RimWorld

RimWorld

Warhammer 40.000 - Imperium Materials
51 Comments
oscarmdsh69 22 hours ago 
1.6 update coming?
Miirielzeira 16 Jan @ 5:18pm 
its safe to add widout a new save ?
Ogam  [author] 20 Dec, 2024 @ 2:04am 
@低血糖的怪兽 you are welcome, also you can send pull request with translation on our github
低血糖的怪兽 19 Dec, 2024 @ 3:50am 
Hello, can I make a language translation module?
King of the Vici 12 Oct, 2024 @ 7:38am 
Why is the Auramite weaker than the adamantium
Ogam  [author] 23 Apr, 2024 @ 11:43am 
Update on 4/23/2024 9:40:55 PM.
- 1.5 update
Ogam  [author] 12 Apr, 2024 @ 12:10pm 
1.5 update will be in a weak or few, we busy with other mods yet
Witch ~ 21 Feb, 2024 @ 3:35am 
wow crazy, didnt know there was a rivalry going on
Silent_Valentine 20 Feb, 2024 @ 4:59pm 
@SpaceDorf I came back to this page specifically looking for patches for that exact reason, thank you so much for the link
SpaceDorf 13 Dec, 2023 @ 6:03am 
For everybody like me, interested in a solution to the double ressource problem :

In addition or exchange of Cherry Picker :
With the Resource Dictionary you can remap the ressources into one for use in recipes. :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2817607528&searchtext=ressource+dictionary


Thank you Noobert.
@Ogam.. Still love your Mod :)
SpaceDorf 9 Dec, 2023 @ 5:04am 
I did not think you were Competitors. And I like to mix and match :)
Ogam  [author] 9 Dec, 2023 @ 1:15am 
@SpaceDorf ofc not, why would I make patch to our competor?
SpaceDorf 8 Dec, 2023 @ 6:35am 
@Ogam ... is there a patch planned to make this compatible with Grimworld Core ?
Because having the Imperial Ressources twice is kind of annoying.
Ogam  [author] 24 Nov, 2023 @ 11:59pm 
@#wheatleydidnothingwrong it`s already in testing, join our discord
SleEpin CaT 24 Nov, 2023 @ 9:08pm 
Dude these mods are fire, but id really apreciate a armor mod
Ogam  [author] 2 Nov, 2023 @ 2:29am 
Update on 11/2/2023 12:27:32 PM.

Added
- Minable resources now could be scanned with Long-range scanner

Changed
- Ferrocrete now is metalic so you can build any wall out of it
Melon 27 Oct, 2023 @ 4:37am 
Hey just wondering if these materials can be used to make the warhammer 40k armor from Warhammer 40K CORE?
Skullker 12 Oct, 2023 @ 8:04pm 
You're doin good lads
Ogam  [author] 11 Oct, 2023 @ 12:31am 
@TheMuffinMan49 you could did better this time and stay away from this matter, but, well. Whats done is done
TheMuffinMan 10 Oct, 2023 @ 3:02pm 
"Your points will become legit right after you become at least XML moder and create your own mod and went throug trials and errors to understand our logic behind those descissions"

this was cringe, do better next time when someone who actually knows the lore corrects you lol
{GSW} Umbraa 28 Sep, 2023 @ 8:19am 
truly based mod devs, do keep at it mates
Mewn Goddess  [author] 25 Sep, 2023 @ 4:22pm 
@King of Blades I only do the art part and don't delve in the balancing stuff.
Anyway, I do not endorse rude behavior myself. :nippy:
King of Blades 25 Sep, 2023 @ 2:34pm 
If you don't want people to call out your total failure to use logical thought, then don't post a mod adapting an existing universe and make a bunch of decisions that go against existing lore and make zero sense. Why in god's name would I ever want to be your patron if you're this dense? Make sure you hit up Mewn on discord and have him/her come talk shit about everyone complaining too, don't want to leave them out of the modder vs players dogpile, cause that's always historically ended well for the modder.
flango  [author] 24 Sep, 2023 @ 4:01am 
literally this dude -> ☝🤓
Ogam  [author] 22 Sep, 2023 @ 3:51pm 
@King of Blades

Also, we dont own nothing to anyone, we made this mod and other out of our own will, if you want your 40k knowleges be usefull not only to argue in comments but with real thing - join our discord or even better became patron with power to decide what and how to do.
Ogam  [author] 22 Sep, 2023 @ 3:51pm 
@King of Blades

Well, for your information, in rimworld we have FOUR fucking types of stuff and it`s metalic, textile, wood and stone. Irl ceramite closer to stone because it`s alloy of hardened clay, but if we make them stone that means you can build even walls with ceramite which is not logical because its not hard-preassure tolerant enough to even support roof irl.

Your points will become legit right after you become at least XML moder and create your own mod and went throug trials and errors to understand our logic behind those descissions. In vanilla RW hardest and most heat tolerant material is Plasteel which is metalic and have 65% against our 80%.

Now, after all your arguments it`s 110% for Ceramite and 145% for Diamantine, enjoy your OP raider with Diamantine armour agains whom lasguns will be completely useless.
King of Blades 22 Sep, 2023 @ 4:08am 
@Ogam

>in lore those astartes bastards use fucking copper on their armors when it`s durability is the same as gold.

>you are wrong about them not using copper and bronze

The only mention of copper used in armor on the entire Lexicanum is about Rogal Dorn's decorative ceremonial set of power armor.

The only mention of bronze armor is about a specific unit of the custodes who wear black-and-bronze colored armor.

This idea that they use incredibly weak materials like copper and bronze and gold in actual legitimate armor plating is beyond asinine. Copper and gold decorative trim , absolutely, but not the actual armor plating itself.

>steel heat protection is 60%, ceramite is 80% which is better than any other metalic material.

Ceramite isn't metal , It's ceramic. Ceramics are incredibly poor conductors of heat, that's the entire point of the material.

>We follow vanilla logic and lore logic,

No, you're not. You're ignoring all logic entirely.
Ogam  [author] 20 Sep, 2023 @ 1:28pm 
@Pudding Deity you are wrong about them not using copper and bronze, I read it last month on wikki and seen in few lore videos, but I dont really have time and resourse to keep this argue further. If you want to be right - have it.

I already changed materials stats two times and that`s it. Blame GW for bad materials lore, it`s literally few sentences for each of them with no examples or stats .
Velvet 20 Sep, 2023 @ 12:31pm 
At first I didn't care because I was discussing auramite from a game design perspective, not a lore perspective so arguing lore seemed pointless.

But since you keep repeating the same bad faith argument I want to point out that, even googling it to double check, there's no lore that says the mechanicus or any primarchs wear literal copper armor.

Do the mechanicus have a lot of copper colored paints in their canon color schemes for the minis? Yes, they do, but copper colored armor =/= copper armor. Do the Ultramarines wear armor that's made of unique blue metal? No, they use the same armor as everyone else and paint it. Similarly, the Mechanicus likely uses standard imperium materials recolored through some method or another to look like copper, given that's the significantly more reasonable assumption.
Ogam  [author] 20 Sep, 2023 @ 3:35am 
@cell990 apparel module in a week. But we low on funds so whole project might come to an end soon.
Ogam  [author] 20 Sep, 2023 @ 3:34am 
Update on 9/20/2023 1:30:56 PM.

- CE patch added
- All materials rebalanced and buffed
Narouge 19 Sep, 2023 @ 3:12pm 
@Ogam, i orginaly pointed it out cause seeme odd to make best equiped troops armor made worse then something so common, far game balance wise haveing it compareable to plasteel seems fine, even if say it wasnt at good in some aspects but better then others. The vaule probably good place for balance since it pretty it can cost alot, and as such attract much more raid points from most story tellers.
cell990 19 Sep, 2023 @ 11:52am 
Loving all your work, excited to see more of this series. Any hints on the next one?
Ogam  [author] 19 Sep, 2023 @ 4:56am 
@King of Blades because it`s called game balance, steel heat protection is 60%, ceramite is 80% which is better than any other metalic material. If you want OP materials you came to wrong doors, we already have +500% durability for Ferrocrete which is better than any other modded stony materials.

Or you this kind of guy who wants one shot bolter or Necrons`s gauss literally oneshot desintegrate pawns?

We follow vanilla logic and lore logic, in lore those astartes bastards use fucking copper on their armors when it`s durability is the same as gold.
King of Blades 19 Sep, 2023 @ 4:45am 
@Ogam Auramite is explicitly stated to be at least equally as resilient as ceramite, and do you really think that the emperor's personal guardians would be armored in something comparable to gold? It's gold tinted, that's where the resemblance ends. It's one of the most durable armor materials known, it should outperform ceramite in every way, or the custodes would be using ceramite instead. The custodes don't sacrifice function for form, they're better armed, equipped, and trained than any space marine.

Also, while we're discussing it, why is ceramite, which is nearly nonconductive to heat, only slightly more heat resistant than steel, which is extremely heat conductive? Ceramite should be more heat resistant than devilstrand. Someone fully armored in ceramite should be essentially 100% immune to heat damage.
Ogam  [author] 19 Sep, 2023 @ 1:58am 
@Renegade Mohs scale of steel is around 7,5-8, but cooper is only 2,5—3 which is same as gold`s 2.5. It makes sense because GW never gave us proper values or comparison of auramite to other materials.
Ren 18 Sep, 2023 @ 10:29pm 
@Ogam How would that be realistic? They use copper because auramite is extremely rare and hard to make, not to forget it's been mentioned in lore to be extremely resilient... unlike gold. Which is even talked about in the mod description but had originally been no better than gold. Not to mention just look at the battle between the Emperor and the powers of Chaos in the Warp. He was wearing an auramite battle-plate and he only survived because of it.

And finally, why on earth would they use auramite instead of gold than? There would be no justification for it in-lore if it were to have the exact same properties as gold.
MisterMugsy 18 Sep, 2023 @ 6:53am 
Keep it coming lads. I've loved every addition you guys have made. Seeing 40k content continue to fall in line with Rimworld design is fanfreakingtastick.
cerealjerk 18 Sep, 2023 @ 6:15am 
I just want to say thank you and everyone else involved for these awesome mods.
Ogam  [author] 18 Sep, 2023 @ 3:24am 
Update on 9/18/2023 1:22:34 PM.

- Auramite buffed to plasteel +20%
- Minables added to scaners
Ogam  [author] 18 Sep, 2023 @ 2:18am 
@Pudding Deity first of all we dont have specific lore to describe how strong Auramite is. Dont you find it realistic because Mechanicus use copper at most of their equipment and machinery even given that copper way weaker than steel? Even some primarchs armors decorated with copper
Velvet 17 Sep, 2023 @ 7:32pm 
Also, I have to agree that Auramite just being imperium flavored gold makes no sense. Not even from a lore perspective, I just don't understand the point of its existence. We already have gold, so why do we need to have gold 2 with slightly better armor stats (that you won't use, because it still sucks as armor)? The only niche I could see it having is if auramite isn't a small volume material and you could make auramite objects with significantly less material. But at that point, the small volume limitation exists for a reason, and I don't even think making a material to bypass it is a good idea, let alone necessary.

I'm especially confused because the original weapon mod's design philosophy was all about only including things that were actually different and served a purpose, which is why we only have a handful of lasgun variants and they all have different stats despite being practically the same guns in lore, so why would this one add pointless gold 2?
Velvet 17 Sep, 2023 @ 7:24pm 
If you're using this and Grimworld you should get resource dictionary and pick these materials to replace the Grimworld ones of the same name, not use Cherry Picker. If you use Cherry Picker you won't be able to make anything in Grimworld that requires their materials, because these won't count (Unless one mod or the other takes specific steps to make sure they do, but I assume that's not the case at the moment.)
Gerewoatle 17 Sep, 2023 @ 6:33pm 
@Arandor: Except that makes absolutely no sense given what the stuff actually is.
Aranador 17 Sep, 2023 @ 6:02pm 
because here, Aurumite, as per the mod descrition, is a substitute for gold, not steel ??
Narouge 17 Sep, 2023 @ 2:11pm 
...... why is auramite, a rare matiral used by the Emperours personal guard....worse then steel in every way? Every othwr matiral looks fine, that just stands out.
Lord Buttery Cacao 17 Sep, 2023 @ 2:05pm 
@AlphaAmpersandOmega Your likely thinking of Grimworld 40k which is a different series of WH40k then Grimforge.
Ogam  [author] 17 Sep, 2023 @ 2:04pm 
@Smiley Face Killer CE should be done tomorrow, as for Grimworld it will, but you can remove their materials with cherry picker
Ogam  [author] 17 Sep, 2023 @ 2:03pm 
@AlphaAmpersandOmega you mistaken mods
AlphaAmpersandOmega 17 Sep, 2023 @ 1:20pm 
Has this been split off from the main mod? I've seen auramite and ceramite before