Garry's Mod

Garry's Mod

[ArcCW] Star Wars: Republic Z6
12 Comments
JustLego 1 Mar @ 8:33am 
Have you ever considered adding the function to possibly toggle a personal shield like the Z-6 in fallen order or jedi survivor? Would be a really cool perk to incorporate if you ever feel like updating it
Lunneth Arc 30 Apr, 2024 @ 8:48pm 
Only complaint i have is the overheating system. Otherwise, no problem.
R@ 21 Sep, 2023 @ 7:28pm 
Bolts are only red when you turn on physical bullets.
R@ 19 Sep, 2023 @ 3:03pm 
Bolts still look like they're red while the muzzle flash is blue.
meeks  [author] 11 Sep, 2023 @ 2:51am 
@Grady <3
Grady 11 Sep, 2023 @ 12:19am 
best z6 yet
meeks  [author] 10 Sep, 2023 @ 8:27pm 
Updated. Fixed a small error
R@ 10 Sep, 2023 @ 7:03pm 
I was more talking about using different ammo types like smg1 or pistol ammo for red blasters and pulse ammo for blue blasters, since different color tracers meant different gases being used in universe.
meeks  [author] 10 Sep, 2023 @ 6:25pm 
@R Ill fix that today ! And yes ! Theres different muzzle flashes and tracer colors.
R@ 10 Sep, 2023 @ 6:13pm 
Cool blaster and everything seems to be working. The only off things I could find are the tracers/bolts are still red instead of blue while the muzzle flash is blue and there being a missing texture on the world model when it's spawned on the ground with a tool gun. And have you thought of having different blasters that have different bolt colors/use different gas types could use different ammo types to represent those different gases?
Spicy 9 Sep, 2023 @ 5:14pm 
Big gun :)
Kraken 9 Sep, 2023 @ 5:02pm 
z6 go brrrr