RimWorld

RimWorld

RX97 Medieval Vehicle: Cammel
41 Comments
Rangelx97  [author] 17 Jul @ 8:04am 
@dr650cp Will take a look this weekend to see if there are any errors or if it needs only a tag update
dr650cp 14 Jul @ 6:36pm 
1.6 plis
jesiiiiii126 11 Jul @ 3:00pm 
1.6 ?
Rangelx97  [author] 14 Jun @ 6:58pm 
@Billo J Dahka when selecting the horse/yak one, that is expected can be ignored, should be fixed on future VF versions
Rangelx97  [author] 14 Jun @ 6:58pm 
@Bob23875 if there are obstacles or many vehicles they might prevent from leaving
Bob23875 14 Jun @ 5:43pm 
I have a weird issue where when i try to go on a caravan and they go to edge of the map then it says they can't path preventing them from leaving
Billo J Dahka 4 Jun @ 10:06pm 
does anyone else get the maskTex error?
Billo J Dahka 17 Jan @ 1:02am 
pppllleeease add compat for early vehicle parts as it works perfectly fine in 1.5
Rangelx97  [author] 7 Jan @ 5:43pm 
@Schockocraft
Check on the health tab, even if visually is not the horse/yack if the game determines that got that component it will bleed
Schockocraft 6 Jan @ 11:04pm 
I guess in that scenario it would make sense, but the cart was damaged on the non-horse side in both cases, but at least i know my hay didn't glitch away now :D
Rangelx97  [author] 27 Dec, 2024 @ 7:24am 
@Schockocraft Yes, if the horses get damaged they bleed (leak fuel), i liked the idea that you wouldn't get far if they hit your horses
Schockocraft 27 Dec, 2024 @ 1:53am 
I think when the cart gets damaged all the "fuel" can "leak" out which doesn't really make sense, not 100% sure tho this is the reason, but it happened twice now that all the hay is gone after the cart was being attacked.
Alvistio 7 Sep, 2024 @ 3:12pm 
@Rangelx97 Got it. It's unfortunate. No worries. Thanks for the replies. Have a good one!
Rangelx97  [author] 7 Sep, 2024 @ 2:34pm 
@Alvistio not much I can do, the mod works fine for me, and i don't have any info about your mods, the issue seems to be with the research, you should check any mod that messes with the researches
Alvistio 7 Sep, 2024 @ 2:26pm 
@Rangelx97 I have the log. I'll use Paste Bin since HugsLib doesn't let me share the logs. Sorry for the inconvenience. https://pastebin.com/TKDPKz6w
Alvistio 7 Sep, 2024 @ 2:18pm 
@Rangelx97 Sorry my friend. HugsLib is not letting me upload the log. I can`t get a link to give you. It says: Upload erro: HTTP/1.1.401 Unauthorized. First time I'm doing this.
Rangelx97  [author] 7 Sep, 2024 @ 12:29pm 
@Alvistio can you post the logs
If you have hugslib, use the share logs
that gives me a better picture and let's me know what other mods you have
Alvistio 7 Sep, 2024 @ 7:07am 
Hello @Rangelx97 Thank you for the mod. I'm using it in a new save and playthrough. Today I got the update for the mod, but when I initiated Rimworld I got a red error that seems to come from this mod. Ican't paste it completely here but I have used pasted bin. Look here: https://pastebin.com/Ki8LQBWV Hope this helps.
Affixe_martial 30 Jun, 2024 @ 1:58pm 
ok thank you very much
Rangelx97  [author] 30 Jun, 2024 @ 8:28am 
@Affixe_martial
regular doors don't work with vehicles they can't path through them, need to use one like the garage door on vanilla vehicles expanded
i'm not aware of a medieval version that is equivalent sorry
Affixe_martial 30 Jun, 2024 @ 4:31am 
3x1 doors in a mod may not be taken into account
Rangelx97  [author] 29 Jun, 2024 @ 8:44pm 
@Affixe_martial that sounds like a path issue, make sure has a clear way to exit the map
Affixe_martial 18 Jun, 2024 @ 6:06pm 
I play in 1.4. when I make a caravan with a vehicle the games tell me that exit is not possible
Rangelx97  [author] 17 Jun, 2024 @ 4:31pm 
@Affixe_martial is not updated to 1.5
Affixe_martial 17 Jun, 2024 @ 5:56am 
sorry but I can't use it. Can you explain to me
Cat Kraken 27 Apr, 2024 @ 11:31pm 
1.5?
jeffg10-TheDanceMaster 7 Feb, 2024 @ 1:31pm 
I would heavily recommend this mod use the early vehicle parts mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3022062151 ) , it feels a bit empty without it.
MercuryRiver 15 Dec, 2023 @ 7:41am 
I love this thing
Rangelx97  [author] 28 Oct, 2023 @ 10:24pm 
@hpcat same way for other vehicles need to form a caravan
hpcat 27 Oct, 2023 @ 7:53pm 
how do I load stuff into it? I can not figure it out
Choom 3 Oct, 2023 @ 5:26pm 
im sort of wondering what sort of conflict would delete this from spawning in the world, Is it because vehicles arent considered medieval by default?
Cat Kraken 29 Sep, 2023 @ 3:24pm 
there was mod where the cart pull from horse it use food for fuel and it just art not real horse but still cool looking. just suggestion for you i like mod many it for the cool medieval
Rangelx97  [author] 29 Sep, 2023 @ 3:07pm 
@Cap 'n Cook No it's not feature in the vehicle framework
Cat Kraken 29 Sep, 2023 @ 12:56pm 
can horse pull it?
Spookbuster 27 Sep, 2023 @ 3:21pm 
No I can't because I do not know how to mod.
Rangelx97  [author] 27 Sep, 2023 @ 11:48am 
@Spookbuster you can patch a HMG in if you want
Spookbuster 27 Sep, 2023 @ 10:12am 
Would it be within the realm of possibility to get an HMG-equipped variant of this for people wanting to recreate Nestor Makhno's Black Army?
Seti 26 Sep, 2023 @ 2:45am 
Oh! was trying to make the same mod, but couldnt get the texture to look right! thanks!
Rangelx97  [author] 25 Sep, 2023 @ 4:27pm 
@TurtleShroom Thanks just did
TurtleShroom 25 Sep, 2023 @ 4:23pm 
Based. You forgot to list the Vehicle Framework Mod as a Dependency on the Side Bar, though!
The Blind One 24 Sep, 2023 @ 8:57pm 
So it's human drawn?

Can we see it in action? :lunar2019laughingpig: