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Would be cool if both the small and outdoor heaters had a weith without battery and the battery´s weight were added when introduced making them have a weight of base+5.
It seems that it can be added mid game
Someone made a mod for those AC units to work as both AC and heaters. Those it still needs a lot of work
Fuel API is no longer working cause the mod has not been updated at all.
Its not entirely working for the majority of the mods it is supposed to work side by side with. for those of you wondering Fuel API is not working correctly.
It needs to be updated
Anyways haha, cheers man, much appreciated.
here is my test video: https://www.youtube.com/watch?v=NWBQR9YyPzc
And yes, you should be able to add it mid game without issue as I have made it on my own server and I know that Kodeman have added the mod on Valhalla server mid game too and it's seems to work as expected.
Appears to be working just fine.
MP server with 400 other mods, so major kudo's for the fix!
If so, MAJOR kudo's coming your way cause winter is coming and this will keep us all warm!
*SAPPHEATER_recipecode*
function Recipe.OnCreate.OutdoorHeaterBatteryInsert(items, result, player)
for i=0, items:size()-1 do
if items:get(i):getType() == "CarBattery2" then
result:setUsedDelta(items:get(i):getUsedDelta());
end
end
end
*SAPPHEATER_Recipes*
recipe Insert Battery into Outdoor heater
{
...
Recipe.OnCreate.OutdoorHeaterBatteryInsert,
}
I have applied and tested the fix and everything work as it should! thank you!
I will upload the update in the next few minutes!
*SAPPHEATER_recipecode*
function Recipe.OnCreate.SmallHeaterBatteryInsert(items, result, player)
for i=0, items:size()-1 do
if items:get(i):getType() == "CarBattery1" then
result:setUsedDelta(items:get(i):getUsedDelta());
end
end
end
*SAPPHEATER_Recipes*
recipe Insert Battery into Small Heater
{
...
Recipe.OnCreate.SmallHeaterBatteryInsert,
}