Mar, 2024 @ 11:25pm 
update to 1.5
this is a name yes 18 Nov, 2023 @ 3:09am 
oxygen not included is one of the games of all time.
Gerewoatle 12 Nov, 2023 @ 12:08pm 
@kinngrimm: Consider the PowerSwitch mod for some of that functionality.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=717632155
kinngrimm 12 Nov, 2023 @ 12:04pm 
oh yes and one sensor that checks if everyone is sleeping to shut down stuff that aint used
kinngrimm 12 Nov, 2023 @ 12:01pm 
Only thing missing now, that a remote sensor , triggered by f.e. enemy close by would switch on that conenction to the turrets and another sensor for low power to switch them automaticly off if i had forgotten to do so myself.
Bauxite 14 Oct, 2023 @ 11:57am 
Hot damn, didn't even think of the turrets.
Now I'll have a reason to use switches.
OganessonG  [author] 29 Sep, 2023 @ 8:54pm 
@Moonarian 我刚刚试了,是兼容的
Moonarian 29 Sep, 2023 @ 6:35am 
请问这mod是不是和Power++不兼容?我研究了微电子基础,但电源图标旁边还是只有power++的图标没有该mod的图标
Scorpio 23 Sep, 2023 @ 2:47am 
@lunarWITCH yeah scanning is terrible optimised in the game and mods like CE make it worse
faenadia 11 Sep, 2023 @ 11:02pm 
god, i didn't realize that a hundred of turrets where the ones that killed my tps before i tried this mod, thanks man
Avarice 11 Sep, 2023 @ 9:14pm 
I was just thinking how I wanted a mod just like this. Than I saw a duplicant looking at me. Laughed and looked at the mod... Wait this was the mod I was just thinking I wanted. Welp time to try it!
子尘 11 Sep, 2023 @ 8:10pm 
在贴吧看到的qwq
Mattie Rethyu 9 Sep, 2023 @ 9:01am 
Thank you, I've been waiting for exactly this mod for the last eight years.
UltraEmailMan 8 Sep, 2023 @ 3:00pm 
@Prettymuchblue

Ticks per second. Basically how fast your game runs.
1x speed is 60 TPS
2x speed is 180 TPS
3x speed is 360 TPS (720 if everyone's asleep)
and 4x (dev mode) speed is 900 TPS.
8 Sep, 2023 @ 11:53am 
神中神!!!!
Prettymuchblue 8 Sep, 2023 @ 8:24am 
What is tps?
natthegreat668 7 Sep, 2023 @ 1:06pm 
GOATed along with 1x1 small sleeping spots. Yes king. Save my TPS please. Also sucks that huge maps naturally kill TPS.
CTH2004 7 Sep, 2023 @ 8:49am 
Cool! Thanks!

and, glad you like my idea, maybe one day, eh? (:
OganessonG  [author] 6 Sep, 2023 @ 8:40pm 
@CTH2004
It means that when you active them together, they can work, but there will be some hidden conflicts that may cause error for other mods.
And your idea is great, but it's beyond my ability. Sorry about that :(
CTH2004 6 Sep, 2023 @ 8:42am 
what do you mean "soft incompatible with Auto Flicker"?

also, here's an idea: a "power grid", that allows you to do 2 things:

1. "Bind" switches together, so you could, for instance, have it so 2 switches are connected, and both toggled independently. After all, during a raid, do you really need power to your TV's?
2. control all switches from one location, allowing you to quickly select them (And name them). Also, group them, so you can toggle multiple at once!

then, a new switch. The "relay". It comes in 2 versions: the powered and the non-powered version. The powered version turns off when it no longer receives power from a separate cable, and the non-powered turns off when it recievs power from a second cable. Now controlling one switch effects others!

Just some thoughts! Either way, great mod!
OganessonG  [author] 6 Sep, 2023 @ 5:50am 
@kotobike You can make a separate translation mod, because it's a more common way and it will be more convenient for Russian players.
If you don't know how to make a translation mod, just translate the description (in steam text formatting) and the button, and reply here.
番茄菜香 6 Sep, 2023 @ 5:23am 
:meepstarry::steamthumbsup:
The Blind One 6 Sep, 2023 @ 2:01am 
It's cool because it requires research :lunar2019crylaughingpig: