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I just want to let you know, that currently Nuzoxs cant be treated with Odyssey's new 'Sentience catalyst'. Maybe you want to change this.
(I have sadly accepted that they don't nuzzle, no matter how cute they look. But according to your description, it's probably for the better! ;) )
Included the log file here hope it helps
https://pastebin.com/9hJgfQXX
- Done
crows are awesome, i guess
I was having the same problem, and it was being caused by Too Many Mods - Compats and Rebalance .
I fixed it by going to: Mod Options --> Vanilla Expanded Framework --> Toggleable patches --> and setting enable wing integration to false (requires a restart to kick in).
- That's.. an old issue I fixed before I even released the mod O.o Will take a look later.
I'm having a persistent issue where female Azaphrae would spawn without wings. The Female Wing endogene says doesn't apply because it's being overridden by the Male one, but the Male Wing endogene says it doesn't apply because the pawn is a female. I can fix the problem by going into dev mode and deleting the Male Wing endogene, but it's rather inconvenient.
Hugslib log: https://gist.github.com/HugsLibRecordKeeper/62ea50672a5bba01aa59a26096d18dbe
- Technically yes, as the male and female genes are separated, I can have different stats on them.
- The forcing of bodytypes is to match their lore, yes, and it's very annoying to get it right XD I get wanting even thiccer ladies but you'd have to change every single mention of a forced bodytype to change it.
And thank you!! I enjoy working on xenotypes. <3
I also noticed that the tails, horns, and wings force the female and thin bodies on any pawns that have them; I don't expect this to be changed since it seems to have been done to fit the lore of your species, but I figured I'd mention it anyways just in case there are any other weirdos like me reading this who want even musclier musclegirls. It's super easy to change guys you just have to delete that line!
Also also I just wanted to thank you, Erin, for your mods. They're all really cool! I love your xenotype concepts!
Oh yeah I forgot about 1.5 LOL please take your time
- I'll.. Have a look at it when I can. I'm currently in the process of updating everything to 1.5, so I'll try to remember to take a look when I get to the Azaphrae.
- the males are smaller, hence why they can move faster and dodge better. The females being able to jump is enough of a combat boost imo.
- the difference is the frameworks. This one uses the official Biotech system, the other ones use HAR. They're very similar in actual function.
I want to say that instead of the pawn being labeled as "race name" they will be labeled as "Human (race name)" and have aspects of the race mod.
Is that how it works?
- You can use both
Yes, I missed the <geneClass>VanillaGenesExpanded.GeneGendered</geneClass> part of your addition to make it work, now it does.
- Some stuff is from VE Framework.
Dug into your mod a bit and noticed the <forGenderOnly> tag, but when I try to make genes from other mods, or even Vanilla, use that tag, it doesn't seem to work and applies all genes to the pawn, no matter their gender.
Why is that? Is it that I need to make a reference elsewhere I am missing or is it because I need to make custom logic, maybe in a .dll file, which is WAY beyond my abilities right now?
Things I get for carelessness… rolled two perfectly compatible azaphraes of same age for tribe scenario and only after start did I notice that the girl is lesbian
Guess I’ll try fishing for dominant gene pack
Thanks for your amazing mods!
- Yeah cos most of their genes are gender specific, and with the way they're inherited, which is randomly, I can't control if a sleeping gene pops up or not. =/ Sorry.
The only issue I’ve had is that hybrid female child inherited male asaphrae gene without female one resulting in a dormant gene
- not too rare, they spawn in colder biomes if I remember correctly, but it's all random chance at the end of the day.
- Nah they're not paired in any real special way, as I had to fiddle with the genes a LOT for them to work how I wanted them to. X.x I was close to giving up when it finally worked haha.
- ...I don't know, in all honesty. The way I had to do the genes was to get them gendered. I don't know if kids will inherit them properly, because it's random. I don't know if there's anything I can do about it, either. =/
- that would go directly against their lore. :3
- Happy birthday? XD
10/10, would install this mod again
anyway W mod would install 10/10