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(ai_allegiance player human)
(ai_allegiance human player)
You can also do this for the covenant, sentinels, flood, or any other team ID that you want to be allied with at the game start. Without this you'll just get shot at by everyone when you load into the map.
(script startup gamesettings
(cinematic_show_letterbox false)
(fade_in 0.0 0.0 0.0 250)
(sleep 5)
)
and this one is a basic AI respawning script.
(script continuous <give-me-a-unique-name>
(sleep_until (< (ai_living_count "<write-your-squad-name-here>") 1))
(sleep 100)
(ai_place "<the-same-squad-as-stated-above>")
)
You'll need to copy and paste the above script for each of the squads you want respawned on your level. One for each basically. This needs to be pasted in a text document that has been saved as a .hsc file, and it placed in the /data directory that matches your level's path in the /scenarios directory.
https://docs.google.com/spreadsheets/d/1cBaShUUqxSmSjN0-AGNxCE_kI83b7ms1-QY-AMKRlCk/edit?usp=sharing
Honestly I thought a lot about making campaign variants of the H3 maps. As you mentioned, there are limitations to the multiplayer versions such as the pool of dialogue getting stripped, no way to change the difficulty of the AI, and other downgrades. Losing the Forge features kind of holds me back from being able to do it TBH. I just feel that the mass majority of players would be unhappy with not being able to have the multiplayer features in the mod. If I eventually learn how to mod Forging into the H3 Campaign, I then could maybe change the format of maps going forward to be more similar to the way I make the H2 battles. Or maybe make maps for both ways if it is even possible.
quick request: could you maybe see about either porting the H3 ai battles either into Campaign or ODST Firefight as like an alternate version? I love the Forge ones but the battles just feel so empty without the ai combat dialogue which only works in campaign modes
just a request and I'm not saying to replace the forge ones or anything cuz spawning crap in at will is fun