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Thoughts?
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+ Major loot imrpovements
+ Better implementation of new BCE items
Getting valueable help every here and then.
Thankful for every report/feedback/suggestion that allows me to fix the bugs and improve the balances.
Thanks for the feedback!
How can I donate to you and your cause? Because of you, my friend and myself have been co-op playing this whole campaign and have never had more fun.
I can't appreciate you enough and if this is only one person.. then you deserve a freakin medal... and the very least a reward. Bravo man... bravo.
https://discord.gg/NU5UTw88YS
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+ implementation of Illuminati Questline loot (optional)
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+ In addition to the Fleatown crate, which is being provided by BCE Markets, there are three more BCE special loot crates to find.
So I tested the save game before I noticed the items were missing, which meant I had to go back about 2 hours into the game and by then they were probably already gone. Then I have the next autosave after finishing the last fight in Fleatown Flea Market, because the AI is pushing squads there every 10 minutes and luckily I still had everything in my inventory. A quick look at the log from the day before yesterday and apparently several BCE mods could not be loaded when starting the game because the mod required for this on which the others depend was recognized as outdated. I have no idea, I must have ended the game right during your update phase and started it again shortly afterwards, I assume. No matter how it came about, I lost almost 3 hours. But it's not a problem at all, because I've already taken them out again during the evening ;-) so everything's fine
Can that be adjusted in the MOD or is a 'game thing'?
Any way thank you very much for this and all the other MOD's you guy's created, this game deserves more attention and your mods make this game worth play even more!
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+ Implementation of BCE Alien Technology items
+ Major balance overhaul: All medium (kevlar) & heavy armors improved
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+ Nokia Diamond Deal Endgame Missions added to the loot tables
Newest BCE update involves a new tool to support players who want to go less on the crafting and instead use BR and the kinds.
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+ Cacao Junk trader now trades for $-Bundles instead of coins
+ Cacao Junk trader stock updated
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+ Chemicals can be obtained from one of the lootboxes, Boss Blaubert, the witch and in sectors A2 & B10U & some other places in addition to the subway quest
"All BCE items can either be sold..."
And i'm pretty sure, it worked before, if i remember correctly, i could sell weapons and armor. Other things i not tried at this time. Then i installed Expansion of tactical maps, which caused some problems, and Oneclicksell. Then the "non issue conflict" between BCE and BCE Loot happend, I unsubscribed from Eotm an Ocs and since that time i can't sell anything. I startet a new run and still can't sell weapuns and armor, no BCE things either. Only diamonds, bags of coins and artefacts.
Hopefully i have no alzheimer desease... 🙈😬
Started new game, same problem.
Don't know whats going on here.
After disabling this mod Russian is gone.
Thanks for the hint.
Right click menu in inventory view is now english, what was german formerly and selling prices now are very low and maybe scrap parts also.
The only other mod new installed possibly interact with inventory is Onclicksell.
Disabling this however there are no changes.
Or i need to start new game.
I not really care about the language in inventory menu but these low selling prices i don't like much and i don't know from which mod this can come.
And keep up your good work, i really like the whole BCE stuff
Expansion of Tactical Maps?
Will try to figuring out from which mod Russian comes from when i start a new game. Learned Russian in school ages ago, so it's more ore less cosmetical problem only, but, long term slightly confusing.
The conflict is a non issue: BCE adds starting loot to mercs and BCE Loot overhauls it too, but to a larger extent. When BCE Loot is a loaded mod, the overhaul of BCE Loot starting gear overhaul is active. If you play BCE without BCE Loot then you still get the start gear changes from BCE.
Concerning the language: I suggest you to change game language to English, as BCE and most other mods are only available in English. If you install the game in German, then you will still get the mod in English and have a mix of them. I don't know where the russian is coming from in your game, I don't have that. Must be a russian mod or overhaul that you use.
https://ibb.co/zsN89MS
https://ibb.co/m9dr2NX
And language in inventory is mix from english, german and russian.
(german is game language)
https://ibb.co/ZKg7MVL
Any hints?
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+ More Plant Material supplies
+ More Meds supplies
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+ Refinement of loot tables and addition of new items
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+ Merc start gear overhauled and improved with higher variety of items