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Regional Unit Names
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2817215852
I'd love to see regions included, like the original.
There are issues with Chinese translation
The numbering issue only exists on numbers 1-3
For example, currently it is the “帝国 第1一 长矛兵营地”
The correct usage should be“帝国 第1 长矛兵营”
Chinese characters in the numbering system
一=1
I don't know the usage of "营地"
Using "第XX营" to represent organization in the Chinese context
I don't know English, I apologize for any errors caused by the translation software。This is a great mod。
Will you ever update it? And will there be an exclusive version for the empire? :D
But it would be indeed be very cool to just add a submod that e.g. removes all changes to other races than the Empire, if the user so desires <3
It's the kind of "my first mod" situation that any user that wants to give modmaking a try can only dream about - if anybody wants to give this a shot, let the others know. I can't mod but I'm pretty sure that to do that, one would have to find a central table that assigns the changes the mod makes to races and/or factions. The submod should - when present - basically hide/remove all changes here except to "reikland" or "empire" (race). Does that roughly make sense, @Filthy Pollo? Thanks!
P.S. Well, the multi language support might result in much longer tables :)
1. It looks like the new units added to the Altdorf garrison when it was upgraded to tier 2 have the special names applied, but not the original units. Not clear if this is working as intended. I wasn't expecting garrison units to be affected at all.
2. Recruited a secondary lord and four units of archers, who had the correct names. Then I recruited two units of spearmen to the same army, but instead of being the 1st and 2nd battalions (they were the first units of spearmen I had recruited in the game) they were the 5th and 6th battalions (matching their position in the army, rather than globally).
@Chuckawookie There is this mod called Regional Unit Rename, it seems that if it fits your idea, by default they recruit units with names from this region. You can also change region to province if you use MCT.
Thanks for your comment, I hope you enjoyed it with mod.
THANK YOU!