Hearts of Iron IV

Hearts of Iron IV

OWB ERX Sigma Intervention
34 Comments
Weird Weirn 22 May @ 12:35am 
2277 could be cuba map expansion or something that messes with tlatloc tree as his death is during that time
Pilgrim  [author] 15 May @ 9:00am 
If you manage to nail it down and it comes back to one of mine, please let me know :cobrastan:
Tom Kirkman 14 May @ 2:29pm 
It does work, but Im running into a crash at a certain date in 2277 in two playthroughs, that said Im not sure which mod is causing it.
Pilgrim  [author] 9 May @ 8:28am 
Good question. You're welcome to test it yourself, but I'll be double checking its compatibility with the latest update soon
Flames of Icarus 8 May @ 8:25pm 
Does this still work?
Pilgrim  [author] 14 Dec, 2024 @ 5:36pm 
No idea
HydroGammer 9 Dec, 2024 @ 6:09am 
Does this work with the ultra old world blues expanded + ?
Pilgrim  [author] 17 Nov, 2024 @ 11:10am 
Doesn't need one
STEVEO 17 Nov, 2024 @ 5:08am 
update ?
Pilgrim  [author] 28 Sep, 2024 @ 11:42am 
I think that might be a suggestion for Zach
The Guy in Your Closet 28 Sep, 2024 @ 4:54am 
Currently in the mod, you can create puppets into The Den, The Vipers, and the Jackals. (Maybe others I am forgetting?)

It would be interesting to see these factions that you can create into Enclave puppets expand further

A custom flag, maybe leader for these nations would be neat. There's already an Enclave focus tree that they use in the mod so you don't need to create a new one. Just use what's already there
Olive 259 14 Sep, 2024 @ 7:26am 
siggma skibidi ohio
9000k4 11 Sep, 2024 @ 5:28pm 
I would suggest adding interventions for the mojave for the first and second battle of hoover since the mojave is said to be important from the first intervention of the bos V ncr. Maybe options to secure military depos or bases to gain slight buffs or tech earlier, or more sabotage options on nations like crippling resources or production for a bit. Otherwise a more broad idea is using the sigma for coups on smaller nations with small governments that the NCR might not notice being taken over and integrated either into New rEno or as a puppet state. A big idea is using sigma to target more specific targets like leaders or generals to sow choas. Otherwise you could simply in late game start to lean on the idea that sigma is dismantled as the FBI and CIA are reformed and other agencies draining sigma operations or taking operatives to help reform those agencies. Anyway great mod, enjoy using it every playthrough.
Яндекс.Warhammer 30 Jul, 2024 @ 2:56am 
Upd?
haras2007 26 Jul, 2024 @ 9:32pm 
erm what the sigma
GoateatsGrass 20 Jun, 2024 @ 8:30pm 
GYATTTT now thats rizz
BoonChi 7 May, 2024 @ 3:26am 
And being able to send them out again for multiple tours in the same conflict could be nice.
BoonChi 7 May, 2024 @ 3:13am 
I'd say adding the option to intervene in New Reno would be nice, since sometimes the Vipers declare a very early war.
Pilgrim  [author] 7 Feb, 2024 @ 2:44pm 
No, it has not been integrated.
Яндекс.Warhammer 7 Feb, 2024 @ 11:00am 
Didnt it integrated in main mod?
Average Guy 21 Jan, 2024 @ 12:42pm 
Shut up
lebronjameslover94 14 Dec, 2023 @ 3:26am 
please add alpha males too for our great alpha wolves
Pilgrim  [author] 12 Dec, 2023 @ 3:19pm 
You need to take the Enclave Sigma focus in order to use the Sigma Intervention.
TsarTheSecond 12 Dec, 2023 @ 12:28pm 
*haven't proc'd*
TsarTheSecond 12 Dec, 2023 @ 12:28pm 
hey, is there a certain threshold or focus you must take for those decisions to show up? like the navarro conflict just started and nothing happened? Sorry for whining like this but i genuinely cannot tell whether or not im just stupid and having proc'd the right conditions yet or its just straight broken for me
Pilgrim  [author] 12 Dec, 2023 @ 10:40am 
Once the NCR and Legion go to war, and one or the other has a certain amount of capitulation, you get a decision to sabotage supply lines and end the war, which can buy you some time
Argus von Stein 12 Dec, 2023 @ 12:18am 
Ehhh... What? How? There's a way to mess with them before NCR conquest?
Pilgrim  [author] 11 Dec, 2023 @ 12:55pm 
I'll consider it. I avoided adding decisions relating to the Legion since the player already has the option to sabotage supply lines as is, but I'll give it some thought
Argus von Stein 11 Dec, 2023 @ 5:16am 
Could you please add something to slow Legion down a bit? It's quite annoying to have them declare on NCR pretty much at the same time as I'm ready to do so. They end up taking big portions of its lands, thus preventing me from many of early mod objectives.
Pilgrim  [author] 6 Dec, 2023 @ 7:17pm 
That's interesting. There are definitely a few more decisions which pop up, but I'm not sure why you wouldn't have seen them. They include Vault City's expansions, the Brotherhood Wars, and the Navarro Conflict, as well as the Esmeralda Conflicts like you mentioned. I can't be certain if it's a glitch or if the conditions for the decisions just didn't occur in your games without seeing firsthand. If you should happen to play again and find that the decisions aren't showing up for those, please let me know and I'll look further into it. :steamthumbsup:
GalviusT 5 Dec, 2023 @ 9:01pm 
idk why but for whatever reason sigma intervention only ever let me make a change in the TV town area, and nowhere else on the map, is that all you've programmed in? I think sigma intervention in any Macarthur conflict to strengthen them would be good, as would intervention with Eagle Rock. Twin mothers would also be good, bogging down lanius in a war there helps the inevitable conquest of the legion.
pohatu74 20 Oct, 2023 @ 4:37pm 
Okay maybe
GreaterOntario 30 Sep, 2023 @ 6:47pm 
so its just events that pop up?
Der Hundfabrik 29 Sep, 2023 @ 11:27pm 
sigma male