Barotrauma

Barotrauma

Flintlock Series
166 Comments
SlimeSecurity 20 Jun @ 5:58am 
BOLT RIFLES WITH BAYONETS PLZ!!!
radar defender 8 Jun @ 2:16pm 
oh okay i figured sorry, forgot to insert the pistol
radar defender 8 Jun @ 2:08pm 
so i`ve installed it to the server and well when trying to load a pistol, it wrote "insuficient power" i had ammo and a full powder keg all loaded as listed what do i do?
Patriots1007 12 Mar @ 4:12pm 
Hi, I was taking a peek through your code and I was trying to figure out how crafting/loading ammo worked with your weapons. My end goal for this little experiment is basically making a weapon with a similar function as your current rifle design, but I would like it to have multiple shots. This way, you can use the same crafting method to load shots individually, or perhaps use stripper clips if you were to make some sort of clip fed rifle from the code here. I can tell it has something to do with voltage or tags, but I can't really put a finger on what. Help would be appreciated, but honestly not necessary since the idea isn't going too far. Have a good day!
Ganja | Ham Mafia | 28 Feb @ 3:10pm 
hey so when i tried deconstructing a bayonet the item that came out was called "flintlock musket bayonet damage collider handheld" and i cant take it out of the deconstructor and now its stuck in there, is there any way to fix this?
flug 4 Dec, 2024 @ 11:33pm 
can you please make clothes to go with the guns?
(musketeer clothing)
Ω-------× 9 Nov, 2024 @ 2:34pm 
Пидарас ты заморский! Ты почему не указал, что нужна е6учая LUA?
Ω-------× 9 Nov, 2024 @ 2:31pm 
Хyесос ты е6аный! Отписываюсь от твоего rовна! Ишак ты ё6аный!
Ω-------× 9 Nov, 2024 @ 2:23pm 
Уе6ище ты зае6аное! Ты нормально можешь пояснить, что нужно для заряжания? Ублюдок ты, сын шлюхи!
Hunter 24 Oct, 2024 @ 10:10pm 
10/10, the assistant doesnt complain anymore after i stabbed him :steamthumbsup:
Antinous 23 Oct, 2024 @ 5:42pm 
I adore the level of detail in this, but could you make the Flintlock Pistol Ramrod one-handed like the other Ramrods? The item, along with everything in it, is deleted when dropped, and just one fractured arm in Neurotrauma is all it takes to drop it.
Theresa 23 Oct, 2024 @ 8:26am 
:steamthumbsup:
Goostave 22 Oct, 2024 @ 8:15pm 
支持:steamthumbsup:
Volitile 20 Oct, 2024 @ 4:35pm 
I expected less from this mod. Turns out it's ten times better than I thought
Captain23rd 20 Oct, 2024 @ 11:06am 
i own a flintlock for Self Defense,since that's what @whoseyourdaddy intended.
Four Pirates break into my sub and i yell "What the devil?"
As I grab my sword and Kentucky rifle.
Blow a golf ball sized hole through the first man, he's offically dead on the spot.
Draw my pistol on the second man, miss him entirely because it's smoothbore and
nails the crewmates pet mudraptor. I have to resort to the cannon mounted at the
top of the stairs loaded with grape shot n yell, "Tally ho lads" the grape shot
shreds two men in the blast, the sound and extra shrapnel set off the Sub's alarms.
Fix bayonet and charge the last terrified rapscallion. He Bleeds out waiting
on the medic to arrive since triangular bayonet wounds are impossible to stitch up.
Just as @whoseyourdaddy intended.
Bombardiro Coccodrillo 13 Oct, 2024 @ 6:18am 
♥♥♥♥ the hammer :steamhappy:
MJ 7 Aug, 2024 @ 3:33pm 
Would pair great with a mod that added marching drums
silverfox123 23 Jul, 2024 @ 12:39pm 
And if this is too hard for you, get good.
silverfox123 23 Jul, 2024 @ 12:39pm 
As long as it stays vanilla, (likely), its impossible to add a command to toggle.
Vauk 23 Jul, 2024 @ 12:37pm 
im not sure if its possible but add a command or sum to toggle
Vauk 23 Jul, 2024 @ 12:33pm 
but the reload time is gonna be like 5-12 seconds (my idea, musket = 9 seconds, flintlock pistol = 6 seconds, blunderbuss 10 seconds)
Vauk 23 Jul, 2024 @ 12:30pm 
can u add an "easy" version??? like its just a musket with long fire cooldowns making it look like u reload but u just put in some ammo and maybe gunpowder, maybe make it with sepreate mod or sum
gamerjack606 23 Jun, 2024 @ 3:00pm 
queston will you add a muzzle loading rifle to this?
Patriots1007 22 Jun, 2024 @ 1:49pm 
Oh yeah, also I'm still waiting on that whole bandolier thing :D
Patriots1007 22 Jun, 2024 @ 1:48pm 
Hey, I have an idea that'd be a decent challenge for the future. The Kalthoff Repeater was a flintlock rifle that was one of the first repeating rifles ever, which was able to fire about thirty musket rounds off of one load, with a two second interval between shots. This would probably make the rifle itself more effective in the world of baro, maybe it'd be more useful for scenarios where you need a rifle that'll get you through longer fights, and is reloaded once the fight is finally over? For functionality, maybe you could dump your powder bottle into it which will refill it to 100% (can be refiled from 0-10 percent for earlier reloads through the crafting menu) and you could add as many steel rounds as you want. Just for the sake of functionality, maybe it'd be a waterproof weapon? Stats are up to you, and I wish you luck if you choose to try this out!
whosyourdaddy  [author] 4 Jun, 2024 @ 10:14pm 
@Papy I have reported this bug to the game's github a while ago: https://github.com/FakeFishGames/Barotrauma/discussions/14062
Papy 13 May, 2024 @ 8:28pm 
after reloading the save it worked perfectly so ive got no clue what happened
Papy 13 May, 2024 @ 8:17pm 
whenever i reload the gun it says no ammo despite there being a bullet inside? idk whats causing it
Rubyson 11 May, 2024 @ 3:18am 
I see, thank you!
whosyourdaddy  [author] 11 May, 2024 @ 2:46am 
@Rubyson it's caused by official multiplayer bug, I should report this to game developers and wait fix.
Rubyson 11 May, 2024 @ 1:36am 
Insufficient power when loading with powder bottle :c
avali gaming 29 Apr, 2024 @ 3:43pm 
it was indeed an issue i was having during multiplayer, but i've yet to test it in singleplayer; will do so today and will report back on whether the grapeshot cannon mounted at the top of the hammerhead's stairs killed the mudraptors or not.
whosyourdaddy  [author] 29 Apr, 2024 @ 4:41am 
How about I change the ramrod back to only being able to be held with two hands?
silverfox123 29 Apr, 2024 @ 4:28am 
I'm pretty sure they were just having an issue with multiplayer, the ramrod is no longer held with two hands, at least from my experience, and if you try and place the gun in it without equipping it, it'll fall to the floor.
whosyourdaddy  [author] 29 Apr, 2024 @ 4:13am 
God damn, in order to make a musket for submarine defense, I have submitted no less than ten issues which were identified as bugs by baro devs.
whosyourdaddy  [author] 29 Apr, 2024 @ 4:12am 
@avali gaming, It shouldn't happen in Single Player, but perhaps in Multiplayer. In fact, your gun was reloaded, but the ammo is not shown in the inventory, so you can just fire "without" the ammo to solve the problem or wait for the next round starting. This is an official bug that always happens when you fire while you're stunned a little before.
avali gaming 28 Apr, 2024 @ 8:19pm 
cannae reload the firearm, the requirement of putting the gun itself into the ramrod doesn't work; when i try, the gun just falls to the floor.
silverfox123 27 Apr, 2024 @ 4:48pm 
Somehow maintains several mods that can be entirely broken with just one update.
ThatCat 27 Apr, 2024 @ 3:05pm 
Hell yeah! So glad you're still supporting this!
whosyourdaddy  [author] 26 Apr, 2024 @ 7:55am 
The mod has been updated to v3.3
1. Fixed ramrod container not being visible due to recent update
2. Lots of improvements and minor bug fixes, but may break previously saved flintlocks (not sure)
silverfox123 24 Apr, 2024 @ 3:22pm 
A temporary fix for the mod being broken, is everything still works, the UI is just hidden. You can drop the ramrod after reloading and pick it back up to take everything out.
AlexandreBR 24 Apr, 2024 @ 2:56pm 
The mod is broken, When I hold the Ramrod to reload. There is no inventory at its UI.
silverfox123 24 Apr, 2024 @ 2:37pm 
Mod is currently borked, should be an easy fix though, it seems like they still reload properly, but the inventory UI is hidden.
Patriots1007 15 Apr, 2024 @ 7:34pm 
@N0nam21. The weapon is functional, you just need to place the musket itself inside of the craft menu in order to provide the craft menu power.
N0nam21 13 Apr, 2024 @ 4:50pm 
can't reload half the time, it says no power. The new reload mechanics are shit and don't work. Revert.
Hallway within a hallway 27 Mar, 2024 @ 12:32pm 
this is a masterpiece
Eye5x5 23 Jan, 2024 @ 3:38pm 
I OWN A MUSKET FOR SUBMARINE DEFENSE AS THAT'S WHAT THE FOUNDING FATHERS INTENDED! A MUDRAPTOR BREAKS INTO MY SUBMARINE (What the devil?!?!?!) AS I GRAB MY POWDERED WIG AND KENTUCKY RIFLE AND BLOW A GOLF BALL SIZED HOLE IN IT AND IT'S DEAD ON THE SPOT... AHH, JUST AS THE FOUNDING FATHERS INTENDED.
Azi Karnage 10 Jan, 2024 @ 4:34pm 
please bring back the old version
Pi-jar 23 Dec, 2023 @ 4:44pm 
Good. :steamthumbsup::steamthumbsup::barotrauma::steamthumbsup:
Moon_ 20 Dec, 2023 @ 10:57am 
please make a legacy version of this mod i liked the older versions more