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Besides that though? Tis nice I guess, having a teamcolored weapon effect would be neat. It could really benefit from a custom flame sprite though. Imo the flamethrower fire sprite wasn't really meant to be scaled down so far, so it ends up looking pretty noisy on some weapons (most apparent on demo's melees).
ik making weapon effects is an absolute nightmare, so great work regardless. But if you're insane enough to do a v2, a custom flame sprite would def improve it a ton
I understand that not everyone likes to have multiple color variants for unusual effects - I am the same way with hat/taunt effects. I had comments on Bloodlust from people wanting team-colored weapon effects, and I thought flames would be a great way to include them. I figured since I was going that route, I might as well experiment with color variants that match killstreak sheens, which was the only reason I included this many color variants. I felt like this would also increase trading and customization potentials, and as I have mentioned previously, I don't mind if Valve wants to omit any of the color variants if they think there's too many. I'm thankful for the feedback y'all have given in regards to the colors - I will try to reduce the amount variants in the future if this is not a welcome addition.