Arma 3
LSM Weapon Swap - Funny Version
4 Comments
Gman  [author] 25 Jan, 2024 @ 3:27pm 
1 - No dependencies besides Webknight's Two Primary Weapons. You should be fine running GGE core for any other GGE mods you want to use.
2 - Keybindings are default weapon swap keybinds. This will not work with ACE keybinds or any other mod's bindings.
SO2 T. Justin 25 Jan, 2024 @ 11:42am 
So problem is, I tried waiting for 5 seconds and it still doesnt work. Again the animations of transitioning from primary to secondary works, but holstering is still an issue
1) Am i supposed to have GGE core (obviously without the gge weapon swap mod) or does it not affect it at all?
2) Where can i find the keybinding for this mod?
Gman  [author] 25 Jan, 2024 @ 5:57am 
The script has a 5 second sleep command built into it to let things settle down in your mission before adding the functions it needs to work. Try after 5 seconds and it should work my dude.
SO2 T. Justin 24 Jan, 2024 @ 6:37pm 
Doesnt work, other than transitions, the character holsters weapon to back again
Any fix?