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- 1.5 update
In addition or exchange of Cherry Picker :
With the Resource Dictionary you can remap the ressources into one for use in recipes. :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2817607528&searchtext=ressource+dictionary
Thank you Noobert.
@Ogam.. Still love your Mod :)
Because having the Imperial Ressources twice is kind of annoying.
Added
- Minable resources now could be scanned with Long-range scanner
Changed
- Ferrocrete now is metalic so you can build any wall out of it
this was cringe, do better next time when someone who actually knows the lore corrects you lol
Anyway, I do not endorse rude behavior myself.
Also, we dont own nothing to anyone, we made this mod and other out of our own will, if you want your 40k knowleges be usefull not only to argue in comments but with real thing - join our discord or even better became patron with power to decide what and how to do.
Well, for your information, in rimworld we have FOUR fucking types of stuff and it`s metalic, textile, wood and stone. Irl ceramite closer to stone because it`s alloy of hardened clay, but if we make them stone that means you can build even walls with ceramite which is not logical because its not hard-preassure tolerant enough to even support roof irl.
Your points will become legit right after you become at least XML moder and create your own mod and went throug trials and errors to understand our logic behind those descissions. In vanilla RW hardest and most heat tolerant material is Plasteel which is metalic and have 65% against our 80%.
Now, after all your arguments it`s 110% for Ceramite and 145% for Diamantine, enjoy your OP raider with Diamantine armour agains whom lasguns will be completely useless.
>in lore those astartes bastards use fucking copper on their armors when it`s durability is the same as gold.
>you are wrong about them not using copper and bronze
The only mention of copper used in armor on the entire Lexicanum is about Rogal Dorn's decorative ceremonial set of power armor.
The only mention of bronze armor is about a specific unit of the custodes who wear black-and-bronze colored armor.
This idea that they use incredibly weak materials like copper and bronze and gold in actual legitimate armor plating is beyond asinine. Copper and gold decorative trim , absolutely, but not the actual armor plating itself.
>steel heat protection is 60%, ceramite is 80% which is better than any other metalic material.
Ceramite isn't metal , It's ceramic. Ceramics are incredibly poor conductors of heat, that's the entire point of the material.
>We follow vanilla logic and lore logic,
No, you're not. You're ignoring all logic entirely.
I already changed materials stats two times and that`s it. Blame GW for bad materials lore, it`s literally few sentences for each of them with no examples or stats .
But since you keep repeating the same bad faith argument I want to point out that, even googling it to double check, there's no lore that says the mechanicus or any primarchs wear literal copper armor.
Do the mechanicus have a lot of copper colored paints in their canon color schemes for the minis? Yes, they do, but copper colored armor =/= copper armor. Do the Ultramarines wear armor that's made of unique blue metal? No, they use the same armor as everyone else and paint it. Similarly, the Mechanicus likely uses standard imperium materials recolored through some method or another to look like copper, given that's the significantly more reasonable assumption.
- CE patch added
- All materials rebalanced and buffed
Or you this kind of guy who wants one shot bolter or Necrons`s gauss literally oneshot desintegrate pawns?
We follow vanilla logic and lore logic, in lore those astartes bastards use fucking copper on their armors when it`s durability is the same as gold.
Also, while we're discussing it, why is ceramite, which is nearly nonconductive to heat, only slightly more heat resistant than steel, which is extremely heat conductive? Ceramite should be more heat resistant than devilstrand. Someone fully armored in ceramite should be essentially 100% immune to heat damage.
And finally, why on earth would they use auramite instead of gold than? There would be no justification for it in-lore if it were to have the exact same properties as gold.
- Auramite buffed to plasteel +20%
- Minables added to scaners
I'm especially confused because the original weapon mod's design philosophy was all about only including things that were actually different and served a purpose, which is why we only have a handful of lasgun variants and they all have different stats despite being practically the same guns in lore, so why would this one add pointless gold 2?