RUNNING WITH RIFLES

RUNNING WITH RIFLES

RIsing Sand
12 Comments
Mr Dick 4 May, 2024 @ 7:37am 
这地图玩着就是浪费时间,因为无线电干扰器是炸不掉的,炸不掉无线电干扰器就没法占领营地
Oppenheimer 30 Mar, 2024 @ 6:44am 
I don't understand why I can't see certain mods like this one in game
Alcoholic Beezlebub 7 Mar, 2024 @ 4:07am 
im setting up an 2004 middle east server this is perfect thank you for making this
Freef 1 Jan, 2024 @ 7:50am 
Very cool. I found one small bug, one of the walls in front ruins is invisible. There's a building with what looks like wood plate walls inside, and one of those big walls is invisible. You can't pass through it but the AI think they can. You can also shoot through it.
SilentKore (The Better One TM) 29 Dec, 2023 @ 7:32am 
Pathing for green vehicles seems to be awful, no green vehicles could navigate the roads and will just run into buildings.
qwqgymqwq 31 Oct, 2023 @ 10:01pm 
gj
Chinaman 29 Oct, 2023 @ 8:08am 
They need to add this map to the official list
Kaiserxgrimm 22 Oct, 2023 @ 7:44am 
wow se parece a battlelfied bad company 2
SolarFlare1234 11 Oct, 2023 @ 3:05pm 
good map :steamthumbsup:
JOHNNY SEALION 3 Oct, 2023 @ 8:46am 
I promise I'm not crazy. I promise I'm chill. I pinky promise on everything, I swear. Just trust me on this, okay? It's cool. I got you.
Foot 2 Oct, 2023 @ 7:24am 
@Diling The armory truck makes a huge difference in the start for vanilla and for those playing mods that make the game more challenging.

Also I mistakenly said the South East base when I meant the South West one being the problematic base. There's only one spawn point on it which I would show if you could post in images here. I think this base should have the same amount as the base on the other far side of the map just for symmetry if nothing else. Sorry for the confusion!

It's a fantastic map though. I know how time consuming it is to map for this game, but if you keep them coming you'll always have at least one person looking forward to them.
Foot 30 Sep, 2023 @ 5:19am 
Super solid map Diling! It's always good to see fresh content to inject into RWR especially from a creator who obviously pours a good deal of time into making these things in the first place.

I have a couple of points of feedback though after going through one round in vanilla. The starting base lacks an armory or armory truck which I think is a mixed bag decision. The two bases to the southeast and southwest both have armories in them, so I suppose you're meant to attack and take those first to get access to vests and the like. I think it would be beneficial to give the player faction an armory truck at the very least to work with, or even just a few supply quads.

Similarly the southeast base only has ONE spawn point to cover that entire huge section of the map. I think it could do with a few more, otherwise that base effectively has nobody spawned to guard it. A number of spawn points that match the southwestern base would be good.