Stellaris

Stellaris

[DEPRECATED] Negative Trait Formula Fix
26 Comments
Zedrin 30 Jun @ 12:22pm 
any news on a 4.0 version?
Zorlond 8 Dec, 2023 @ 11:17am 
I dunno, seems perfectly natural for every immortal to go through a 'Rick' phase...
savadrin 4 Dec, 2023 @ 4:41pm 
update for 3.10.2?
TY 26 Nov, 2023 @ 8:45am 
I see, standard operations. Thanks
Porev  [author] 24 Nov, 2023 @ 5:10pm 
@RMD🦆ck
Should be, as long as it doesn't change the file listed in the description. If it does, the mod that is loaded last would "win" the conflict.
TY 23 Nov, 2023 @ 2:18am 
Nice. Theoretically, this should work even with a mod that adds leader levels, yes?
Porev  [author] 17 Nov, 2023 @ 11:33am 
@kroganwar22
Sure, go ahead!

@RMD🦆ck
Yes.

@G0ldheart
No, we don't have the time to maintain multiple versions. Besides, the point of this mod is to kinda "fix" vanilla behavior. Removing negative traits altogether would be a bit too much.
kroganwar22 17 Nov, 2023 @ 7:34am 
Hi. @Porev and @pPrincessStabbity I have permission from you guys to use Mass Effect Asari civilizations and want to update it for my total conversion, however you guys have made this mod a requirement for the Asari mod. Do I have permission to use this as well?
TY 11 Nov, 2023 @ 11:19pm 
Save game compatible?
The Emperor 26 Oct, 2023 @ 10:21pm 
This is a great fix for my playthroughs thank you
Demognomicon 6 Oct, 2023 @ 7:28am 
I don't suppose you could make a version (or option) that completely removes negative traits?
Nanao-kun 3 Oct, 2023 @ 12:23pm 
Huh, I never knew this was even a thing. So many hidden mechanics in this game.
willyml4 19 Sep, 2023 @ 7:48am 
Thank You! Thank You! Thank You! This is just what I was hoping for. Finally, I can go back to my Drow species conquering the galaxy. :pride_smirk:
doctornull 17 Sep, 2023 @ 8:43pm 
Yeah my regular empire is now accumulating negative traits at the expected rate. Thank you!
Porev  [author] 17 Sep, 2023 @ 11:12am 
Fixed.
Thanks @doctornull for the report.
Porev  [author] 17 Sep, 2023 @ 9:56am 
@doctornull
You can modify events/paragon_events_2.txt and uncomment logging on line 461. It looks like this:
log = "Chance %: [This.GetName], [scriptval__leader_yearly_chance_for_negative_trait]"

After it's uncommented you'll be able to see yearly chance for every leader currently in the game in game.log
doctornull 17 Sep, 2023 @ 9:54am 
@Porev - what's your discord ID?
doctornull 17 Sep, 2023 @ 9:36am 
Quick question -- is the formula discounting the leader's starting age?

It seems to be grouping up negative traits on newly hired leaders, who start out with a few decades behind them, but should be considered "fresh" from the perspective of the formula.

The pattern held up at 1 neg trait per year through 2211 (now across 6 leaders).

I'll see if my Discord still works. No promises, it's not something I use regularly.
Porev  [author] 17 Sep, 2023 @ 9:31am 
@doctornull
Yeah, this doesn't look good. Can you contact me through Team Nessassity discord? It's unfortunately not as simple as grepping.
I'd be grateful for your help.
doctornull 17 Sep, 2023 @ 9:05am 
Here's the species, nothing outside vanilla in this case:

https://i.imgur.com/h4bEuJj.jpg
doctornull 17 Sep, 2023 @ 9:03am 
... and now 7 negative traits across 5 leaders ( still in 2206).

https://i.imgur.com/KGLrHNe.jpg
doctornull 17 Sep, 2023 @ 8:57am 
I'm seeing about 1 negative trait per year on my normal-lifespan humanoids, e.g. 6 negative traits across 5 leaders by 2206.

https://i.imgur.com/l5z7tK6.jpg

What should I grep for in the logs?
Porev  [author] 17 Sep, 2023 @ 2:28am 
@doctornull
For normal lifespans? Definitely no. Species with reduced lifespans are affected though.

Formula changes are pretty simple and straightforward. Species with a lifespan of 80 years will get incremental increases to get a negative trait:
Vanilla: every 20 years
Modded: (80 + 5) / 4 ~= every 21 years

300 year lifespan:
Vanilla: 20 years
Modded: (300 + 5) / 4 ~= every 76 years

50 year lifespan:
Vanilla: 20 years
Modded: (50 + 5) / 4 ~= every 14 years

Do you have a specific setup or a savegame for me to look at? I've got logging set up to monitor any unintended behavior.
doctornull 16 Sep, 2023 @ 11:30pm 
Negative traits seem to come a lot faster for normal lifespan species with this mod.

Is that also intended?
Cheesemongle 15 Sep, 2023 @ 12:31am 
venerable my beloved
Princess Stabbity  [author] 14 Sep, 2023 @ 3:34pm 
Should you discover any more issues with long-lived leaders, or anything specific to our mods, please let us know on our official Discord [discord.gg]. It's the fastest and comfiest way to contact us, and to stay on top of Team Nessassity news!