RimWorld

RimWorld

Star Wars Retheme: Vanilla Factions Expanded - Deserters
26 Comments
Cat Kraken 6 Apr @ 12:51pm 
hi, its been a year now is this mod abandoned?
burgers 13 Aug, 2024 @ 5:38pm 
@Lee
Thank you!
General Profit 27 Feb, 2024 @ 8:54am 
There is still issue with outer rim galactic diversity, the Rebel alliance one has all the other races but the Rebels is entirely baseliners, given the amount of races it is tricky to edit it perfectly to match with xenotype spawn control
Prince Krieg 5 Jan, 2024 @ 5:27pm 
Loving the Rethemes man.
Conan The Civilian  [author] 3 Dec, 2023 @ 4:25am 
Hello everyone, I finally have some more time for modding, I will look into some patching, bug fixing and potentially some additions!

@dalevel
I seem to remember patching the faction to have xenos, but I will take a look.

@Flash
Rebel faction is the deserter faction. Rebel alliance is the one added by Outer Rim - Rebel Alliance, I kinda mentioned it in the FAQ, but I didn't say which faction is actually which.

@RoboGent
If it is an actual problem, it is a problem with VFE: Deserters, this mod doesn't touch any functionality, it only rethemes stuff.
dalevel 3 Dec, 2023 @ 12:54am 
I have a similiar problem to flash.
I have 2 rebel factions (Rebel and Rebel Alliance) and 2 Galactic Empire factions.

The problem, as it seems, is the lack of patch for Outer Rim - Galactic Diversity. One one Rebel factions includes galactic races and the other is pure vanilla.
This could not be a problem if i could just disable the Rebel/Galactic factions without custom Star Wars races but if i do so, i just cant generate the planet.
The only way i can play with a rebel faction with modded star wars races is if i also enable the other 100% baseliner rebel race, wich makes no sense.

Can you help with this situation?
Flash 26 Nov, 2023 @ 1:31pm 
i have 2 factions of Rebel faction, one named only Rebel, and other named Rebel Alliance, who is the one applied in this mod?
RoboGent 20 Oct, 2023 @ 6:02am 
I'm having a similar problem to @Tony Montana, when I try and Contact Rebels it says I have no Intel, but it's right next to the Orbital Trade Beacon.
Rim Baby 27 Sep, 2023 @ 8:09am 
Awesome mod! Just finished Andor and this was legit the next run I was planning to do!

Just a thought, if you plan to do another retheme, maybe you could do one for VOID into mandalorians. So Mandalorians are a proper threat. Though im not too sure what to do about the monsters. Here are the mods if you wanna take a look:

V.O.I.D.: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920516629
Outer Rim - Mandalorehttps://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2883208829
Conan The Civilian  [author] 25 Sep, 2023 @ 1:48pm 
@Tony Montana

I think you need to have it in a trade beacon's radius. None of my changes should affect the mod's functionality.
Tony Montana 25 Sep, 2023 @ 9:44am 
Having some issues regarding the intel system i started with 40 intel as you intended however the menu to buy rebel contraband says i have 0 intel this also means i cant do rebel missions
:steamhappy:
Conan The Civilian  [author] 21 Sep, 2023 @ 11:40am 
@Arcimbaldo

SRTS version is now supported.
Macca 21 Sep, 2023 @ 11:16am 
no worries mate
Conan The Civilian  [author] 21 Sep, 2023 @ 11:14am 
@Arcimbaldo

I am updating the mod to work with the SRTS version as I'm writing this, will be out in a couple of minutes.
Conan The Civilian  [author] 21 Sep, 2023 @ 11:13am 
@Macca, yep, I didn't want to mess with their combat points, to not mess with VFE: Empire events so I had to give them power armor.
Macca 21 Sep, 2023 @ 10:57am 
getting rebel commandos spawning with vanilla recon armor, is this intended?
Macca 21 Sep, 2023 @ 7:13am 
sweet
Arcimbaldo 21 Sep, 2023 @ 7:01am 
Does the ship replacement work with the SRTS version of the Star Wars Ships mod, or does it need the Aerocraft Framework version?
Conan The Civilian  [author] 20 Sep, 2023 @ 11:20pm 
@Macca

It should, galactic diversity patches all the xenos in by itself I think.
Macca 20 Sep, 2023 @ 6:19pm 
does this still work with the galactic diversity mod - ie. the factions will contain the alien xenotypes?
Akkadon 20 Sep, 2023 @ 7:43am 
@Conan The Civilian Ah, I see, thanks for the answer!
Conan The Civilian  [author] 20 Sep, 2023 @ 1:37am 
@Akkadon

Storyteller is only renamed to Renly Rebel to fit the theme, otherwise they are unchanged.
Akkadon 20 Sep, 2023 @ 1:36am 
Just curious: Does this also replace the storytellers with SW ones flavor-wise or are they the same?
Benetrator - Beton 20 Sep, 2023 @ 1:13am 
Yes daddy!
Rex705 19 Sep, 2023 @ 1:44pm 
Next Furkins becomes Wookie and Ewok.