Garry's Mod
gm_TornadoField [v1.1]
7 comentarii
plutonianempire 16 nov. 2024 la 22:40 
Fully destructible? Perfect for Hbombs! :D
SealWX 4 nov. 2024 la 12:37 
Very nice. i suggest changing the skybox as it just has a weird feeling to it, along with coloration. No hate though, its a nice map.
Ant 17 nov. 2023 la 9:40 
Alright, thanks, I greatly appreciate it :104:
Chippy - CN  [autor] 17 nov. 2023 la 7:23 
@Ant after I made the func_physboxs the only values I modify if I remember well are the strenght, material type and physics impact force to override motion. Usually I put the strenght value at least over 1000, because the pieces have to not break when they are shooted out the tornado or just fall down. The physics impact's one I put it really high too, because the debris have to move only if the are hitted with a lot of force. BUT, if you don't want to make a tornado map, I suggest you to modify the health level to override motion value instead and not the physics impact one, and type lower values for the strenght (at least that's how I'd do it, for better info watch a ytb tutorial). I hope my reply was helpful :)
Ant 15 nov. 2023 la 16:31 
How do you even make it destructible without it falling apart? I put physbox on my maps and it just falls to pieces.
SmiggleLord 22 sept. 2023 la 3:48 
Just aking. how do i spawn the tornado
XSniperX 21 sept. 2023 la 4:21 
PLS ACCEPT MY FRIENDS REQUEST I WANT TO SUGGEST YOU SOME MAPS! PLS!