Garry's Mod

Garry's Mod

Edited Zippy's Gore Mod
83 Comments
profile 10 Jul @ 1:44am 
[Edited Zippy's Gore Mod] lua/zippygoremod3/gibs.lua:84: Tried to use a NULL physics object!
1. SetVelocity - [C]:-1
2. ZippyGoreMod3_CreateGibs - lua/zippygoremod3/gibs.lua:84
3. gib_bone_recursive - lua/zippygoremod3/dismemberment.lua:234
4. ZippyGoreMod3_BreakPhysBone - lua/zippygoremod3/dismemberment.lua:273
5. ZippyGoreMod3_DamagePhysBone - lua/zippygoremod3/damage.lua:137
6. ZippyGoreMod3_PhysBonesAOEDamage - lua/zippygoremod3/damage.lua:126
7. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:39
8. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
9. v - lua/zippygoremod3/damage.lua:155
10. unknown - lua/includes/modules/hook.lua:102
eystreemminecrft 26 May @ 3:00pm 
[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. Call - lua/includes/modules/hook.lua:102
6. CreateDeathCorpse - lua/entities/npc_vj_creature_base/init.lua:3475
7. FinishDeath - lua/entities/npc_vj_creature_base/init.lua:3319
8. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3307
9. unknown - lua/entities/npc_vj_creature_base/init.lua:3177

bug??? Creates a 2nd corpse
connie 23 May @ 5:33am 
The original for some reason makes any ragdoll killed by an explosion fly up in the air and keep flying till it breaks or you clean it up... so I use this now and gotta say, kinda prefer it not updated, so my ragdolls dont turn to helicopters
Nuka Medic 2 Mar @ 6:47am 
o
Unami Fox 13 Jan @ 7:48pm 
wished these supported npcs with custom blood colors
Ⓓⓔⓤⓣⓒⓗ 31 Oct, 2024 @ 8:49am 
DOSENT WORK!!!!!!1111111
15 Oct, 2024 @ 9:49pm 
oh ok
MishaUltraSex  [author] 15 Oct, 2024 @ 9:14pm 
Sometime i will fix that, now i cant
kokdolfn 13 Oct, 2024 @ 10:21pm 
npcs will gib on death in the original addon, but not on this one. Its a shame because the original addon uses the ugly default hl2 blood effects for gibs.
vitorH$ 29 Sep, 2024 @ 2:15am 
ERROR
13 Sep, 2024 @ 6:36am 
BRUH THIS CRASHED MY FUCKING GAME
deded6750 31 Aug, 2024 @ 7:47am 
the metrocop ragdolls bug out if you gib them, only when you use any custom ragdoll physics mod
HOLY & DIVINE OP-4 23 Jul, 2024 @ 10:29am 
10/10; Definitely useful for testing the lethality, as well as the blast radius, of several~to all different kinds & types of High Explosive Munitions. :ppg_knife: :anomaly7: :friendly:
:csgostar::csgostar::csgostar::csgostar::csgostar:
𝙎𝙥𝙪𝙩𝙣𝙞𝙠 8 Jul, 2024 @ 7:47pm 
IT HAVE INSDIE BODY IN NECK
MishaUltraSex  [author] 29 May, 2024 @ 12:48pm 
Setting exist, its in spawn menu
mnicat 27 May, 2024 @ 10:43pm 
Can someone please explain to me if the gibbing chance can be modified? When the corpses pop like chewing gum upon minor damage it starts to get a bit stale, is there a possibility to change it to instead gib on more higher damage outputs OR high collision speeds and velocity?
TaYnK 22 May, 2024 @ 8:37pm 
gibs don't load, it's all errors and the problems tab says that the files for the gibs are missing/cant be found/ are unknown
Markolokoy 28 Mar, 2024 @ 2:37am 
wha
bumby 106 19 Mar, 2024 @ 12:15pm 
The only way I found to make the NPCS dismember on death is to set the bone health to less than 1, so like 0.5. Still a really great mod dude
MishaUltraSex  [author] 9 Feb, 2024 @ 3:59am 
This is problem with original addon and i cant fix that because of my poor lua coding skills. But i found addons that can help (they should both be enable)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2850368157
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2837128795
Gordon, GORDAN! 9 Feb, 2024 @ 12:08am 
The error message is gone, but the Mod still doesn't dismember on death (I.E. Pop heads on decapitation or gib on an explosive kill.)

It's a half-fix, not a full one.

(Also if You have time, could You work on optimizing Gibsplat 2? It along with this one are some of The best gore mods I've seen, Gibsplat 2, despite feeling responsive and impactful, is incredibly laggy on kill and can lag when having multiple dismembered pieces of an NPC.)
MishaUltraSex  [author] 8 Feb, 2024 @ 4:16pm 
I update required items. Is everything okay now?
Gordon, GORDAN! 7 Feb, 2024 @ 7:07pm 
Forgot to say this earlier; without the Damage info fixer, the mod can't dismember on the moment of death, but it can register damage to the ragdoll and produce the gore effect if You shoot the Ragdoll after death of the NPC
Gordon, GORDAN! 7 Feb, 2024 @ 7:04pm 
I believe the Mod's own former dependency is now preventing it from working.


when I had it work with the gore mod, it made errors each time damage was supposed to be registered to the ragdoll, the ragdoll did not take any physical "damage" because of that error.

The error in question:

"[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. Run - lua/includes/modules/hook.lua:96
6. BecomeRagdoll - lua/zbase/npc_base_internal.lua:3561
7. OnDeath - lua/zbase/npc_base_internal.lua:3373
8. v - lua/zbase/sh_hooks.lua:727
9. unknown - lua/includes/modules/hook.lua:96"
Gordon, GORDAN! 7 Feb, 2024 @ 7:03pm 
But when I uninstalled it, it worked perfectly fine, but with one issue, it prints this error every time I kill an NPC

"[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. unknown - lua/includes/modules/hook.lua:96 (x4)"
boo 21 Jan, 2024 @ 10:56am 
is this a zippys gore mod remake
*Insert Comedy Here* 9 Jan, 2024 @ 5:56pm 
how do i edit the damage multiplier?
DexT25 7 Jan, 2024 @ 9:40am 
:(
DexT25 7 Jan, 2024 @ 9:40am 
bro fix this addon, theres errors
General of Hamsters 3 Jan, 2024 @ 4:45pm 
Could just be some random shit on my end fucking with the addon, but doesn't seem like npcs gib when dying from an explosion.

I turned practically all the settings to ridiculous extremes*, as well as having all my addons, save for this, disabled so that I could properly assess the situation, but the only time I had any npc gib from an explosion death was when I set the root bone hp multiplier to exactly 0, and that point I'm pretty sure it was the npc's ragdoll falling over after death that caused it to gib.

Just wanted to let you know in the event that it is a real issue and not just on my end. :steamthumbsup:

*Everything that wasn't explosion dmg mulitplier was set low, while the dmg multiplier itself was set to 3.
Helluva Angel 3 Jan, 2024 @ 8:04am 
When it dismembers, instead of seeing body parts all I get is a ton of errors, as if the objects for the organs is trying to spawn but is missing.
Mysterious Feller 24 Dec, 2023 @ 10:29am 
But how do I make It do Blood effects when I shoot the ragdoll like you did In the video?
Mysterious Feller 24 Dec, 2023 @ 10:25am 
It works now, thank you
MishaUltraSex  [author] 24 Dec, 2023 @ 7:56am 
@Paradox unpac to "addons" folder in game root folder
Mysterious Feller 24 Dec, 2023 @ 6:17am 
@MishaUltraSex Your RTB redux blood isnt working, i did everything and still doesnt work.
shelleyclenmurphy 23 Dec, 2023 @ 5:08am 
this is going to get messy
MishaUltraSex  [author] 21 Dec, 2023 @ 12:45pm 
I add fix in required items
/calm/ 15 Dec, 2023 @ 9:45am 
This comment is awaiting analysis by our automated content shut the fuck up
Shaquille Oatmeal (f2p) 10 Dec, 2023 @ 4:44am 
does this affect on players?
dcummings24 28 Nov, 2023 @ 4:51pm 
fix error pls
Artur Morfan 19 Nov, 2023 @ 8:00am 
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googleton 6 Nov, 2023 @ 9:18pm 
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Aqes :v 4 Nov, 2023 @ 11:36am 
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TTV CrayTheCrazyTrain 3 Oct, 2023 @ 5:05pm 
each totem on the pole is a symbolic representation of one family
Zippy 1 Oct, 2023 @ 7:06am 
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cyclical_thief45 1 Oct, 2023 @ 6:56am 
thank you
majestic 12 would want to have a word with you
zakattack 30 Sep, 2023 @ 10:25pm 
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