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Awesome mod tho, really liking it
Moving past that, Two Betrayals dialogue goes on for an extended amount of time. I like some exposition and lore, but the amount of time spent just locked in place is not great. If it was cut down to maybe a minute it would be more tolerable, but having to read each line or else miss the story when there is so much to read through is just tiring.
ps: if you have trouble to kill the g-man in library you have to find the computer console around the path you walk they look like the covenant box computer terminal with antenna in top then once most of them destroy the g man won't be anymore immortal and if you want kill him good you can use the needler it seem useful that way.
I wasn't expecting a metal gear solid plot with it
I did suggest that the mod creator does something so that players knows when to take cover or not, such as the in game shield bar. the shield bar does pretty much nothing as far as I can tell
First off, I'm convinced the jackal shield doesn't work, at least I haven't gotten it to. Needless to say, playing on just heroic is difficult and you're constantly looking for health packs since the shields may as well not exist.
I was unable to complete three missions. On Truth and Reconciliation, right after the first fight with marines on the ship, the door up the stairs will not open. On Two Betrayals the second waypoint does not go away, and this inhibits me from moving on in the level, I've tried going inside and trying anyways but nothing will trigger. On the Library at the first elevator, you're met with G-man and at least 9 fuel rod grunts surrounding the room. I have tried literally everything, but he just won't die. I'm disappointed because I was actually very intrigued by the story and wanted to see how it concludes, too bad I'll never get there.