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My newest mod that will probably be a full mission pack in the future when its finished.
But I am happy you tried it and found it unique I wanted to make it seem a little different.
This is a good point to expand upon these things you now know how to do so that you can create something that has more cohesion, because that's what this lacks the most. You can use the scenario camera to make cutscenes that are important for orienting the player and giving context. I say this mostly because I found myself finding that there was an A and B to objectives but I had no real idea what or where those were until I stumbled upon them. Having a cutscene layout these details before letting the player loose helps a lot.
I really appreciate that you took the time to learn how these fundamental concepts work. It doesn't have to be a super complex extra game mode to be fun. And, you created something that doesn't crash upon startup which not even I can do now a' days.
P.S. on the future you could make every friendly npc hold position and maybe add a reinforcement system