tModLoader

tModLoader

Display Character Stats
20 Comments
Cedminer66  [author] 22 Jun @ 7:02am 
Not at the moment. I will try to implement it, problem is TmodLoader's way of checking this stat doesn't simply use a number to store the player's ammo cost chance data, but instead checks for if any individual vanilla effects are activated. (like the ammo box, ammo reservation potion, etc)

In short, i will add this stat eventually but it most likely won't support ammo consumption effects from mods
majorcampbell 22 Jun @ 3:52am 
will it show ammo consumption chance
【Bot1】 2 Dec, 2024 @ 10:52am 
@Cedminer66 No worries, thanks for your reply:GiveHug:
Cedminer66  [author] 28 Nov, 2024 @ 1:23pm 
@SonicX8000 At the time of making the mod I was still new to Terraria modding so I only knew how to make Info Displays and not custom Inventory UI. If I ever decide to overhaul this mod (when tModLoader 1.4.5 comes out) then i'll probably consider doing that.
SonicX8000 23 Nov, 2024 @ 12:50pm 
I dunno if you can make an icon above or below the Defense Icon when in the Inventory Menu to show the stats instead when you hover over it instead of the stats display, at least as another option. Though there prob should be an option to move it's location in case it overlaps with another mod adding in another icon. (Thorium adds in a gold shield icon above the Defense Icon which shows your DR, last time I checked.)

I could say you can apply that to the Defense Icon itself since it only shows the Defense Value when hovered over, but that depends if any other mod touches that which could lead to some conflicts.
Cedminer66  [author] 21 Nov, 2024 @ 5:35am 
This happened to me with a TModLoader update where not all stats would show up if there are too many info displays at once.

I guess for now you can disable the visibility of the stats that you don't focus on, but because this has to do with TmodLoader internally then I don't know how to fix this, sorry.
【Bot1】 6 Nov, 2024 @ 12:19pm 
I really like your mod and thx for it. But even if I disabled all the mods and open your mod I can't get all the stats. And I think it works well at first, do you know how I can fix it? Here's my screenshot [img.chkaja.com]
Cedminer66  [author] 9 Sep, 2024 @ 7:57am 
@Async Void I did realise that months ago but never knew how to change it until recently. I’ll set it to Client once i have access to my computer i’m making the mod with.
Async Void 31 Aug, 2024 @ 4:52pm 
set the mod to client side doesn't make sense being normal/server side pls
Cedminer66  [author] 22 Apr, 2024 @ 6:35am 
@Repair Man good idea, thanks for the feedback.
Cedminer66  [author] 22 Apr, 2024 @ 6:35am 
@neonzin Default keybind for toggling is L. If that doesn't work you might need to assign it first.
Repair Man 21 Apr, 2024 @ 6:05am 
(easier solution)
OR make an option in the mod settings to set the default display status when joining the world
Repair Man 21 Apr, 2024 @ 6:04am 
I beg you make so that the display toggle saves when rejoining
I find myself disabling the display every time I join my world
Neonzin 20 Apr, 2024 @ 6:28pm 
how i use it?? :(
Cedminer66  [author] 15 Jan, 2024 @ 11:17am 
Good idea, i will add that in a patch later on.
CptnRedstone 8 Jan, 2024 @ 6:25pm 
Super useful mod, thanks!
Small request, could you add a "Max Sentries" counter below "Max Minions"?
Cedminer66  [author] 3 Jan, 2024 @ 2:27pm 
Yes. When cycling through the classes (via the change damage stat keybind, which is K by default), modded classes should have their mod name it belongs to next to them.
Umbra 1 Jan, 2024 @ 8:57am 
do the stats work with modded classes like the beekeeper class?
a user 11 Nov, 2023 @ 11:09am 
yeah!!!
eloas3  [author] 9 Sep, 2023 @ 9:15am 
Finally a good mod!!!