Project Zomboid

Project Zomboid

Item Stories [beta]
186 Comments
Mr_Drozd 8 Jul @ 8:43pm 
One of the best mods out there. I'd like to see barbells and dumbbells added to gym areas.
f 20 Jun @ 10:40am 
Hello, I don't know why when I search for my own corpse or the corpse of my online teammates after my character dies, I get an error, after adding the bandit mod, it also reports an error when the bandit appears, your mod is very great, please fix these problems if you can, thank you
CocoBat 9 Jun @ 11:55am 
Does anyone know of any mods similar to this that work on B42?
Starman 2 Mar @ 8:28am 
Yeah, need update this cool mod! :steamthis:
ENERHEL 1 Mar @ 12:06pm 
Update to b42 please? :c
xW1CK3DxDANKx 22 Feb @ 1:08pm 
Your mods are fire. I gave you a lot of steam points so more people download them
Cyanide 10 Feb @ 5:26am 
@tilarum That would piss me off xd I like having loot spawned but I like to keep what I find. Insanely rare in sandbox and ridiculously rare mod makes me keep even 20 screwdrivers. Just in case.
tilarium 9 Feb @ 10:18am 
Fun fact #73: Just because you found something doesn't mean you have to take it. Just ignore the loot, or my preference to get rid of what I think is to much, take it and put it on the next zombie I kill so it'll eventually despawn when the zeds decays away.
Cyanide 9 Feb @ 8:54am 
Is there a way to make it spawn LESS loot as when I am playing on insanely rare loot this one carries me through the game too much but I really like having it. :)
Kaoeutsu 5 Jan @ 9:13am 
calm down people, the dev already said just a few comments below that it will be updated for B42, chill.
CrusaderDave 4 Jan @ 6:48pm 
Is "Room Loot" part of this mode already? I tried clicking it like the others and it wont let me. I tried searching for it and couldnt find it. Anyone else having this issue?
Philinator 25 Dec, 2024 @ 9:49am 
42! Loved this mod
Hélios 24 Dec, 2024 @ 8:08pm 
uptade plssssss
EvPath 23 Dec, 2024 @ 12:47am 
After you update this mod to B42 would it be possible to add soap as an object in most bathrooms? I find it really strange how there is basically no soap.
Klaarturo 20 Dec, 2024 @ 5:03am 
Hopefully this mod will be updated for Build 42, it is one of my favorite mods. Please, when possible, I would love you to update it :)
Champy  [author] 18 Dec, 2024 @ 12:10am 
@Nathan I will not update this for b41 anymore. I will eventually update this for b42
Nathan 17 Dec, 2024 @ 5:03pm 
is this still getting worked on? asking for B42
Holynevil 15 Dec, 2024 @ 4:20pm 
or is there a specific Order i need to put this mod at?
Holynevil 15 Dec, 2024 @ 4:12pm 
wonder if it bcz "Tilesets with no surface offsets :" of what you stated
Holynevil 15 Dec, 2024 @ 4:10pm 
so this mod make my characters/zombie invisible , or sometime the rooms doesnt load (black screen) , or in some buildings/houses when i go up stair it not load properly. i text on https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3125338860
Champy  [author] 6 Dec, 2024 @ 8:32am 
@UnrealVenn Use the sandbox settings to reduce item stories. You can reduce spawns of specific item types yet
UnrealVenn 4 Dec, 2024 @ 7:30am 
hi how do i remove or decrease the amount of loot that spawns in a item story
UnrealVenn 26 Nov, 2024 @ 10:23am 
can you add a sandbox setting that disables specific items from spawning from a set. like disable food, i want to set the settings to max and have every house have clothes and trash on the floor
hunterzzz 8 Nov, 2024 @ 8:12am 
Please add russian language
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 3 Nov, 2024 @ 2:32pm 
The peak day ADD or REMOVE props ?
Sooshi 30 Oct, 2024 @ 8:26am 
doesnt work with smoker mod it adds 20 cig boxes in one place
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 12 Oct, 2024 @ 7:22am 
STACK TRACE
-----------------------------------------
function: PlaceTileObject -- file: StoryItemSpawnerManager.lua line # 388 | MOD: Item Stories Framework (CORE)
function: RollStory -- file: StoryItemSpawnerManager.lua line # 479 | MOD: Item Stories Framework (CORE)
function: CheckRoom -- file: StoryItemSpawnerManager.lua line # 644 | MOD: Item Stories Framework (CORE)
function: TriggerClosestRoomInList -- file: StoryItemSpawnerManager.lua line # 992 | MOD: Item Stories Framework (CORE)
莫名某某 3 Oct, 2024 @ 5:30am 
Where is the "Room Loot"?
DezZzO 26 Sep, 2024 @ 2:19pm 
Feedback from a looting-heavy playthrough 2 months in (with 2h setting, so it's more playtime than usual). Also used More Loot Settings to decrease my loot even more. I can say these mods work very well together, however, I still have some notes, based on fully looted Rosewood and almost fully looted March Ridge:

- Rarely some objects like chairs and boxes can spawn on top of random shelves and bed tables. I've seen an Antique Oven on top of a shelf in a warehouse too. I don't think that supposed to happen, as they're placed on top, not just spawned inside the container.

- Some items are just too often to spawn. Medicine is crazy a lot, screenshot [i.imgur.com] to get the idea. Though what matters is the amount of snacks (like chips) and fresh uncooked food that is spawned inside kitchens, I'd say it's too much.
DezZzO 26 Sep, 2024 @ 2:17pm 
- There's also a lot of soap and cleaning liquid, but I'd say it doesn't matter, it's just too rare in vanilla and it makes sense that they would remain in big quantities.

- Generally flavour items are very well spread and majority of the time they make a lot of sense to be present in that exact room or building.

The only thing I could ask at this point if I could customize frequency of some stories or amount of loot spawned by them, because stuff like food and medicine is ridiculously high. Overall a very good mod, adds so much flavour to the world.
RamboTurkey 21 Sep, 2024 @ 10:14am 
could some one make one of these for Halloween decorations
StilesWang 2 Sep, 2024 @ 6:58am 
StoryItemSpawnerManager.lua line # 992 | MOD: Item Stories Framework (CORE)
java.lang.RuntimeException: Object tried to call nil in PlaceTileObject
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at
melon🍈 18 Aug, 2024 @ 9:32pm 
This is such an amazing mod and really makes the world feel more alive. Agree with kja it should be in vanilla.
kja 16 Aug, 2024 @ 2:46am 
This should be in vanilla, Great mod!
Froddy 8 Aug, 2024 @ 7:08am 
Hi, i love this mod and just started playing project russia and now i wonder if this mod works on custom maps as such?
Mazisky 6 Aug, 2024 @ 5:25pm 
Fantastic mod.

Would It be possible to exclude some furniture for items to spawn on?

For example in restaurants main room I only want items to spawn on tables and not on sofas or sitting forniture. Is that possible if I edit lua? Thank you very much
Navalha 30 Jul, 2024 @ 11:23am 
I have a question:

Do the items appear according to my spawn rate setting?

If it is set to zero in the sandbox options, will the items from your mod continue to appear?

Sorry if my question was not clear, I do not speak English
and thank you for sharing this mod with the community!
Narukami 6 Jul, 2024 @ 1:38am 
Is it to safe to add in an existing save?
Champy  [author] 19 Jun, 2024 @ 6:03am 
@Victoria no, it's a completely different and separate system from the vanilla stories
Victoria 10 Jun, 2024 @ 6:39am 
does this mod remove defult survivour homes?
Moonshroom 7 Apr, 2024 @ 1:20pm 
@humdrumsqash13 Military Surplus Store north-east of Rosewood
humdrumsqash13 4 Apr, 2024 @ 1:30pm 
Anybody know where the 5th screenshot is?
twitch.tv/mrvaiza 31 Mar, 2024 @ 12:04am 
@Mr_M probably Immersive Barricaded Start same mod author so i assume thats the mod you have
Quilboar 16 Mar, 2024 @ 1:01pm 
Restaurants/kitchens are somewhat badly done
cockadoodledoo 2 Mar, 2024 @ 3:25pm 
Why did I find 3 HottieZ magazines with tissues by a bed???:steamfacepalm:
Deez Nuts 21 Feb, 2024 @ 4:49pm 
Anyone having issues with finding welding masks? On vanilla I found them all the time, ive cleared Rosewood and surrounding areas (Quite a few blocks in every direction) and havent seen one yet?
Mr_M 13 Feb, 2024 @ 8:12pm 
I'm trying to figure out what mod does this weird thing, but I basically blocked a window in the rosewood fire station, and when I go up to the second floor, the whole place turned into a house with barricades, all the windows slatted and wooden planks and survival stuff. on the floor-+
Very immersion breaking
{playername(-1)} 10 Feb, 2024 @ 7:23pm 
@saaf I am very sure that it is not this mod, I have a dedicated service running together with many other mods without problem.
saaf 10 Feb, 2024 @ 12:00pm 
I am not 100% certain it was this mod, but:
I started a small multiplayer server (3-4 people) with this enabled. We experienced some weird issues where we would be sort of desynced and stop seeing each other. When we reset the server, large sections of the map had been completely reset and respawned as if brand new.

When we did a fresh server without this mod (and without Guns of 93), we stopped experiencing this.

You mentioned that the item stories framework is clientside - I'm wondering if the desyncing was because of each of our clients handling it differently?