RimWorld

RimWorld

UNSC Vehicles Halo (Continued)
44 kommentarer
Mlie  [ophavsmand] 13. juli kl. 9:37 
@Teragaz I will update it as soon as the dependency is updated
Teragaz 13. juli kl. 9:19 
Hey should we expect a 1.6 update or is that up to the SRTS devs lol
Smock 19th BN 6. juni kl. 18:58 
@Mile Ok, thanks. I dont know where it is, Im completely missing it.
Mlie  [ophavsmand] 5. juni kl. 23:09 
@Smock 19th BN Yes, as mentioned in the description
Smock 19th BN 5. juni kl. 21:27 
are any of these capable of the bomb runs?
Official_Sangheili 16. maj kl. 9:17 
Okay thank you!
Mlie  [ophavsmand] 15. maj kl. 22:01 
@Official_Sangheili That is up to srts, these are just ship definitions
Official_Sangheili 15. maj kl. 16:11 
Is it possible to set these as caravan vehicles?
MasterchiefJPH22 23. feb. kl. 18:06 
I think it works but I only tested it using dev-mode
Mlie  [ophavsmand] 21. feb. kl. 22:37 
@MasterchiefJPH22 Dont know, I dont use sos2
MasterchiefJPH22 21. feb. kl. 19:10 
Is this compatible with SOS2
Colonel Spuds 8. jan. kl. 10:45 
Yeah, having the remastered graphics would be nice.
Slamurmum 13. okt. 2024 kl. 22:56 
Looks like there's a updated remastered/retextured graphics for this here, but it's only up to 1.3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2752713318&searchtext=halo
Mlie  [ophavsmand] 7. okt. 2024 kl. 0:24 
@Lord of the Hold Sure, Ive no issues replacing graphics. However, if they are too different from the original they may be better as a texture patch as some have complained over this in the past.
Lord of the Hold 6. okt. 2024 kl. 17:28 
If updated graphics were provided could they be merged in? I don't want to add more onto your plate, but alot of the early mods being maintained now solely under your care could use a graphical sprucing. If updated graphics were made available would that be something you'd consider merging in, or is that kind of a non-starter?
Mlie  [ophavsmand] 10. aug. 2024 kl. 23:20 
@XeXeed I will not be adding things to this mod as I have no gfx skill
XeXeed 10. aug. 2024 kl. 18:02 
are you able to add the warthog?
Mlie  [ophavsmand] 28. juli 2024 kl. 23:29 
@LuxAhri Sera No idea, perhaps you should ask on the STRS page
LuxAhri Sera 28. juli 2024 kl. 23:12 
Question: is there a way for you to edit the settings in STRS expanded mod?
Mlie  [ophavsmand] 22. juni 2024 kl. 23:28 
@Marksman I have no gfx skill so I cannot add things to this mod
Marksman 22. juni 2024 kl. 23:17 
this is probably a dumb question since most of your mods are a update to other mods, but will you make a Covenant pack, or a Banished pack? i'm currently doing a Covenant run, and I'd like to use Covenant Vehicles to help fit with the theme, and I'm just wondering if you will be doing that or not.
Mlie  [ophavsmand] 18. juni 2024 kl. 22:48 
@Chaos I dont think the original author implemented any attack features
Chaos 18. juni 2024 kl. 21:37 
This may be a dumb question, but the mod page doesnt explain it at all. How do you attack with these vehicles? I know only certain ones can attack, but the wasp and hornet I know both should have guns based off of the halo games, but when I deploy the thing somewhere my character just gets out of it and all i can do is use it as a transport vehicle. If someone could point me towards a tutorial or something that would be great. Im new to rimworld as well with only about 40 hours so i could just be missing something. But I know the wasp and hornet are VTOL's as well so they should be able to hover and attack. Thanks in advance
R. "Osiris" Sepp 22. maj 2024 kl. 9:30 
I'd also suggest adding a Plasteel and Advanced Component cost to all of the ships to make them more endgame. While 48 components and 125 gold is a lot for something at the start, these resources will be relatively easy to come by once you hit mid-game, in my opinion. Sadly, here I'm a little stumped as balancing the cost is out of my realm of expertise.
R. "Osiris" Sepp 22. maj 2024 kl. 9:30 
Comparing it to the pre-existing ships in SRTS, The Phoenix can carry up to 17 passengers with a cap of 3600, whereas the Albatross can carry 7 passengers with a cap of 2200.

I'd say that it should be at least 1300 so that you could load up all the passengers and have a little left over for food or trade items/loot. Overall I'd probably put it somewhere more like 1500-2000 considering that the Pelican is a powerful enough ship to carry around a tank. Even that is a bit too low considering that the Pelican can carry a tank. However, it's also a smaller ship and if it's packed full of people, there's not that much room remaining. Though I suppose things can also be strapped to the outside of the ship.
Mlie  [ophavsmand] 22. maj 2024 kl. 9:15 
What would be a better limit?
R. "Osiris" Sepp 22. maj 2024 kl. 8:50 
The cargo capacity for the pelican is way too low. You can only load in like 6 or 7 people before you exceed it (and that's without any extra stuff you might wanna take with you), making the 13 passenger limit useless.
brunobautista110 5. maj 2024 kl. 6:25 
Pelicans were used to transport vehicles (like Warthogs), I think it would make sense to have the Pelican have more cargo than the Falcon, which is serves the purpose of transporting just a few troops.
耶梦加得RGK 24. apr. 2024 kl. 6:50 
Thank you for your permission
Mlie  [ophavsmand] 24. apr. 2024 kl. 6:39 
@耶梦加得RGK No problem
耶梦加得RGK 24. apr. 2024 kl. 6:36 
Hello,Would you mind if I uploaded a Chinese translation to the Workshop?
(Grieving) ᶜ8ᴱ 🎱 ๖ۜKar 19. apr. 2024 kl. 21:59 
Thank you, your awesome!
Mlie  [ophavsmand] 19. apr. 2024 kl. 12:29 
@ᶜ8ᴱ ๖ۜ Karma Added descriptions
(Grieving) ᶜ8ᴱ 🎱 ๖ۜKar 18. apr. 2024 kl. 13:59 
Small request for this mod, can we please get the stats for drivers, passengers and gunners as well as cargo for the vehicles? I'm assuming these run on chemfuel but maybe verify that too? Just helps us see what we sign up for before subscribing. Other than that, thanks for reviving so many freaking mods and keeping them going!
Mlie  [ophavsmand] 19. feb. 2024 kl. 12:42 
@Kradas As long as any licenses are followed I dont have any objections for anyone to use this mod as a basis for a Vehicle Framework-mod
Kradas 19. feb. 2024 kl. 10:29 
Port it to the Vehicle framework, the experience is far superior
Mlie  [ophavsmand] 17. feb. 2024 kl. 8:08 
@Chiefnr117 [YT] Sorry, I have no gfx skill to able to expand on this mod
Chief 17. feb. 2024 kl. 7:52 
could you maybe add a warthog? or the scorpion? but nice mod anyways :D
Mojoww 24. jan. 2024 kl. 9:44 
oh, It might have been another version (there's a few halo mods) sorry.
Mlie  [ophavsmand] 24. jan. 2024 kl. 9:43 
@Mojoww There has been no change to the mod. So I assume that was a feature of the older srts?
Mojoww 24. jan. 2024 kl. 8:33 
is there a possibility to add an option in mod options to change weight capacity, similar to the older mod?
Your Local Inquisitor 27. sep. 2023 kl. 10:29 
I wonder if it's possible for someone to make Covenant vehicles for a Rimworld mod. Maybe even a faction or playable start.
Scout Gaming 26. sep. 2023 kl. 3:50 
and made it for VF instead.
ThePhantomX64 25. sep. 2023 kl. 18:44 
I wonder if someone will make a retexture mod.