Garry's Mod

Garry's Mod

gm_TornadoField [v1.1]
7 kommenttia
plutonianempire 16.11.2024 klo 22.40 
Fully destructible? Perfect for Hbombs! :D
SealWX 4.11.2024 klo 12.37 
Very nice. i suggest changing the skybox as it just has a weird feeling to it, along with coloration. No hate though, its a nice map.
Ant 17.11.2023 klo 9.40 
Alright, thanks, I greatly appreciate it :104:
Chippy - CN  [tekijä] 17.11.2023 klo 7.23 
@Ant after I made the func_physboxs the only values I modify if I remember well are the strenght, material type and physics impact force to override motion. Usually I put the strenght value at least over 1000, because the pieces have to not break when they are shooted out the tornado or just fall down. The physics impact's one I put it really high too, because the debris have to move only if the are hitted with a lot of force. BUT, if you don't want to make a tornado map, I suggest you to modify the health level to override motion value instead and not the physics impact one, and type lower values for the strenght (at least that's how I'd do it, for better info watch a ytb tutorial). I hope my reply was helpful :)
Ant 15.11.2023 klo 16.31 
How do you even make it destructible without it falling apart? I put physbox on my maps and it just falls to pieces.
SmiggleLord 22.9.2023 klo 3.48 
Just aking. how do i spawn the tornado
XSniperX 21.9.2023 klo 4.21 
PLS ACCEPT MY FRIENDS REQUEST I WANT TO SUGGEST YOU SOME MAPS! PLS!