Project Zomboid

Project Zomboid

Rosewood Military Bunker
44 Comments
opiqww 17 Jul @ 12:21pm 
@banana_king i hope u see that. i do hade the same problem but since i instaled a mod (i think it was the military vehicle zones) there are cars spawning infront of the gate. and if that doesnt work, enjoy nature and walk along the street. you will ether find a wreck or you will find some shops if u keep left
Ghoul/Legion=Next 23 Jun @ 9:56pm 
+1

i dont know why but it just removes vehicles for me like no cars spawn in any parking areas around the whole map
Rejiva420 12 Apr @ 1:53am 
Really kool but makes the game super laid back
banana_king 19 Feb @ 2:03pm 
i dont know why but it just removes vehicles for me like no cars spawn in any parking areas around the whole map
Sadsheep 25 Dec, 2024 @ 8:48pm 
So the Bunker is there but one half of the inside is forest. Do I need to un-install the mod and reinstall it? or is there is a way to reset the cell?
Alixer 29 Nov, 2024 @ 7:20pm 
Rukas Bronte: If you spawn in the Base there's a chance you'll get the key for everything like you would a starter house but if you don't, you can lure zeds inside and kill them to make the key spawn in their inventory. I don't really know how or if you can @ people but I hope you read this and it helps!
Greatman 3 Nov, 2024 @ 12:32am 
It doesn't work. Instead of this bunker, there is a small town there
Rukas Bronte 8 Oct, 2024 @ 8:55am 
Quick question. Is there a key for all the locked doors, or do I need to bust open the doors to get access to things like the armory?
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 25 Sep, 2024 @ 11:47am 
So is it working now ? last update is from 2023
Ralsei the Floof 24 Aug, 2024 @ 3:19pm 
Team effort:
wdusener  [author] 23 Jun, 2024 @ 8:05am 
Hello everyone, I’m the Mod creator’s son, I got my hands on the files and hopefully fixed the modded versions issue.
Thank you for the support you have shown this mod!
Roy 28 May, 2024 @ 2:06pm 
well its not working
BuchoJefe 19 May, 2024 @ 2:15pm 
@Capt_C_Baker
This mod corrupts the distribution table of other mods because there are two open poligons on the file objects.lua
Poligon 1 line 6, starting with:
{ name = "", type = "DeepForest", z = 0, geometry = "polygon", points = { 5100, 9531
Poligon 2, line 8, starting with:
{ name = "", type = "WaterZone", z = 0, geometry = "polygon", points = { 5295, 9467

To fix simple add the same two first coordinates to the end after a semicolon, or reedit on WorldEd/TileZed.

If anyone have problems with the distribution table, a temporary fix is to put RosewoodBunker first on load order: Map=RosewoodBunker;othermap;etc AND then delete the file map_zone.bin from server folder.

It's a great map, please fix soon. Amazing work
20th 17 May, 2024 @ 5:36pm 
if you add the uh60(?) helicopter mod, can you make it spawn 100% of the time on the heli pad?
DickTickler76 16 Mar, 2024 @ 4:42pm 
i dont know why but its not showing up for me. i downloaded every required mod and enabled it but its still not here.
Capt_C_Baker  [author] 14 Mar, 2024 @ 3:11pm 
@.logicx - Sure.
mercury ✾ 13 Mar, 2024 @ 10:13am 
Can I use your map to add it to my mod pack?
Capt_C_Baker  [author] 23 Feb, 2024 @ 10:06am 
Hey all, I know it’s been a long while, so I wanted to give an update on everything. Recently, within the last few months, I’ve been extremely busy with personal events that have taken me away from any type of progress on my mods. I’ve seen all the comments and understand the requests that have been asked, but time has not been kinda lately. Time isn’t the only issue that has currently popped up on my plate. The PC I was using for modding Project Z, decided to have a melt down and couldn’t be recovered. All those files are gone at this point, so I wont be able to update my two map mods. I apologize for all those hoping for an update to the map or fixes in general. After reading the comments, I felt the need to jump on the Steam App, and give y’all a quick update on things. Again, I apologize for the lack of responses and updates. Thanks for all the positive reviews and support I have received. With that, take care and I hope you can enjoy what little I was able to offer.
Jarvis0305 6 Feb, 2024 @ 3:48pm 
@Phade Thanks bud, appreciate the quick reply and answers. Ill just have to skip this map for now then. Id prefer to not have any issues, so I will be leaving this one off the list.
Phade 5 Feb, 2024 @ 9:42pm 
@Jarvis0305 confirmed this map is one of the ones that disable vehicle spawns. This is due to how project zomboid handles loot zones and other restrictions.

Rosewood Bunker appears to have a certain area designated as a 'water zone' as in an area that the game looks at as water and as such cannot be walked past. If this isn't happening on the Vanilla version its most likely an issue with one of the tile packs.

There are several maps with zoning issues like this, such as the map Rosemary.
Jarvis0305 5 Feb, 2024 @ 9:05pm 
Im hoping to use this mod on a server for me and some friends, but when I add this version, I get an error I'll post below. But when I add the Vanilla version, I dont get the error. It looks like you did an amazing job, and I would much rather use this version. Im not visiting that chunk until i get this figured out, but hoping to have the server go live this weekend. I noticed you thanked ProjectSky but didnt have his mod listed in the required list, I was hoping that was it. It was not... And when i swap this and the vanilla mod, they stay in the same spot on the mod list and map list.

Any ideas if I am missing a different mod based off this error? I know its not much, i can post more if that would help. New to this and trying to find my way.

Once again great work Capt! Cant wait to visit.


function: handleWaterZone -- file: metazoneHandler.lua line # 39 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 72 | Vanilla
dulimov55555 29 Jan, 2024 @ 9:45am 
This mod disables car's spawn in a bunsh of places added by modds (such as LV International Airport, Leavenburg, etc ... (not all maps)), tested in sandbox. (Whole added maps without cars)
Mazeltof 29 Dec, 2023 @ 4:24pm 
Would like to express a huge gratitude for the mod creator as I really like this bunker map, and the lake near the bunker is superb.

I do have questions and suggestions:
I've used the Plumbing mod to resource water right to the bunker, but it did not work given the Plumbing mod has a render distance issue. So I tried to place a bunch of rain collectors on top of the bunker, only to later realize that the rain collector must be placed right above or next to the wall behind where the sink is located in order for the water to flow.

That was frustrating considering how I really like this map, so if I may suggest, would it be possible for you to make the top of the bunker having vents on top of the sinks (and bathtubs if not too much) just like this mod:

-(Bunker: Last Minute Prepper) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2889983340

For the generator, there were no issues when I placed it on top of the bunker.

Thanks!
crundeee 13 Dec, 2023 @ 7:10pm 
can you claim it as safe house?
616261361461 30 Nov, 2023 @ 10:52pm 
Where should I put a generator and rain collectors
hazenkampd 10 Nov, 2023 @ 3:31pm 
anyone know the exact coordinates cant find it
Widder 2 Nov, 2023 @ 5:07am 
reminds me of the xenonauts bases
TurgidJuiceTree 30 Oct, 2023 @ 7:06pm 
What he said, a place to put generators and rain collectors or even to just make an infinite source for long term survival here.
crisco0101 26 Oct, 2023 @ 5:14pm 
Could you please add landmarks or something to show best place to put generators and rain collectors? I want to do the second story plumbing trick.
Capt_C_Baker  [author] 22 Oct, 2023 @ 2:16pm 
There is now a Vanilla version of this map on my workshop page.

@Darmok - Thank you. I have added that note to the description.

@Disable - The medical wing doesn’t spawn medical items. But bandages do spawn throughout the base in storage containers. They have in every version I have tested.

@Dick Sledge - Thank you for the compliment. I currently only have 2 negatives and I’m willing to bet one of those is about the mods.

@Sigma - I’m not sure. I would say add it and find out, then come back here and let me know, so I can update the description.

@Phade - Thank you for the compliment. I made a vanilla map, so everyone would be able to enjoy this bunker. It wouldn’t be right to only share it with a certain amount of people.
Darmok and Jalad at Tanagra 19 Oct, 2023 @ 1:12pm 
i believe this mod clashes with the mod Weyhausen
Hannibal Peter 16 Oct, 2023 @ 6:12pm 
Bro there are no medical items. Me and a friend shot each other here and could not save our selfs
Dick Sledge 15 Oct, 2023 @ 4:53pm 
@Phade Thats a silly take. There is clearly a want for a version without mods, in fact I think that the mod OP and their son have made is so good that I can only imagine the reason it has 4/5 stars is because some people are dropping thumbs down strictly due to the amount of required mods. A lot of people play this game with no or few mods, asking him to not make a mod to cater to those people is a weird thing to do.
♡SayonaraGirl♡ 13 Oct, 2023 @ 8:53pm 
Do I need to start a new game for this bunker to appear, or can I just enable the mod?
Phade 12 Oct, 2023 @ 10:12pm 
Capt_C_Baker please do not release a version without the mods. you have done an amazing job here, and the mods are mostly tilepacks. all I will suggest is you remove more builds from the required mods, as this simply allows you to make the items that are already in the game, it doesn't add any new items.
Flint Bleopard 10 Oct, 2023 @ 3:32am 
Seems like the flags mod has an error. I imagine it's the crafting addon they created which I imagine isn't needed for this.
Phade 8 Oct, 2023 @ 10:56pm 
Most of the mods required for this are used in multiple other very popular mods. I don't see this as a problem at all, I only didn't have one of them.
Spectreblitz 6 Oct, 2023 @ 6:19am 
love that all of you posting nice comments havent even rated the mod lol
Capt_C_Baker  [author] 6 Oct, 2023 @ 4:56am 
Since I’ve had a couple of requests for this bunker without the mods, I will begin editing out the mods and post it up when complete.
Dick Sledge 5 Oct, 2023 @ 2:50pm 
It definitely is a lot of required mods but there are a bunch of bunker mods that give smaller or less detailed bunkers with less required mods. Personally I like the more detailed approach you went with and I really enjoy the layout.

Maybe you could make another version with less requirements to attract people that prefer less mods cause I really think you did a good job with this. Keep up the good work!
yO 4 Oct, 2023 @ 10:41pm 
i guess it's perfect for a team's base. Way too big for a solo/duo play, but still very impressive and nicely done.
EOQ BR 4 Oct, 2023 @ 5:52am 
Shout out from the project zomboid group on facebook! Keep up the good work!
Capt_C_Baker  [author] 1 Oct, 2023 @ 6:23am 
@Maxwell the cat - I’m trying to understand exactly what you meant. Are you saying the 8 mods that are needed are too many or that I’m missing mods needed in the description?
Maxwell the cat 30 Sep, 2023 @ 10:53pm 
way too many other mods needed