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(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch4 (RimWorld.Planet.World)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GeneratePawn_Patch4 (Verse.PawnGenerationRequest)
VFEC.Senators.WorldComponent_Senators:GenerateSenator (RimWorld.Faction)
VFEC.Senators.WorldComponent_Senators/<>c__DisplayClass11_0:<CheckInit>b__0 (System.ValueTuple2<bool, bool>)
System.Linq.Enumerable/SelectIPartitionIterator2<System.ValueTuple2<bool, bool>, VFEC.Senators.SenatorInfo>:ToList ()
System.Linq.Enumerable:ToList<VFEC.Senators.SenatorInfo> (System.Collections.Generic.IEnumerable1<VFEC.Senators.SenatorInfo>)
VFEC.Senators.WorldComponent_Senators:CheckInit ()
VFEC.Senators.WorldComponent_Senators:InitFromZero ()
VFEC.Senators.WorldComponent_Senators:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
RimWorld.Faction:get_OfPlayer ()
WarCrimesExpanded2.Recipe_BludgeonBodyPart:ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List1<Verse.Thing>,RimWorld.Bill)
RimWorld.PawnTechHediffsGenerator:InstallPart (Verse.Pawn,Verse.ThingDef)
RimWorld.PawnTechHediffsGenerator:GenerateTechHediffsFor (Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GenerateNewPawnInternal_Patch7 (Verse.PawnGenerationRequest&)
(wrapper dynamic-method)
Thank you :D I haven't seen this option :)
There are research you need to do to unlock more torture options.
I am facing the issue that I do not see all torture options in my game. On prison tab I can see that I can torture someone. On surgery tab I see that I can put someone into coma, add slave brand or practice surgery. But that's it. I do not see all the stuff mentioned in the descriptions. Checked workbench etc for the implants e.g but nothing.
I do not own all DLCs, only Biotech. Only mods installed too are Harmony, RimHUD and Multiplayer.
I use an existing save but also checked a new one. Current Version is 1.5.
Maybe someone able to help? Thank you :)