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The only other mod I had activated was a simple player cheat mod I made, which shouldn't conflict with this mod.
I loaded up a campaign with Gorbad, and he has is new units, but when I loaded up one with the DP, he didn't have any better units.
-- EMPIRE - Elspeth
{faction_key = "wh_main_emp_wissenland", subtype = "wh3_dlc25_emp_elspeth_von_draken", forename = "names_name_562999513", units = {"wh3_dlc25_emp_inf_nuln_ironsides", "wh3_dlc25_emp_inf_nuln_ironsides", "wh3_dlc25_emp_inf_nuln_ironsides", "wh3_dlc25_emp_cav_knights_of_the_black_rose", "wh3_dlc25_emp_cav_knights_of_the_black_rose", "wh_main_emp_art_helstorm_rocket_battery", "wh3_dlc25_emp_veh_steam_tank_volley_gun"}},
This just dosnt work for me, the game goes back to default with any alteration, unaltered the mod works just fine
Remove, copy and paste extra units, everything brakes the mod for me, advice?
Otherwise I've enjoyed every other lord I've used and appreciate the work.