RimWorld

RimWorld

War Crimes Expanded 2 Core (Updated)
167 kommentarer
困困七七 15. juli kl. 8:59 
- PREFIX com.Axolotl.rimworld.mod: Void Axolotl.MoeLotlPrisonerAutoCutTailPatch:Prefix(Pawn_GuestTracker __instance, Int32 delta)
- POSTFIX Mersid.WCE2Updated.Core: Void WarCrimesExpanded2.HarmonyPatches:GuestTrackerTick(Pawn_GuestTracker __instance, Pawn ___pawn, GuestStatus ___guestStatusInt, PrisonerInteractionModeDef ___interactionMode)
at Verse.Pawn.TickInterval (System.Int32 delta) [0x0020d] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Thing.DoTick () [0x000eb] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00039] in <fcfab19af5d14a608a65ebd77f29482f>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
QAQ
困困七七 15. juli kl. 8:59 
Exception in RimWorld.Planet.WorldPawns.WorldPawnsTick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 858702B0]
at RimWorld.SlaveRebellionUtility.CanParticipateInSlaveRebellion (Verse.Pawn pawn) [0x00006] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.SlaveRebellionUtility.InitiateSlaveRebellionMtbDaysHelper (Verse.Pawn pawn) [0x00000] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.SlaveRebellionUtility.InitiateSlaveRebellionMtbDays (Verse.Pawn pawn) [0x00073] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.Pawn_GuestTracker.GuestTrackerTickInterval (System.Int32 delta) [0x000d1] in <fcfab19af5d14a608a65ebd77f29482f>:0
- PREFIX com.Axolotl.rimworld.mod: Void
Cantaloupe The Clown 14. juli kl. 10:25 
if anyone else who uses Niilo's QOL is getting a ton of errors on startup when paired with this mod, disable "warn about potential error suppression" in the NQOL mod settings (under misc settings)
Big Lez 9. juli kl. 11:32 
Is there a bug where special colonists can't have war crimes operations performed on them? I took a cult escapee prisoner who could self-resurrect, but when I go to operate on her only the vanilla options show up.
😑 7. juli kl. 17:25 
oh hell yeah, thank you sir.
VelxraTV 7. juli kl. 1:09 
Thanks for the update. My prison full of prior enemies could not create the needed human potatoes without you.
PHCGamer 6. juli kl. 17:24 
Can you add Alpha Memes support? I feel like the Sadist meme should definitely require torture as always respected.
GHOST 6. juli kl. 17:08 
thanks for updating!
Mersid  [ophavsmand] 6. juli kl. 16:50 
Updated to 1.6. As for the neutroamine incubator, it looks like it's been broken for as long as I've updated this mod. From digging through the code it looks like it should create growths, chemical damage, and cancer on EMP, but there's no way to actually extract the neutroamine growths.
FirePlox 2. juli kl. 3:44 
1.6?
fishy9s 1. juli kl. 23:27 
Does the neutroamine incubator still work? I’ve had a guy with it for 2 years with no effects besides chemical damage.
Synanti 1. juli kl. 12:20 
Please update, game is unplayable without it
ThcGM 30. juni kl. 6:00 
to be fair lobotomizing prisoners isn't that great due to pain decreasing
Atomik Doctor 25. juni kl. 22:53 
@azoorfox annoying as always I see, how many threads are you gonna post the same crap in.
AzoorFox 21. juni kl. 6:00 
UPDATE WHEN????????????
Shinoxxi 16. juni kl. 15:41 
@Mersid this is my fav mod. PLEASE add more torture methods.
Mersid  [ophavsmand] 11. juni kl. 15:57 
Will look into it.
Frankie Bobatelli 11. juni kl. 11:49 
will you be updating this to 1.6?
richarddm1144 6. juni kl. 23:10 
l like to lobotomy my prisoners in rim
MichalPl111 3. juni kl. 13:40 
I literaly use this mod just to discourage my organ doners from changing there minds
MagicRobo 2. juni kl. 18:49 
good mod and all, but it absolutely makes looking through operations to find the right one actual torture. it takes me an hour to find where i can implant something on my pawn, trying to look through all the "hack off this" and "mutilate that"
footman 2. juni kl. 3:40 
doesent work anymore
doliver1999 10. maj kl. 18:21 
l like to lobotomy my prisoners :steamhappy: in rim
Mersid  [ophavsmand] 24. apr. kl. 22:26 
I'm still on 1.4 for now; will take a look in the future and see what's up with that.
DanScallion 24. apr. kl. 12:55 
Yep, doesnt work on creepjoiners
cat2002 16. apr. kl. 15:39 
Hey there, there's a bug where you're unable to do any of the surgeries on creepjoiners, this is due to you requiring a recipeUser of human, you should instead change it to have the <humanlikeOnly>true</humanlikeOnly> tag.
Urinal Cake 26. mar. kl. 15:40 
any way to disable raiders from spawning with implants from this mod? the big bad heavy tribal guy that was supposed to beat down my colony has a stomach clamp
lostormisplaced 10. mar. kl. 16:28 
Just used the mutilate face with acid operation and it burned off their whole head. Wasn't a failed operation or anything, just, well, no head.
Jeffigy 2. mar. kl. 19:20 
Any shot at a light version of this mod? There are things that I like (hacking limbs off, neutroamine growth) but far more that I don't (implants, weird stuff). It'd be cool if there was a toned down version of this.
|_| Clyax 25. feb. kl. 4:10 
While I am happy this mod exists and has existed for years now, even I as a Rimworld fan feel squeamish re-reading the description of this mod.
LarsSvengard 20. feb. kl. 12:14 
@>:3 capture them, and then warcrimes ig
>:3 24. jan. kl. 4:14 
I can’t torture a pawn who dared to leave me, what should I do?
gunns22 19. jan. kl. 18:43 
@Mersid So... Do you do updates to this mod besides version ports? And if not, do you know somebody who does?
Nairagorn 19. jan. kl. 11:14 
A suggestion for non-ideology folks, not sure this is even possible but: a trait like psychopath, but instead have "sadistic", for a pawn to get positive thoughts about torture
OrangeQuill 17. jan. kl. 19:17 
Yeah hey we could also just-Not torture our prison-wait we can get Neutroamine from them?
Viscount Danku 17. jan. kl. 14:51 
Neutroamine sacks do not seem to grow on a prisoner. Anyone has similar problem?
Dr. Quackers M.D. 13. jan. kl. 14:58 
conflict with senator system in VFCE
Dr. Quackers M.D. 13. jan. kl. 14:58 
RimWorld.Planet.WorldComponentUtility:FinalizeInit (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch4 (RimWorld.Planet.World)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run
Dr. Quackers M.D. 13. jan. kl. 14:57 
MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GenerateOrRedressPawnInternal_Patch1 (Verse.PawnGenerationRequest)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GeneratePawn_Patch4 (Verse.PawnGenerationRequest)
VFEC.Senators.WorldComponent_Senators:GenerateSenator (RimWorld.Faction)
VFEC.Senators.WorldComponent_Senators/<>c__DisplayClass11_0:<CheckInit>b__0 (System.ValueTuple2<bool, bool>)
System.Linq.Enumerable/SelectIPartitionIterator2<System.ValueTuple2<bool, bool>, VFEC.Senators.SenatorInfo>:ToList ()
System.Linq.Enumerable:ToList<VFEC.Senators.SenatorInfo> (System.Collections.Generic.IEnumerable1<VFEC.Senators.SenatorInfo>)
VFEC.Senators.WorldComponent_Senators:CheckInit ()
VFEC.Senators.WorldComponent_Senators:InitFromZero ()
VFEC.Senators.WorldComponent_Senators:FinalizeInit ()
Dr. Quackers M.D. 13. jan. kl. 14:57 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
RimWorld.Faction:get_OfPlayer ()
WarCrimesExpanded2.Recipe_BludgeonBodyPart:ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List1<Verse.Thing>,RimWorld.Bill)
RimWorld.PawnTechHediffsGenerator:InstallPart (Verse.Pawn,Verse.ThingDef)
RimWorld.PawnTechHediffsGenerator:GenerateTechHediffsFor (Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GenerateNewPawnInternal_Patch7 (Verse.PawnGenerationRequest&)
(wrapper dynamic-method)
Shinichi Izumi 12. jan. kl. 4:21 
Thanks for the update you fucking legend x x love you
Лунь 12. jan. kl. 1:27 
Is your mod great when it will be on version 1.5?
Skulli [GER] | Alexander 10. jan. kl. 9:33 
@RutraNickers
Thank you :D I haven't seen this option :)
Krusaeider 10. jan. kl. 8:50 
This mod and Dubs Mint Menus dont work perfectly fine together, the operation menu in the health tab gets bugged. Any idea why ?
RutraNickers 10. jan. kl. 5:43 
@ Skulli [GER] | Alexander
There are research you need to do to unlock more torture options.
Skulli [GER] | Alexander 9. jan. kl. 11:14 
Hey,
I am facing the issue that I do not see all torture options in my game. On prison tab I can see that I can torture someone. On surgery tab I see that I can put someone into coma, add slave brand or practice surgery. But that's it. I do not see all the stuff mentioned in the descriptions. Checked workbench etc for the implants e.g but nothing.

I do not own all DLCs, only Biotech. Only mods installed too are Harmony, RimHUD and Multiplayer.

I use an existing save but also checked a new one. Current Version is 1.5.

Maybe someone able to help? Thank you :)
1 chair 3. jan. kl. 3:04 
is it possible to add a surgery that surgically implants, like, a brick or something
Zndry 10. dec. 2024 kl. 10:29 
thank you so much
Говнодавыч 5. dec. 2024 kl. 14:13 
Самый полезный мод на Римку
Cosmic Meatball 5. dec. 2024 kl. 10:24 
what does tending the coma affect?